Age of Conan - Game Update 6 Q&A with Craig Morrison
The routine has become commonplace in gaming these days, a game is hyped in development, gains a huge following with unrealistic expectations and then fails to deliver the impossible.
The routine has become commonplace in gaming these days, a game is hyped in development, gains a huge following with unrealistic expectations and then fails to deliver the impossible. While many developers simply pull the plug on these games or stick them into a permanent holding pattern, some have grabbed the reins and refused to go down without a fight. Funcom’s Age of Conan is leading that charge with sweeping additions and a new expansion, Rise of the Godslayer, in the works. In our continuing effort to bring you all the latest information we sat down again with Craig Morrison, the games Director and Executive Producer to talk about the renown system and other changes in store for the game.
Join us here for the entire Q&A
Ten Ton Hammer: Do you predict large guilds will reach renown level 20 very fast, and conversely, how long would it take a smaller guild of 10 or so players to progress?
Craig: Larger guilds will of course progress quicker, but we want [satisfying progression] to be achievable for the smaller guilds as well. We are currently balancing that during testing and there will most likely be some form of weekly contribution caps to ensure the gap isn’t too extreme. But, as I said, that’s something we will fine tune during testing.
To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.