Posted Thu, Jun 17, 2010 by Savanja
Once again, both the expansive environment and my party's character models had the level of intricacy and detail that I've come to expect from the series. Unfortunately, the game's beautiful world is marred by the returning, clumsy user interface. To interact with an object, you have to go near it, target it, open up your action menu, and click "Yes, of course I want to pick up this stupid page, I walked all the way over here, didn't I?" Actually, it just says "Examine," but that's how I read it in my mind.
Square is experimenting with 3D for the title. They haven't announced anything official, but two of the six demo screens had test 3D builds running -- they were way buggier than the non-3D builds on account of being so new.