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Hands-On with Warmonger

Posted Wed, Jun 27, 2007 by LadySirse

Hands-On with Warmonger at the NetDevil Open House

As a development studio, NetDevil has never been intimidated by any challenge and when the opportunity to create a physics-based FPS presented itself, they jumped at the chance. Titled Warmonger - Operation: Downtown Destruction, this FPS features almost completely destructible environments. At the NetDevil Open House, Cody "Micajah" Bye had the opportunity to play through the game, and he has transcribed his gameplay experience into an enjoyable article.
The battlefield combat in Warmonger is absolutely terrifying. My initial rounds were spent in an abandoned subway complex that was a labyrinth of tunnels. I decided to be one of the Attackers, and I went traipsing across the battlefield, my rocket launcher in hand. I felt very safe initially, until the brick wall in front of me blew inwards and an enemy stepped through, chaingun at ready. I had no chance.
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Hands-On with Warmonger at the NetDevil Open House

Features, Previews
Wed, Jun 27, 2007
LadySirse
Explosions and Legos Discussing Upcoming MMOs With the Developers from NetDevil By Cody “Micajah” Bye March 7, 2007

Just before GDC, NetDevil made a declaration that surprised almost everyone in the game media, except for a number of the editors at Ten Ton Hammer. The massive toy brand, Lego, approached NetDevil with a proposition: To make a MMO universe based around their amazing assortment of multi-colored building blocks.

Features
Tue, Mar 06, 2007
Cody Bye

As a former college football player, I often heard the phrase, “Go big or go home!” It referred to a teammate’s work ethic and whether he would work out – “get big” – or just be lazy and fail – “go home”. The Colorado-based MMO developer, NetDevil, has decided to “get big” rather than “go home”. Having secured a monstrous deal with LEGO to produce an MMO featuring the multi-colored building blocks of the highly-popular brand name, NetDevil is preparing to push the limits of the MMO genre.

Features, Interviews
Tue, May 15, 2007
Cody Bye
LEGO

While there wasn’t anything new to be announced about the LEGO MMO, we did ask Scott whether they were using any sort of current MMO or game as a basis for the sort of gameplay the hope to achieve in their upcoming title. “At first, it was really hard to pin anything down because we have such an open canvas to work with,” Scott said. “So much of our first little bit of time spent with LEGO was just brainstorming.”

Features, Interviews
Wed, Jan 02, 2008
Cody Bye
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Windows
Developer: NetDevil
Genre: Science Fiction
Status: Published
Release Date: October 16, 2007
Fee: F2P
ESRB Rating: NR

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