Posted July 23rd, 2007 by Cody Bye
Over the last few weeks, I’ve taken up a daunting challenge, one that requires a vast amount of my attention and a large degree of patience. The Ten Ton Hammer editorial staff agreed that we needed to expand the reviews section of our website, and in doing so I’ve taken it upon myself to storm through as many of the imported free-to-play games as possible. Each has its own quirks and quabbles, but getting to know every iota of MMOG gaming on the planet has been a fairly ingratiating experience thus far.
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As the third installment in the free-to-play review series, I randomly selected the fantasy MMORPG, Last Chaos, as the appropriate game for my attention. Featuring six character classes, a richly storied world, and a fairly large player base, Last Chaos appears to be a fairly average free-to-play MMOG. According to the website, the land that the players inhabit was created by two gods, Apollon and Eres, the gods of light and darkness, respectfully. As two rival gods are wont to do, Apollon and Eres clash with each other and a tremendous war breaks out. Eres creates an “evil” race (which is playable in the game as the Titan class) but then retreats after a failed attempt to control the world. But – like every good villain – he’s sworn to return (but I don’t think he twisted his diabolical mustache)!
Last Chaos, unlike its competitors, is the single title being run by a company known as Aeria Games and Entertainment. Although I couldn’t find any more info on Aeria, I’d assume that they’re eventually hoping to compete with the “stable” game companies – Igg.com, K2 Networks, and Game & Game to name a few – but they’re currently holding their own with only Last Chaos. I was eager to see what Aeria had imported to the Western audience and how it fared compared to the titles I’d played previously.
Lost and Cannot Be Found
After downloading and installing the client without any hiccups (thankfully), I proceeded to launch the game. Strangely, upon the initial start up the client was running in a windowed mode. The fix was simple and easy – go into options and set the game to run in full-screen – but it was slightly off-putting. Once that was fixed, I entered the character selection screen to determine my class and appearance.
Korean-based massively multiplayer online games are incredibly similar when it comes to the creation of your in-game avatar, and Last Chaos is no different. Rather than giving players a plethora of options to choose from concerning character class, race, and appearance, Last Chaos restricts the selection process to the gender, the character class, and a few appearance options. Instead of providing a race option, a character’s race is based entirely upon the class a character chooses: a Titan is a Titan, a Knight is a human, a Sorcerer is an Elf and so on.
Character creation is very limited in Lost Chaos; you only have six classes to choose from. |
Selecting the Titan, I knew that I was going to at least be able to wade through the game with my melee combat. As with most MMOGs, the melee classes in Last Chaos are fairly simple to control, and the magic classes are a bit more difficult; but nothing to extraordinary. After skipping through my three hair and three facial options, I pinned down my character and entered the world.
One of the more interesting characteristic of Last Chaos, and one that honestly would be fun to include in any MMOG, was the appropriately named personal dungeon. At certain levels, your character will be allowed to go on a solo-only dungeon raid filled with all sorts of creepy, crawly critters. One personal dungeon quest happens immediately when you enter the game, throwing you into combat with striking speed, while the other quests aren’t available until you achieve the fifth level of experience or higher. Be warned, even at fifth level the personal dungeon will be incredibly difficult, and I’d recommend being at least level ten before fully exploring its depths.