Quests will come up from time to time from people other than your henchmen. Here my boss orders me to water the flowers of his friend's grave, truly a job fitting for a demonic overlord. Compliance is optional, but pissing off your boss often leads to them letting heroes 'escape' their dungeon into yours, at a staircase in a very perilous position!But you won't wouldn't want to do that the moment they descend into your dungeon. Like any good villain, your lord gets his jollies by toying with his victims first! Slaying a hero from the start only gives you a pittance of gold that they were carrying on them. The other primary resource, Soul Energy, is from the heroes enjoyment of your dungeon. I say enjoyment like that because some heroes are sadists that love pain, some just love stealing your gold, others will crave combat and killing monsters, and some just want to sit in your library and read for a bit. As heroes meet their needs, they gain soul energy, and then theyre ripe for the harvest to use in creating more shinies that both lure and impale adventurers!
Dungeons is Rated M for Mature for some rather obvious violence mostly. It's all animated and not very realistic, so it's pretty safe for everyone. Nothing warrants an M rating in this title to be honest.
As you progress through the trash and make it to hell to confront the usurper, the heroes that come into hell change as well. Mere adventurers will be battle-hardened barbarians, apprentices will be high warlocks, and even thieves and high priestesses will occasionally show up. They all have similar needs, although rather than walking into their demise from traps, most thieves actually have a desire to find and disarm them. If you built your dungeon right, the thieves job should be on par with Indiana Jones. They should barely make it past your array of traps, find wondrous treasure, and then be greeted by your Nazi demon overlord as they attempt to escape.
Bosses are a little more complicated, and often involve an enemy dungeon heart and summon/room mechanics that resemble a certain MMO with over 10 million subscribers. So long as you take your time establishing your prestige before going to confront them, youll have no difficulty dispatching them. If youre done with the main story, there are sandbox missions to build the ultimate dungeon at your leisure and some survival maps to test your mettle. An evil lords job is never done.
While zoomed in, the lighting and detail of the various gimmicks throughout your dungeon is impressive. Unfortunately, thats about all there is to be impressed about graphically. The animations are passable. The initial tileset for the first set of missions is very drab looking, but as you progress into the catacombs and eventually hell, things liven up and get more colorful. If this sounds familiar, its about the same as Diablo! However, your dungeon lord looks pretty basic regardless of your prestige, and attacks rather anemically for an all powerful overlord.
Part writing genius, and part delivery, the main character voice acting is spot on. But like most titles of its type (and action RPGs aren't its type), the music is non-existent. The only time youll hear anything is when your dungeon heart is under attack, and besides that, youll hear generic one liners from heroes that wander your dungeon and attack. Those generic one liners are weakly delivered and inevitably relate to leveling up or experience, and it gets old after a while.