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Rift Guide: Hit Toughness and Focus Requirements

Updated Mon, Oct 03, 2011 by Medawky

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When I first began raiding so many years ago there were only two requirements; tanks had to have over a certain amount of health and healers needed to have an item called a manastone. Things have certainly changed since my first foray into Lord Nagafen’s Lair, and requirements have become a lot more specific.  As developers seek to find new ways to keep us on the gear treadmill, and look for ways to make boss fights more challenging, secondary statistics take on an ever-growing role.

Rift hit focus thoughness caps

Rift has kept their initial set of required secondary statistics pretty simple by keeping target numbers easy to understand and limiting the number of those stats to three.  Each major role has their own specific stat to work on reaching, with support roles left to focus on the one that they spend most of their time doing

Focus


Focus is the secondary statistic of spell based DPS in Rift and it affects your ability to hit bosses with your spells.  This is Spell Hit in WoW terms.  Below you will find the target number for each tier of content.

Content Type Focus Needed
Tier 1 Expert Dungeons 50
Tier 2 Expert Dungeons 100
Chronicles 100
Raid Rifts 150
Tier 1 20 Player Raid Content 200
Tier 2 20 Player Raid Content 250

Toughness

Toughness is a tank-centric stat that decreases the amount of bonus damage a player takes from a critical attack. It is currently the main mitigation stat needed, although other avoidance stats are present in Rift.

Content Type Toughness Needed
Tier 1 Expert Dungeons 50
Tier 2 Expert Dungeons 100
Chronicles 100
Raid Rifts 150
Tier 1 20 Player Raid Content 200
Tier 2 20 Player Raid Content 250

Hit

Hit is the physical equivalent of Focus and it reduces their chance to miss with all attacks.  Hit is used for both melee and ranged weapons, and follows the same guidelines as the other two stats.

Content Type Hit Needed
Tier 1 Expert Dungeons 50
Tier 2 Expert Dungeons 100
Chronicles 100
Raid Rifts 150
Tier 1 20 Player Raid Content 200
Tier 2 20 Player Raid Content 250


As you can see each of these three stats follow the same pattern, making memorization easy and tracking simple. Check back for new numbers and stats as more content is released.

um... yeah, no. This is not accurate at all. More than 200 Toughness in Raid Tier 2 is useless, and you want 321 Hit/Focus for Raid Tier 2 in order to not miss. Where did you get your numbers?

Tier 2 bosses have a 500% bonus to critical damage so 250 toughness mitigates that. Are you playing a dual wielding Rogue? If so then you should shoot for higher hit than listed, however 250 is the baseline needed to enter that content.

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