|
|
Sovereign/Noble/Majestic
classes
|
 |
The Sovereign class's
first major engagement was the Battle of Sector 001 in 2373, when the
U.S.S. Enterprise-E led the fight against the Borg invasion.
- Minimum Command Rank:
Admiral
- Crew:
800
- Weapons:
4 Fore, 4 Aft
- Device Slots:
4
- Bridge Officer
Stations: 1 Ensign Tactical;
1 Lieutenant Tactical; 1 Lieutenant
Commander Engineering; 1 Lieutenant Science
- Console Upgrades:
3
Tactical, 2 Science, 4 Engineering
- Turn Rate:
6
- Impulse Modifier:
0.15
|
|
|
|
|
Avenger/Vanguard/CLASSIFIED
classes
|
 |
Larger than a Battle
Cruiser, Star Cruisers are designed to be the flagship of a fleet or
support for the most difficult missions.
- Minimum Command Rank:
Admiral
- Crew:
1,000
- Weapons:
4 Fore, 4 Aft
- Device Slots:
4
- Bridge Officer Stations:
1 Lieutenant Tactical; 1 Lieutenant Commander Engineering; 1 Commander
Engineering; 1 Ensign Science; 1 Lieutenant Science
- Console Upgrades:
2 Tactical, 3 Science, 4 Engineering
- Turn Rate:
6
- Impulse Modifier:
0.15
|
|
|
|
|
Prometheus/Phoenix/Cerberus
classes
|
 |
The Prometheus class was
tested with a multi-vector assault mode, which allowed the ship to
split into three parts. The multi-vector technology was prone to damage
and malfunctions, and was removed in later designs.
- Minimum Command Rank:
Admiral
- Crew:
150
- Weapons:
4 Fore, 3 Aft
- Device Slots:
1
- Bridge Officer Stations:
1 Lieutenant Commander Tactical; 1 Commander Tactical; 1 Lieutenant
Engineering; 1 Ensign Science; 1 Lieutenant Science
- Console Upgrades:
4 Tactical, 3 Science, 2 Engineering
- Turn Rate:
15
- Impulse Modifier:
0.20
|
|
|
|
|
Hermes/Gryphon/CLASSIFIED classes
|
 |
Assault Escorts have
expanded Engineering facilities intended to support a fleet during
difficult missions.
- Minimum Command Rank:
Admiral
- Crew:
200
- Weapons:
4 Fore, 3 Aft
- Device Slots:
1
- Bridge Officer Stations:
1 Lieutenant Commander Tactical; 1 Commander Tactical; 1 Ensign
Engineering; 1 Lieutenant Engineering; 1 Lieutenant Science
- Console Upgrades:
4 Tactical, 3 Science, 2 Engineering
- Turn Rate:
15
- Impulse Modifier:
0.20
|
|
|
|
|
Luna/Sol/Polaris classes
|
 |
Captain William T. Riker
commanded one of the first Luna class vessels, the U.S.S Titan.
- Minimum Command Rank:
Admiral
- Crew:
350
- Weapons:
3 Fore, 3 Aft
- Device Slots:
2
- Bridge Officer Stations:
1 Ensign Tactical; 1 Lieutenant Tactical; 1 Lieutenant Engineering; 1
Lieutenant Commander Science; 1 Commander Science
- Console Upgrades:
3 Tactical, 4 Science, 2 Engineering
- Turn Rate:
9
- Impulse Modifier:
0.15
|
|
|
|
|
Trident/Oracle/CLASSIFIED
classes
|
 |
With the resources and
technology needed to chart distant star systems, Deep Space Science
Vessels will lead Starfleet into a new era of exploration.
- Minimum Command Rank:
Admiral
- Crew:
500
- Weapons:
3 Fore, 3 Aft
- Device Slots:
2
- Bridge Officer Stations:
1 Lieutenant Tactical; 1 Ensign Engineering; 1 Lieutenant Engineering;
1 Lieutenant Commander Science; 1 Commander Science
- Console Upgrades:
2 Tactical, 4 Science, 3 Engineering
- Turn Rate:
13
- Impulse Modifier:
0.17
|