Updated Tue, May 08, 2012 by Shayalyn
Many MMOGs use very similar mechanics, and in some respects TERA is no exception. Then again, there are plenty of new things to learn in this Korean import. If you’re just setting off on your adventure in Arborea, our basic tips for new TERA players will get you off to a strong head start.
If you’ve stepped into TERA and everything’s looking great, go ahead and skip this step--you’re golden. But if you’re like some, you might find that text is too tiny to read, even with your dorky reading glasses on.
TERA’s UI is scalable and somewhat customizable, but figuring out what makes it tick can involve some trial and error. Hopefully, we can save you the hassle.
Word on the street is that this particular problem is on the developer’s list of issues to address. Until it’s fixed, however, you’re welcome.
It’s inevitable, isn’t it? You’re going to encounter players spamming general chat trying to get you to buy gold from some hinky site. In fact, you might even see them from the moment you reach the Isle of Dawn. Do yourself and everyone else a favor--report them.
Simply left click on the spammer’s user name in the chat panel, click “Report,” and then use the drop-down menu to select the nature of your report. Once you’re done there, you can go ahead and click the user’s name again and select “Block.” Until a GM is able to ban the spamming evildoer, their annoying text will not darken your chat again.
So, you pre-ordered TERA but you don’t know where to find your promised goodies. No problem! Hit ALT to bring up the Activities Menu. Select the Account tab, then look for “Item Claim.” Voila!
TERA is a gorgeous game, so you’ll no doubt want to capture some screenshots. You can turn off the UI by hitting CTRL + Z. Take a screenshot by pressing PrtScn on your keyboard. After you’ve taken a screenshot, TERA will post the file’s location in your chat interface. Take note of it, because those screens can be a little challenging to find later on.
Gathering has a benefit besides yielding you crafting resources--you also have a chance to get a random temporary buff when harvesting a node, and those buffs can stack up to three times granting you things like boost to your healing or attack speed. You also get XP for gathering.
Although there’s a quick gathering tutorial early in the game, you don’t have to train for gathering, so you can start from the moment you first spot a node. To make things even easier, nodes are marked on your mini map as a cluster of three dots. A yellow dot at the top of the triangle means its a mining node, green is for plants, and blue is for essences. [Thanks to a Ten Ton Hammer reader for the color coding tip!]
After you’ve completed some quests, you might see eggs (Lucky Eggs, Destiny Eggs) appear in your inventory bag. Right clicking the eggs will crack them open and net you a random consumable item. Or, if your inventory space allows for it, you can buy Ovomeld from a general merchant and collect eggs to combine them into Fortune Eggs, which yield even better consumable items.
UPDATE: Eggs were recently removed from TERA, so they're no longer available, although a few players may have eggs in their inventory leftover from beta/headstart. So since this tip is no longer valid, we've added a bonus tip at the end of the guide.
The first hit tags an enemy, meaning if you're part of a queue waiting for a quest mob you'll need to whack the mob first to get credit. This gets difficult when you're a melee class with a long windup, such as the Berserker or Lancer. And if that becomes a problem for you, proceed to the next tip…
Occasionally, you’ll run into an area that happens to be overrun with players who are all looking for the same quest mobs you are. Fortunately, TERA allows you to switch channels if an outdoor zone is overcrowded. You’ll find a drop-down for channels in the upper right of your screen. Select a channel with a low population and you’ll be back to smacking down monsters in no time…with a lot less competition.
Remember Captain Ramius’s line to Jack Ryan as they’re deep in the belly of a nuclear submarine reactor chasing after an armed saboteur in The Hunt for Red October?: “Be careful what you shoot at; most things in here don’t react too well to bullets.”
Similarly, if you’re not careful with your aim (especially if you play a ranged class), you’re likely to find that most gentle mobs become angry if you ping them with a stray spell or arrow. If you’re unaccustomed to combat that requires you to aim with a target reticle, flailing around while holding down your left mouse button may cause you to bite off more aggro than you want to chew. At lower levels, this amounts to nothing more than some temporary irritation. As mobs get more difficult, though, you’re going to want to be careful to tick off only the monsters you’re actually trying to hit.
Gaining levels means gaining skills. (Duh.) You can access your skills menu by pressing K, and then click and drag skills to your hot bar. (They won’t automagically appear there as they do in other MMOs you may have played.)
You can (and should) also create chain skills, where using one skill automatically triggers another follow-up skill. To set up chain skills, hit K to open the skills menu, then select “Chain Skills.” Click and drag your trigger skill to the box marked “Skill,” and your follow up to the one marked “Chain skill.”
To use chain skills, activate your trigger skill. You’ll see a notification appear telling you that you can use your chain skill. Trigger your hotkey (the default is the space bar, but you can change it in the skills menu), and the chain skill will activate.
As you engage in combat your stamina will degrade, which also degrades your maximum health and mana pool. Keeping your stamina up is important, and for that TERA has campfires. You'll find them scattered around the game--you can stand beside them to regenerate your stamina. You can also get campfires as dropped items or purchase them from general merchants. It's a good idea to have some on hand for when you're far away from civilization.
While you're standing by a campfire, you can burn different types of charms (open your inventory and right click them) for random combat buffs. Charms of the same type don't stack, so be careful not to overwrite something particularly useful.
While you're still thinking about TERA, you'll want to also check out our Top 5 Newbie Tips. Do you have a great TERA tip of your own? Jump in and share it in the comments below.

Seriously... Just read the WoW Manual and you are set.
Yeah, no. You might've gotten me to agree with you if you'd said Lineage II or something, but this game plays nothing at all like WoW.
"but this game plays nothing at all like WoW." Thats like Burger King is nothing at all like McDonalds. The combat is seriously different for sure, especially the part that you press skill buttons to damage monsters....oh wait...
I jest. The combat takes more into account of positioning than wow because the game has hit boxes (meaning you can manually dodge an attack if it does not hit your hit box, like in fighting games such as street fighter). Where as in WoW you simple target a monster and all ranged attacks at like homing missiles.
But pretty much everything else, from auction houses, to skills with cool downs, to questing to kill x number of mobs, or collect x number of item, to /dance... its very much WoW
The eggs were removed with the addition of alchemy to the game either at the head start or may 1 either way the only way to get them now is to buy them off other players.
You are indeed correct! This is one of the things that comes with the necessity for beginning to work on guides while a game's still in beta. ;)
We've added an update and a quick bonus tip to make up the difference.
#7 - Get in the first hit - I thought all that matters is you do 50% damage, not particularly the first hit..
First hit and 51%+ dmg to get quest kill. Which is why in CBT people were mobbing around a boss quest kill NO ONE could get the kill because the people who get first hit can never get 51% of the dmg so no one could finish and leave.
Nodes do not appear as three green dots. They show as green, blue, and yellow. A yellow dot at the top of the triangle means its a mining node, green is for plants, and blue is for essences.