Posted Sun, Mar 02, 2014 by gunky
The Elder Scrolls Online's stress-test beta weekend is still going on. If you have only just finished downloading the massive client and want to get into the beta, there's still time left. But you will probably find yourself asking one of these commonly-asked questions, gleaned from low-level Zone chat in the various alliances. A lot of these things will persist into the launch of the game, so even if you don't manage to get into the beta event, this list of answers to common questions will likely come in handy in April.
Stand next to the character you wish to trade with and target him with the reticle. Hold the F button to bring up the interaction wheel menu, and select Trade in the lower left. The other guy has to accept your request. Group membership may play a role here - both parties may need to be in the same group. When the other guy does accept the invitation, you swap items with the trade window.
Resource nodes are found mostly in wilderness areas.
For the most part, I find Iron Mine nodes close to the bases of cliffs and boulders, usually nestled right up against the larger rock formations. You can't mistake the reddish-brown lumps for anything else.
Maple logs I usually find at the base of trees. To me they look more like birch logs than maple, and sometimes their locations don't make a lot of sense - for example, on Stros M'Kai where they are often found at the base of palm trees.
Jute is harvested from jute plants. These grow everywhere, and you will know them by their orange flowers, which tend to stand out somewhat. In this picture, you can see a Jute plant in front of the character, an iron node against the rocks above the loot window, and a maple log just to the right of the giant insect at the top.
Rawhide for leatherworking drops from mammals
and lizards and such.
Water for alchemy can be found in barrels or urns, the same as food ingredients, or in the odd bubbly patch of river or lake water. The herbal components grow in the wild.
The items used to improve crafted items come from Extracting trash green or better items. For example, if you want some Hemming to improve items made at a clothing table, break down some scrap green pants or gloves or whatever. The drop rate for these items isn't high, but it's the only way to get them.
You get the quest to meet the Prophet at The Harborage at around level 5, usually midway through the second island. The Harborage is not on that island - you have to finish the "enemy invasion" story there and move on to the next place, and The Harborage is usually located in a cave near the city.
This error popped up a lot in beta, and it was rather frustrating to work with. After closing the merchant window or attempting to exit the crafting window, the POV would be stuck and the character can't move or interact with anything. There are two solutions for this: the first is to type /reloadui in the chat bar, which reloads the UI. The second, much easier way is to open the Mail window with the ' key, which forces the POV out of the stuck mode. Hit ' again to close the mail window and you're back in the game. If the error keeps happening every time, I found it helped to restart the game client.
Ok, this merits its own full guide, but here's the bullet points:
There is, of course, a lot more to the system than this, but this will get you started and geared up for adventure.
This is an interesting mini-game, and so far I like it better than any lockpicking mini-game I've seen in any previous Elder Scrolls game. You have a set of tumblers which must be depressed to the correct depth before the timer runs out. Higher difficulty locks have faster timers, so the timer on an Intermediate lock is shorter than it is on a Beginner lock. You get as many tries as you can fit in that time frame, limited only by the number of picks you have - multiple failures causes the picks to break.
Press down on the tumbler until it starts to shimmy, and then release - preferably right at the start of the "shake spot." If it snaps back up and breaks your pick, try depressing it again and release it slightly earlier. Some need to be pushed all the way down, some will only go down a tiny bit. If you try to push those ones too far, the pick snaps. When you find the correct depth and release the tumbler, it stays in place. Keep trying - practice makes perfect, and it's the only way to find the correct tumbler depth.
If you manage to depress all the tumblers before the timer runs out, the chest is unlocked with a satisfying ka-chunk. If you fail to beat the timer, wait a few seconds and try again. The more you do it, the easier it gets.
PvP starts at level 10. Once the character reaches level 10, access to the PvP campaigns can be achieved by hitting the L key to open up the Alliance War window. Join a campaign, teleport to Cyrodiil and do the tutorials. You won't be able to do much with the Alliance War window until you hit level 10 (and I had not yet hit level 10 at the time of this writing).
This is an early Aldmeri Dominion quest in the town of Mithral. When the Green Lady disappears, the quest tracker tells you to "follow her trail", but she leaves no visible trail to follow, and there are no clues in the quest dialogue. She runs off to the Abandoned House, circled in red on this map:
This is hopefully some kind of glitch which will be fixed by the time the game goes live. But if it's not, here's your spoiler.
Got any more beginner-type questions you couldn't find the answers to in-game? Ask in our comments, and we'll try to answer them for you!