Lead Writer and Content Designer Jess Lebow walks us through some little known facets of Pirates of the Burning Sea, including how Flying Lab uses instancing to help lay out the solo storyline, how player-submitted ship models are incorporated into the game, and some more details about the take-it-or-leave-it supernatural side of the game. The full version of the video (for premium members only) also has us wending through the streets of the pirate capital of Tortuga, plus Jess clues us in on what to expect from the first content update and beyond.


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Last Updated: Mar 13, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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