APB's online shooter and customization aspects are well-documented, but what about its massively multiplayer underpinnings? Throughout APB's history, both Webzen and Realtime Worlds have attempted to distance APB from players' preconceptions of an MMORPG, hoping to create a game that defies easy classification. But in the final analysis, fans of the massively multiplayer category might find a lot to love in the game. To bring clarity to the game, we asked APB Executive Producer Joshua Harris about instance numbers, role levels, innovative payment options, and more in this new, exclusive, gameplay-footage filled video previewing All Points Bulletin.


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Last Updated: Mar 13, 2016

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.