Archive

Warlock Spells

Updated Fri, Aug 19, 2011 by Novah



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Rank
1 2 3 4 5 6 7 8 9 10 11 12 13


Rank
1 2 3 4 5 6 7 8 9 10 11 12 13
Spell/Ability Level Obtained
Shadowbolt 1 6 12 20 28 36 44 52 60 60 69 74 79
Demon Skin 1 10
Immolate 1 10 20 30 40 50 60 60 69 75 80
Corruption 4 14 24 34 44 54 60 65 71 77
Curse of Weakness 4 12 22 32 42 52 61 69 71
Life Tap 6 16 26 36 46 56 68 80
Curse of Agony 8 18 28 38 48 58 67 73 79
Fear 8 32 56
Create Healthstone 10 22 34 46 58 68 73 79
Drain Soul 10 24 38 52 67 77
Summon Voidwalker 10
Health Funnel 12 20 28 36 44 52 60 67 76
Curse of Recklessness 14 28 42 56 69 79
Drain Life 14 22 30 38 46 54 62 69 78
Create Soulstone 18 30 40 50 60 70 76
Searing Pain 18 26 34 42 50 58 65 70 74 79
Demon Armor 20 30 40 50 60 70 76 80
Rain of Fire 20 34 46 58 69 72 79
Ritual of Summoning 20
Summon Succubus 20
Eye of Kelrogg 22
Drain Mana 24
Sense Demons 24
Curse of Tongues 26 50
Detect Invisibility 26
Banish 28 48
Create Firestone 28 36 46 56 66 74 80
Enslave Demon 30 44 58 72
Hellfire 30 42 54 68 78
Summon Felhunter 30
Curse of Elements 32 46 60 69 78
Shadow Ward 32 42 52 60 72 78
Create Spellstone 36 48 60 66 72 78
Howl of Terror 40 54
Death Coil 42 50 58 68 73 78
Soul Fire 48 56 64 70 75 80
Curse of Doom 60 70 80
Ritual of Doom 60
Fel Armor 62 69 74 79
Incinerate 64 70 74 80
Soulshatter 66
Ritual of Souls 68 80
Seed of Corruption 70 75 80
Shadowflame 75 80
Demonic Circle: Summon 80
Demonic Circle: Teleport 80

Banish
Rank 1 - Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time.Only works on Demons and Elementals.
Rank 2 - Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec.  Only one target can be banished at a time.  Only works on Demons and Elementals.

Corruption
Rank 1 - Corrupts the target, causing 40 Shadow damage over 12 sec.
Rank 5 - Corrupts the target, causing 486 Shadow damage over 18 sec.
Rank 6 - Corrupts the target, causing 666 Shadow damage over 18 sec.
Rank 7 - Corrupts the target, causing 822 Shadow damage over 18 sec.
Rank 8 - Corrupts the target, causing 900 Shadow damage over 18 sec.
Rank 9 - Corrupts the target, causing 984 Shadow damage over 18 sec.
Rank 10 - Corrupts the target, causing 1080 Shadow damage over 18 sec.

Create Firestone
Rank 1 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 7.  Lasts for 1 hour.
Rank 3 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 21.  Lasts for 1 hour.
Rank 4 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 28.  Lasts for 1 hour.
Rank 5 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 35.  Lasts for 1 hour.
Rank 6 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 42.  Lasts for 1 hour.
Rank 7 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 49.  Lasts for 1 hour.

Create Healthstone
Rank 1 - Creates a Minor Healthstone that can be used to instantly restore 100 health. Conjured items disappear if logged out for more than 15 minutes.
Rank 4 - Creates a Greater Healthstone that can be used to instantly restore 800 health. Conjured items disappear if logged out for more than 15 minutes.
Rank 5 - Creates a Major Healthstone that can be used to instantly restore 1200 health.
Rank 6 - Creates a Master Healthstone that can be used to instantly restore 2080 health.
Rank 7 - Creates a Demonic Healthstone that can be used to instantly restore 3500 health.
Rank 8 - Creates a Fel Healthstone that can be used to instantly restore 4280 health.

Create Soulstone
Rank 8 - Creates a Minor Soulstone.  The Soulstone can be used to store one target's soul. If the target dies while his soul is stored, he will be able to resurrect with 400 health and 700 mana.
Rank 4 - Creates a Greater Soulstone.  The Soulstone can be used to store one target's soul.  If the target dies while his soul is stored, he will be able to resurrect with 1600 health and 2200 mana.
Rank 5 - Creates a Major Soulstone.  The Soulstone can be used to store one target's soul.  If the target dies while his soul is stored, he will be able to resurrect with 2200 health and 2800 mana.
Rank 6 - Creates a Master Soulstone.  The Soulstone can be used to store one target's soul.  If the target dies while his soul is stored, he will be able to resurrect with 2900 health and 3300 mana.
Rank 7 - Creates a Demonic Soulstone.  The Soulstone can be used to store one target's soul.  If the target dies while his soul is stored, he will be able to resurrect with 5300 health and 4300 mana.

Create Spellstone
Rank 1 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 10.  Lasts for 1 hour.
Rank 2 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 20.  Lasts for 1 hour.
Rank 3 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 30.  Lasts for 1 hour.
Rank 4 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 40.  Lasts for 1 hour.
Rank 5 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 50.  Lasts for 1 hour.
Rank 6 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 60.  Lasts for 1 hour.

Curse of Agony
Rank 1 - Curses the target with agony, causing 84 Shadow damage over 24 sec.  This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Rank 5 - Curses the target with agony, causing 780 Shadow damage over 24 sec.  This damage is dealt slowly at first, and builds up as the Curse reaches its full duration.  Only one Curse per Warlock can be active on any one target.
Rank 6 - Curses the target with agony, causing 1044 Shadow damage over 24 sec.  This damage is dealt slowly at first, and builds up as the Curse reaches its full duration.  Only one Curse per Warlock can be active on any one target.
Rank 7 - Curses the target with agony, causing 1356 Shadow damage over 24 sec.  This damage is dealt slowly at first, and builds up as the Curse reaches its full duration.  Only one Curse per Warlock can be active on any one target.
Rank 8 - Curses the target with agony, causing 1440 Shadow damage over 24 sec.  This damage is dealt slowly at first, and builds up as the Curse reaches its full duration.  Only one Curse per Warlock can be active on any one target.
Rank 9 - Curses the target with agony, causing 1740 Shadow damage over 24 sec.  This damage is dealt slowly at first, and builds up as the Curse reaches its full duration.  Only one Curse per Warlock can be active on any one target.

Curse of Doom
Rank 1 - Curses the target with impending doom, causing 3200 Shadow damage after 1 min.  If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned.  Cannot be cast on players.
Rank 2 - Curses the target with impending doom, causing 4200 Shadow damage after 1 min.  If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned.  Cannot be cast on players.
Rank 3 - Curses the target with impending doom, causing 7300 Shadow damage after 1 min.  If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned.  Cannot be cast on players.

Curse of Elements
Rank 1 - Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 45 and increasing magic damage taken by 6%.  Only one Curse per Warlock can be active on any one target.
Rank 2 - Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 60 and increasing magic damage taken by 8%.  Only one Curse per Warlock can be active on any one target.
Rank 3 - Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature and Shadow resistances by 75 and increasing magic damage taken by 10%.  Only one Curse per Warlock can be active on any one target.
Rank 4 - Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 88 and increasing magic damage taken by 10%.  Only one Curse per Warlock can be active on any one target.
Rank 5 - Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 165 and increasing magic damage taken by 10%.  Only one Curse per Warlock can be active on any one target.

Curse of Recklessness
Rank 1 - Curses the target with recklessness, increasing melee attack power by 20 but reducing armor by 175 for 2 min.  Cursed enemies will not flee. Only one Curse per Warlock can be active on any one target.
Rank 3 - Curses the target with recklessness, increasing melee attack power by 65 but reducing armor by 395 for 2 min.  Cursed enemies will not flee.  Only one Curse per Warlock can be active on any one target.
Rank 4 - Curses the target with recklessness, increasing melee attack power by 90 but reducing armor by 505 for 2 min.  Cursed enemies will not flee.  Only one Curse per Warlock can be active on any one target.
Rank 5 - Curses the target with recklessness, increasing melee attack power by 135 but reducing armor by 610 for 2 min.  Cursed enemies will not flee.  Only one Curse per Warlock can be active on any one target.
Rank 6 - Curses the target with recklessness, increasing melee attack power by 135 but reducing armor by 1260 for 2 min.  Cursed enemies will not flee.  Only one Curse per Warlock can be active on any one target.

Curse of Tongues
Rank 1 - Forces the target to speak in Demonic, increasing the casting time of all spells by 50%.  Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
Rank 2 - Forces the target to speak in Demonic, increasing the casting time of all spells by 30%.  Only one Curse per Warlock can be active on any one target.  Lasts 30 sec.

Curse of Weakness
Rank 1 - Target's melee attack power is reduced by 21 for 2 min. Only one Curse per Warlock can be active on any one target.
Rank 5 - Target's melee attack power is reduced by 123 for 2 min.  Only one Curse per Warlock can be active on any one target.
Rank 6 - Target's melee attack power is reduced by 163 for 2 min.  Only one Curse per Warlock can be active on any one target.
Rank 7 - Target's melee attack power is reduced by 257 for 2 min.  Only one Curse per Warlock can be active on any one target.
Rank 8 - Target's melee attack power is reduced by 350 for 2 min.  Only one Curse per Warlock can be active on any one target.
Rank 9 - Target's melee attack power is reduced by 478 for 2 min. Only one Curse per Warlock can be active on any one target.

Death Coil
Rank 1 - Causes the enemy target to run in horror for 3 sec and causes 244 Shadow damage.  The caster gains 100% of the damage caused in health.
Rank 2 - Causes the enemy target to run in horror for 3 sec and causes 319 Shadow damage.  The caster gains 100% of the damage caused in health.
Rank 3 - Causes the enemy target to run in horror for 3 sec and causes 400 Shadow damage.  The caster gains 100% of the damage caused in health.
Rank 4 - Causes the enemy target to run in horror for 3 sec and causes 519 Shadow damage.  The caster gains 100% of the damage caused in health.
Rank 5 - Causes the enemy target to run in horror for 3 sec and causes 670 Shadow damage.  The caster gains 100% of the damage caused in health.
Rank 6 - Causes the enemy target to run in horror for 3 sec and causes 790 Shadow damage.  The caster gains 100% of the damage caused in health.

Demon Armor
Rank 1 - Protects the caster, increasing armor by 465, and increasing the amount of health generated through spells and effects by 20%. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 4 - Protects the caster, increasing armor by 1060, and increasing the amount of health generated through spells and effects by 20%. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 5 - Protects the caster, increasing armor by 1260, and increasing the amount of health generated through spells and effects by 20%. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 6 - Protects the caster, increasing armor by 1460, and increasing the amount of health generated through spells and effects by 20%. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 7 - Protects the caster, increasing armor by 1855, and increasing the amount of health generated through spells and effects by 20%. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 8 - Protects the caster, increasing armor by 2100, and increasing the amount of health generated through spells and effects by 20%. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.

Demon Skin
Protects the caster, increasing armor by 660, and increasing the amount of health generated through spells and effects by 20%. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.

Demonic Circle: Summon
You summon a Demonic Circle at your feet, lasting 6 min. You can only have one Demonic Circle active at a time.

Demonic Circle: Teleport
Teleports you to your Demonic Circle and removes all snare effects.

Detect Invisibility
Allows the friendly target to detect lesser invisibility for 10 min.

Drain Life
Rank 1 - Transfers 10 health every 1 sec from the target to the caster. Lasts 5 sec.
Rank 5 - Transfers 55 health every 1 sec from the target to the caster.  Lasts 5 sec.
Rank 6 - Transfers 71 health every 1 sec from the target to the caster.  Lasts 5 sec.
Rank 7 - Transfers 87 health every 1 sec from the target to the caster.  Lasts 5 sec.
Rank 8 - Transfers 108 health every 1 sec from the target to the caster.  Lasts 5 sec.
Rank 9 - Transfers 133 health every 1 sec from the target to the caster.  Lasts 5 sec.

Drain Mana
Transfers 3% of target's maximum mana every 1 sec from the target to the caster (up to a maximum of 6% of the caster's maximum mana every 1 sec). Lasts 5 sec.

Drain Soul
Rank 1 - Drains the soul of the target, causing 55 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
Rank 4 - Drains the soul of the target, causing 455 Shadow damage over 15 sec.  If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard.  Soul Shards are required for other spells.
Rank 5 - Drains the soul of the target, causing 620 Shadow damage over 15 sec.  If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard.  Soul Shards are required for other spells.
Rank 6 - Drains the soul of the target, causing 710 Shadow damage over 15 sec.  If the target is at or below 25% health, Drain Soul causes four times the normal damage. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard.  Soul Shards are required for other spells.

Enslave Demon
Rank 1 - Enslaves the target demon, up to level 32, forcing it to do your bidding.  While enslaved, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 minutes If you repeatedly enslave the same demon, it will become more difficult to control with each attempt.
Rank 2 - Enslaves the target demon, up to level 47, forcing it to do your bidding.  While enslaved, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%.  Lasts up to 5 min.  If you repeatedly enslave the same demon, it will become more difficult to control with each attempt.
Rank 3 - Enslaves the target demon, up to level 62, forcing it to do your bidding.  While enslaved, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%.  Lasts up to 5 min.  If you repeatedly enslave the same demon, it will become more difficult to control with each attempt.
Rank 4 - Enslaves the target demon, up to level 76, forcing it to do your bidding.  While enslaved, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%.  Lasts up to 5 min.  If you repeatedly enslave the same demon, it will become more difficult to control with each attempt.

Eye of Kilrogg
Summons an Eye of Kilrogg and binds your vision to it.  The eye moves quickly but is very fragile.

Fear
Rank 1 - Strikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Rank 3 - Strikes fear in the enemy, causing it to run in fear for up to 20 sec.  Damage caused may interrupt the effect.  Only 1 target can be feared at a time.

Fel Armor
Rank 1 - Surrounds the caster with fel energy, increasing spell power by 50 plus additional spell power equal to 30% of your Spirit. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 2 - Surrounds the caster with fel energy, increasing spell power by 100 plus additional spell power equal to 30% of your Spirit. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 3 - Surrounds the caster with fel energy, increasing spell power by 150 plus additional spell power equal to 30% of your Spirit. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.
Rank 4 - Surrounds the caster with fel energy, increasing spell power by 180 plus additional spell power equal to 30% of your Spirit. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time.  Lasts 30 min.

Health Funnel
Rank 1 - Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels.
Rank 5 - Gives 89 health to the caster's pet every second for 10 sec as long as the caster channels.
Rank 6 - Gives 119 health to the caster's pet every second for 10 sec as long as the caster channels.
Rank 7 - Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels.
Rank 8 - Gives 188 health to the caster's pet every second for 10 sec as long as the caster channels.
Rank 9 - Gives 520 health to the caster's pet every second for 10 sec as long as the caster channels.

Hellfire
Rank 1 - Ignites the area surrounding the caster, causing 83 Fire damage to himself and 83 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
Rank 2 - Ignites the area surrounding the caster, causing 139 Fire damage to himself and 139 Fire damage to all nearby enemies every 1 sec.  Lasts 15 sec.
Rank 3 - Ignites the area surrounding the caster, causing 208 Fire damage to himself and 208 Fire damage to all nearby enemies every 1 sec.  Lasts 15 sec.
Rank 4 - Ignites the area surrounding the caster, causing 306 Fire damage to himself and 306 Fire damage to all nearby enemies every 1 sec.  Lasts 15 sec.
Rank 5 - Ignites the area surrounding the caster, causing 451 Fire damage to himself and 451 Fire damage to all nearby enemies every 1 sec.  Lasts 15 sec.

Howl of Terror
Rank 1 - Howl, causing 5 enemies within 10 yds to flee in terror for 6 sec. Damage caused may interrupt the effect.
Rank 2 - Howl, causing 5 enemies within 10 yds to flee in terror for 8 sec.  Damage caused may interrupt the effect.

Immolate
Rank 1 - Burns the enemy for 19 Fire damage and then an additional 40 Fire damage over 15 sec.
Rank 6 - Burns the enemy for 192 Fire damage and then an additional 365 Fire damage over 15 sec.
Rank 7 - Burns the enemy for 258 Fire damage and then an additional 485 Fire damage over 15 sec.
Rank 8 - Burns the enemy for 279 Fire damage and then an additional 510 Fire damage over 15 sec.
Rank 9 - Burns the enemy for 327 Fire damage and then an additional 615 Fire damage over 15 sec.
Rank 10 - Burns the enemy for 370 Fire damage and then an additional 695 Fire damage over 15 sec.
Rank 11 - Burns the enemy for 460 Fire damage and then an additional 785 Fire damage over 15 sec.

Incinerate
Rank 1 - Deals 403 to 467 Fire damage to your target and an additional 100.8 to 116.8 Fire damage if the target is affected by an Immolate spell.
Rank 2 - Deals 444 to 514 Fire damage to your target and an additional 111 to 128.5 Fire damage if the target is affected by an Immolate spell.
Rank 3 - Deals 485 to 563 Fire damage to your target and an additional 121.2 to 140.8 Fire damage if the target is affected by an Immolate spell.
Rank 4 - Deals 582 to 676 Fire damage to your target and an additional 145.5 to 169 Fire damage if the target is affected by an Immolate spell.

Life Tap
Converts health into mana.  Spirit increases quantity of health converted.

Rain of Fire
Rank 1 - Calls down a fiery rain to burn enemies in the area of effect for 240 Fire damage over 8 sec.
Rank 3 - Calls down a fiery rain to burn enemies in the area of effect for 880 Fire damage over 8 sec.
Rank 4 - Calls down a fiery rain to burn enemies in the area of effect for 1284 Fire damage over 8 sec.
Rank 5 - Calls down a fiery rain to burn enemies in the area of effect for 1808 Fire damage over 8 sec
Rank 6 - Calls down a fiery rain to burn enemies in the area of effect for 2152 Fire damage over 8 sec.
Rank 7 - Calls down a fiery rain to burn enemies in the area of effect for 2700 Fire damage over 8 sec

Ritual of Doom
Begins a ritual that sacrifices a random participant's health to summon a doomguard.  The doomguard must be immediately enslaved or it will attack the ritual participants.  Requires the caster and 4 additional party members to complete the ritual.  In order to participate, all players must right-click the portal and not move until the ritual is complete.

Ritual of Souls
Rank 1 - Begins a ritual that creates a Soulwell.  Raid members can click the Soulwell to acquire a Master Healthstone.  The Soulwell lasts for 3 min or 25 charges.  Requires the caster and 2 additional party members to complete the ritual.  In order to participate, all players must right-click the soul portal and not move until the ritual is complete.
Rank 2 - Begins a ritual that creates a Soulwell.  Raid members can click the Soulwell to acquire a Fel Healthstone.  The Soulwell lasts for 3 min or 25 charges.  Requires the caster and 2 additional party members to complete the ritual.  In order to participate, all players must right-click the soul portal and not move until the ritual is complete.

Ritual of Summoning
Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Searing Pain
Rank 1 - Inflict searing pain on the enemy target, causing 34 to 42 Fire damage. Causes a high amount of threat.
Rank 4 - Inflict searing pain on the enemy target, causing 122 to 146 Fire damage.  Causes a high amount of threat.
Rank 5 - Inflict searing pain on the enemy target, causing 158 to 188 Fire damage.  Causes a high amount of threat.
Rank 6 - Inflict searing pain on the enemy target, causing 204 to 240 Fire damage.  Causes a high amount of threat.
Rank 7 - Inflict searing pain on the enemy target, causing 243 to 287 Fire damage.  Causes a high amount of threat.
Rank 8 - Inflict searing pain on the enemy target, causing 270 to 320 Fire damage.  Causes a high amount of threat.
Rank 9 - Inflict searing pain on the enemy target, causing 295 to 349 Fire damage.  Causes a high amount of threat.
Rank 10 - Inflict searing pain on the enemy target, causing 343 to 405 Fire damage.  Causes a high amount of threat.

Seed of Corruption
Rank 1 - Imbeds a demon seed in the enemy target, causing 1044 Shadow damage over 18 sec.  When the target takes 1044 total damage or dies, the seed will inflict 1110 to 1290 Shadow damage to all other enemies within 15 yards of the target.  Only one Corruption spell per Warlock can be active on any one target.
Rank 2 - Imbeds a demon seed in the enemy target, causing 1296 Shadow damage over 18 sec.  When the target takes 1296 total damage or dies, the seed will inflict 1383 to 1607 Shadow damage to all other enemies within 15 yards of the target.  Only one Corruption spell per Warlock can be active on any one target.
Rank 3 - Imbeds a demon seed in the enemy target, causing 1518 Shadow damage over 18 sec.  When the target takes 1518 total damage or dies, the seed will inflict 1633 to 1897 Shadow damage to all other enemies within 15 yards of the target.  Only one Corruption spell per Warlock can be active on any one target.

Sense Demons
Shows the location of all nearby demons on the minimap until cancelled. Only one form of tracking can be active at a time.

Shadow Bolt
Rank 1 - Sends a shadowy bolt at the enemy, causing 23 to 29 Shadow damage.
Rank 7 - Sends a shadowy bolt at the enemy, causing 281 to 315 Shadow damage.
Rank 8 - Sends a shadowy bolt at the enemy, causing 360 to 402 Shadow damage.
Rank 9 - Sends a shadowy bolt at the enemy, causing 455 to 507 Shadow damage.
Rank 10 - Sends a shadowy bolt at the enemy, causing 482 to 538 Shadow damage.
Rank 11 - Sends a shadowy bolt at the enemy, causing 541 to 603 Shadow damage.
Rank 12 - Sends a shadowy bolt at the enemy, causing 596 to 664 Shadow damage.
Rank 13 - Sends a shadowy bolt at the enemy, causing 690 to 770 Shadow damage.

Shadow Ward
Rank 1 - Absorbs 290 shadow damage. Lasts 30 sec.
Rank 2 - Absorbs 470 shadow damage.  Lasts 30 sec.
Rank 3 - Absorbs 675 shadow damage.  Lasts 30 sec.
Rank 4 - Absorbs 875 shadow damage.  Lasts 30 sec.
Rank 5 - Absorbs 2750 shadow damage.  Lasts 30 sec.
Rank 6 - Absorbs 3300 shadow damage.  Lasts 30 sec.

Shadowflame
Rank 1 - Targets in a cone in front of the caster take 520 to 568 Shadow damage and an additional 544 Fire damage over 8 sec.
Rank 2 - Targets in a cone in front of the caster take 615 to 671 Shadow damage and an additional 644 Fire damage over 8 sec.

Soul Fire
Rank 1 - Burn the enemy's soul, causing 623 to 783 Fire damage.
Rank 2 - Burn the enemy's soul, causing 703 to 881 Fire damage.
Rank 3 - Burn the enemy's soul, causing 839 to 1051 Fire damage.
Rank 4 - Burn the enemy's soul, causing 1003 to 1257 Fire damage.
Rank 5 - Burn the enemy's soul, causing 1137 to 1423 Fire damage.
Rank 6 - Burn the enemy's soul, causing 1323 to 1657 Fire damage.

Soulshatter
Reduces threat by 50% for all enemies within 50 yards.

Summon Felhunter
Summons a Felhunter under the command of the Warlock.

Summon Succubus
Summons a Succubus under the command of the Warlock.

Summon Voidwalker
Summons a Voidwalker under the command of the Warlock.

Unending Breath
Allows the target to breathe underwater for 10 min.


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