WoW Cataclysm: Introduction to Goblins

Goblins (at least some of them) have joined the Horde and have even gone so far as to take up temporary residence in post-Cataclysm Orgrimmar.
Goblins (at least some of them) have joined the Horde and have even gone so far as to take up temporary residence in post-Cataclysm Orgrimmar. The Goblin race has been around since WoW’s beginnings, and is a huge part of life on Azeroth. However it’s common to find that, despite their ongoing presence,  players know little to nothing about the Goblin race. So to fill in your knowledge, and prepare you to embrace the newest addition to the Horde, we present to you everything you need to know about the Goblin race.


Goblins are a smallish race close to the size of Gnomes except much more wiry looking. Goblins can come in various shades of green and have an array of hair colors including white, red, blue, and brown. Goblins are most definable by their large pointed ears, and long spindly arms ending in long dexterous fingers which prove to be excellent tools for counting money.

Racial Abilities

  • Best Deals Anywhere - Receive the best possible gold discount regardless of reputation.
  • Better Living Through Chemistry - Alchemy skill is increased by 15.
  • Rocket Barrage - Launches the Goblin’s belt rockets at an enemy causing fire damage.
  • Rocket Jump - Activates rocket belt to jump forward.
  • Time is Money - Provides a 1% increase to attack and casting speed.


In an attempt to maximize their trade Goblins have not only perfected their own Goblin tongue, but also speak fluent Orcish.


Goblins are able to choose form eight class choices including: Warrior, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, and Warlock. Seemingly befitting the race Goblins cannot choose to be Druids or Paladins.


Players upon creating their Goblin will be able to customize their brand new character in the same manner as any other race. Players will be able to change the skin color, facial features, hair style, and hair color of their Goblin to suit their fancy. Male Goblins also have a fifth option; facial hair customization, however this fifth option remains blank for females. Perhaps a jewelry or other such option will be added in the near future. Only time will tell.


An example of what the Goblin mounts may look like.
How does a Goblin get around? In a Goblin made Hot Rod Go-Kart of course! However if you're not feeling the Goblin racial mount, you’ll be please to learn that Goblins can also purchase and ride any of the other currently available Horde mounts such as Kodos, Raptors, and Wolves.


The histories show that Goblins are native to the island of Kezan, where they were brutally enslaved to the Trolls who also inhabited the island. The Goblins were forced to work the Troll mines and in the process discovered the very valuable mineral; kaja’mite. While the Trolls recognized the basic value in the mineral, the Goblins felt that the mineral may have more properties than the Trolls could ever imagine.

The Goblins began to forge items from the kaja’mite, however a strange thing happened. As the Goblins were exposed to the strange mineral, they began to gain an uncanny intelligence. From here the Goblins rose up and overthrew their Troll overlords and became the uncontested owners of Kezan. The newly intelligent Goblins found they had a love for technology and pursued this interest above all else, creating inventions that the world had never imagined.

As we all know, all things must come to an end. The kaja’mite finally ran out and many Goblins set out into the world determined to find any remaining kaja’mite. Sadly enough the Goblins were unsuccessful, and without the precious kaja’mite the Goblin society regressed and began to produce the crude and often unpredictable machines we know so well today. With the loss of their precious kaja’mite and with sales of their inventions rapidly dropping Goblins instead turned to commerce, which sparked the beginnings of the Trade Fleets which set sail from Kezan and into the wide world beyond.

During the first and second wars the Goblin race set themselves up to do what they do best; make gold by expanding their trade. An ambassador from the Horde apparently saw promise in the Goblin inventions despite their previous failures and went forth to one of the many Trade Prince’s and asked the Goblins to provide their inventions and technology in exchange for gold. As such, this single Trade Prince became an exclusive partner with the Horde despite the disapproval of the other Goblins. Eventually though the alliance fell apart and the Trade Prince left the Horde, and to this day Goblins have remained relatively neutral, deciding that it was far more profitable to play both sides of the coin.

Joining the Horde

After an unfortunate sporting accident of sorts, which awakened the volcano on the Goblin’s home island of Kezan, a panic began with Goblins desperately trying to get off the island before the volcano erupted. One of the craftier Trade Prince’s saw this as a perfect opportunity to make some extra gold and offered Goblins a place on his ship; for a price. Not only did the Trade Prince demand each Goblin on board’s life savings but as they handed it over informed them that they were now slaves for life.

The Trade Prince’s plan would have gone off without a hitch, until the ship (and the plan) were sunk after getting in the crossfire of a Horde and Alliance battle.  The survivors came ashore on the Lost Isles just off the coast of Kalimdor. It was here that the Goblins realized their enemy in the Alliance and after much deliberation and thought have tossed their lot in with the Horde. While it may seem unlikely that the Goblins would ever join forces with the Horde again, it appears that a common enemy can bring almost anyone together.

Now that you have learned the Goblin basics head on over to our Goblin Starter Zone Walkthrough to check out what kind of quests are in store for you.

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