Orgrimmar
Alright, you're back in Orgrimmar and ready to head to Vashj'ir. Go to one of the Warchief's Command Boards located throughout the city and pick up the quest Warchief's Command: Vashj'ir. Outside Orgrimmar to the East by the water there is a dock where you can turn in the quest and climb aboard a ship that will set course for Vashj'ir but may have some complications.
Elite Alert: There are creatures called Whale Sharks that roam throughout Vashj'ir. These big guys have 10 million hit points and are not to be trifled with! Consider them to be a mini outdoor boss because, although they don't drop anything, they will require a group to kill. On the bright side, if you do kill one there's an achievement for it.
Welcome to Vashj'ir
The Kelp Forest
You awaken in a ship under water. Erunak Stonespeaker is there to help you get your "Sea Legs" and start to get oriented with questing in an underwater zone.
Unlike Hyjal, Vashj'ir is not a huge zone. It is comprised of three sub-zones: The Kelp Forest, The Shimmering Expanse, and The Abyssal Depths. The huge amount of z-axis (up and down) space provided by questing in water makes it possible to have a rich experience in a smaller area. Therefore, for the purposes of this guide we'll be dividing each sub-zone into sections which can be considered to be quest hubs unto themselves. All quests are color coded, sorted in order, and correspond to the coloring on the maps.
The Kelp Forest is a fairly linear zone. You'll be working your way from the North end of the area to the South and to the Shimmering Expanse from there.
The Kelp Forest
Quests:
Sea Legs
Pay it Forward Rest for the Weary Buy Us Some Time Traveling on Our Stomachs Girding Our Loins To Arms! Once More, With Eeling Finders, Keepers Bring It On! Blood and Thunder! |
Better Late Than Dead
The Abyssal Ride Good Deed Left Undone Gimme Shelter! Ain't Too Proud to Beg A Case of Crabs The Horde's Hoard A Girl's Best Friend A Taste for Tail Can't Start a Fire Without a Spark Kliklak's Craw Nerve Tonic Ophidophobia A Desperate Plea |
Oh, the Insanity
Lady La-La's Medallion Blackfin's Booty Dah, Nunt Dah, Nunt Shark Weak DUN-dun-DUN-dun-DUN-dun A Bone To Pick Decisions, Decisions |
Undersea Sanctuary
Spelunking Debriefing Wake of Destruction Decompression What? What? In My Gut ? Come Hell or High Water How Disarming The Warden's Time Across the Great Divide |
The Shimmering Expanse
To the South of the Kelp Forest is the Shimmering Expanse. It's an elevated underwater plateau that contains the ruins of the sunken city of Vashj'ir.
The Shimmering Expanse is also home to Nespirah, an undersea demigod located in the Eastern area of the zone. Nespirah is a humongous shellfish of sorts whose body can be entered through a tentacle-like construct near its mouth. Inside, the Naga oversee slaves from the Horde and Alliance as they harvest magical pearls. Nespirah's inside is gigantic and comprises a significant number of the Shimmering Expanse quests.
The Shimmering Expanse
Quests:
A Looming Threat
Backed Into a Corner Rundown Silver Tide Hollow Distracting Scent The Great Sambino Don't be Shellfish Slippery Threat Undersea Inflation Crabby Patrons Totem Modifaction Back in One Piece Toshe's Vengeance Vengeful Heart Vortex Fathom-Lord Zin'jatar A Pearl of Wisdom Nespirah |
Making Contact
Slave Labor Stick it to Them Capture the Crab Breaking Through We Are Not Alone Body Blows Hopelessly Gearless Still Valuable Overseer Idra'kess Waking the Beast Deep Attraction Something Edible Shelled Salvation Crafty Crabs An Occupation of Time Swift Approach A Better Vantage Caught Off-Guard Upon the Scene of Battle Visions of the Past: The Invasion of Vashj'ir Reoccupation The Revered Lady To the Fathom-Lord's Call Build to Last Not Soon Forgotten Looking Forward |
Clear Goals
Not Entirely Unprepared Curious Distraction Properly Inspired Swift Action Gauging Success Fallen But Not Forgotten Visions of the Past: The Slaughter of Beth'mora By Her Lady's Word No Trespass Forgiven Stolen property Setting An Example Chosen Burden The Culmination of Our Efforts Losing Ground Desperate Plan Unfurling Plan Come Prepared Hostile Waters Honor and Privilege Welcome News Visions of the Past: Rise From The Deep Devout Assembly HerLady's Hand At All Costs A Breath of Fresh Air Full Circle |
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The Abyssal Depths
In the Western area of Vashj'ir lie the Abyssal Depths. The Depths are the deepest part of Vashj'ir and contain the Abyssal Maw, a breach into the Elemental Plane of Water where Neptulon rules.
In the Abyssal Depths you'll also find L'ghorek, another undersea demigod that resembles Nespirah. L'ghorek is infested with the Twilight Cultists who are overseen by the Faceless Ones. His energy is being drained by an immense power deep beneath the sea. Underneath L'ghorek you can see a tentacle jutting through the bottom of the ocean and piercing into him, draining his energy. This is almost certainly an Old God.
The Abyssal Depths are the final staging ground that the Twilight's Hammer is using to make ready for their imminent war on Neptulon. You'll have to intervene to stop them.
The Abyssal Depths
Quests:
When in Vashj'ir
Environmental Awareness Bio-Fuel The Perfect Fuel Orako "Glow-Juice" Here Fishie Fishie Die Fisherman Die One Last Favor Those Aren't Masks Sira'kess Slaying A Standard Day for Azrajar Treasure Reclamation Put It On Promontory Point |
The Wavespeaker
Clearing the Corrupted Fireplume Shrooms Into the Totem Free Wil'hai It Will Come Unplug L'ghorek Fiends from the Netherworld Communing with the Ancient Runestones of Binding Ascend No More Prisoners Twilight Extermination All that Rises Back to the Tenebrous Cavern Defending the Rift |
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Area of Interest: The Abyssal Maw is a 5 player dungeon located in the Abyssal Depths. You can find the entrance marked on the map in red. It is the rift to the realm of Neptulon deep beneath the sea.
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