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Exclusive Cataclysm Preview Q&A: Redesigning Darkshore

Posted Thu, Aug 05, 2010 by Sardu

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An Exclusive Cataclysm Preview Q&A: Redesigning Darkshore

In Cataclysm, the upcoming third expansion for World of Warcraft, much of the world of Azeroth as we know it today has undergone some fairly major changes. New zones have been added but plenty of old world zones have also been given both a visual and content pass that will make them just as vital as they were when the game first launched nearly six years ago.

Darkshore is one such zone, and game designers Luis Barriga and Craig Amai sat down with us to discuss upcoming changes to Darkshore's landscape, the fate of Auberdine, and the challenges of redesigning an old-world zone from the ground up in this exclusive World of Warcraft: Cataclysm content preview.



Above: Darkshore as it is seen in-game today shown on the left, while the new map for the zone appears on the right.



Q. What was the original concept for the zone?

A. Darkshore was one of the areas hit hardest by the Cataclysm, so the main idea was to present a zone that had literally been shattered by those events. That was the approach we took for the revamp in terms of lore and aesthetics.

In terms of gameplay, our goal was to take advantage of the changes to the environment and use them to help address previous issues with quest flow. It was an opportunity to streamline progression within Darkshore so that the overall experience for players would be much smoother and require less running back and forth.

Q. Who will be using this zone (what levels/factions)?

A. Darkshore is designed for Alliance players, primarily night elves and worgen, from level 11 through 20.

Q. What is changing about the zone?

A. Auberdine has been destroyed; entire species of creatures have been wiped out, and the land has been torn wide open in multiple places.

The Cataclysm has also given the upper hand to a number of nearby foes, including coastal naga, Twilight's Hammer cultists, and opportunistic trolls of the Shatterspear tribe who seek to exploit weakened night elven settlements.

Auberdine in Cataclysm

Q. What's happened to Auberdine?

A. Auberdine has been nearly razed to the ground, and what wasn't destroyed by the Cataclysm is now under assault by air elementals led by Twilight's Hammer cultists. The city is pretty much in ruins, but some survivors did make it out alive.

Q. With Auberdine in ruins, where do night elves go now?

A. Lor'danel. It's a small night elven town just to the north of the ruins of Auberdine.

Q. Without giving up any spoilers, what's the general storyline for this zone?

A. Darkshore has suffered immensely from the massive seismic ripples of the Cataclysm. The night elves are in survival mode, helping refugees and, wherever they can, fending off the advances of the Twilight's Hammer cult, the naga, and the Shatterspear trolls. Meanwhile, Malfurion Stormrage, recently returned from the Emerald Dream, has traveled to the epicenter of the destruction and called upon the ancient powers of Cenarius to contain it.

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