by Karen Hertzberg on Jul 13, 2006
By Aunraye
When grouping in an MMO, a
variety of different skills and classes are
needed. A good group has both melee and casters (one of which is
hopefully a good healer) to aid in its struggle. Knowing that it takes
all kinds clearly means that every player must make a choice about who
they want to be. It also means that they can be whatever they want...
melee or caster.
I have always found it hard to play a melee character. The armor and
swords are certainly neat to look at, and I would have great fun
dressing up my warrior. I think Id probably dye the armor fifteen
times a day. The only problem is thats about all Id enjoy. I
can
certainly understand the appeal of moving in with your strong character
and swinging a sword or blunt weapon and watching your enemy fall. Ive
done it a few times.
However, in the end Ive always returned to my caster. I would
much
rather spot my enemy, gather my mind, and cast a spell to vanquish him
from afar...or sometimes a bit closer; it all depends on the situation.
I preferred the variety it allowed me. I could protect my group mates
with Shields of Fire, or I could cast a Rain of Blades down upon the
enemy who dared come for us. For me that was always the true
joy--the
flexibility and the excitement of the effects to go with them; the
chance to sit and meditate and find myself with my spells, some of that
being the roleplayer in me. I have to connect to my character and I
could never see myself as a fighter, despite my martial arts
background. Go figure, hmm? The question then becomes: which do you
prefer?
Which is better at
serving that deep need you have in your soul to be powerful? Are you a
caster or a melee fighter? Cast your
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