A full month as passed since Aion's release in North American, Europe, and Australian. Much has already changed and been addressed but the game won't stop evolving just yet! NCsoft has plenty more in store for the players, some of which was touched upon in the recent October Aion Community Address.
You've told us that it's difficult to advance within certain level ranges. To address this issue, we're planning to raise quest experience, in addition to reevaluating the experience rewards characters gain for individual kills. We understand how frustrating it can be to repetitively kill enemies. Our goal is to limit the need to mindlessly "grind."
The community team goes on to talk about the steps being taken to deal with gold sale spam as well as ways the players can help combat this annoying problem.
This is game changing news! How do players feel about the proposed experience changes? Be sure to let us know here by posting your thoughts.
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