by Karen Hertzberg on May 28, 2008
The Power to Build Big
Worlds
The technical side of massively multiplayer online games is
ridiculously complex. For the average gamer, hearing about middleware
solutions and the licensing of graphics engines really doesn't get the
adrenaline pumping. Yet it's a crucial part of the MMOG industry and
should not be ignored, especially by the gamers. With that in mind, Ten
Ton Hammer's Cody "Micajah" Bye asked a series of gamer-related
questions to BigWorld's Gavin Longhurst and Simon Hayes at the ION
Games Conference. Their answers were articulate and really help
simplify the reasons why gamers should be interested in the technical
processes of these MMOGs.