by Cody Bye on Jun 05, 2009
Over the last half decade, gamers have been forced to wander through
familiar worlds and universes. Studios have been licensing IPs left and
right, grabbing everything from the
style="font-style: italic;">Wheel of Time to
style="font-style: italic;">Star Trek.
Originality seemed to be a lost art, and although these worlds were fun
to adventure in, many didn't hold the same sort of magical spell that
original titles like EverQuest
or Dark Age of Camelot
once enjoyed.
target="_blank">But change is coming.
Blizzard Entertainment unveiled that their next MMO would be an
original IP, and this year's E3 lineup featured more brand new games
than titles derived from existing worlds. So why the sudden shift?
To answer that question, Ten Ton Hammer's Cody "Micajah" Bye sent a
number of questions to original IP development teams across the world.
The Ten Ton Hammer staff also took the time to ask you - the MMO gamer
- what your thoughts were on original IPs, and what they would mean for
your gaming experience.
Ten Ton Hammer Premium Members get first crack at the article, but the
public will be allowed to view it on Monday, June 8th.
href="http://www.tentonhammer.com/membership" target="_blank">If
you can't wait, make sure you sign up to be a Premium Member today!