style="font-family: tahoma;">The Deneith Mage Slayer

By
Darkgolem




The mercenaries of House Deneith are
a varied lot, however, one elite among it's ranks stands out, the
Deneith Mage Slayer.  Using the mark of sentinel to protect
themselves in combat, with the specialty of defeating spell casters,
these warriors are deadly enemies against any href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=117">arcane
or divine caster.  Highly resistant to magic, and able to inflict
massive damage in combat, the Denieth Mage Slayer is much feared in
battle.



In combat, the Deneith Mage slayer should single out spell casters for
death, moving quickly to them (using sprint boost) and then beating
their opponent to pulp.  When faced with an arcane caster, they
should prepare with a href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=175">
protection from elements spell, and use major globe of
invulnerability when their opponent is cornered (to keep them from
casting).  In those times when they are being peppered with magic,
the href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=377">globe
of invulnerability is very useful.



Aside from fighting arcane casters, the mage slayer is very deadly in
combat, but more useful as a damage dealer once aggression is upon
other opponents.  However, even in those circumstances where being
on the sidelines is not a choice, the mage slayer is very apt in a
front line, stand up, fight.


style="font-family: tahoma;">
style="font-family: tahoma; font-weight: bold;">Starting
abilities:

cellpadding="2" cellspacing="2">
style="font-family: tahoma;">Human (28 pt) style="font-family: tahoma;">Human (with
Bonuses)
style="font-family: tahoma;">Human (32 point) style="font-family: tahoma;">Str 14

style="font-family: tahoma;">Str
18 (24 Raged)

style="font-family: tahoma;">Str 14 style="font-family: tahoma;">Dex 16

style="font-family: tahoma;"> Dex
16
style="font-family: tahoma;">Dex 16 style="font-family: tahoma;">Con 14 style="font-family: tahoma;">Con 20 (24 Raged)

style="font-family: tahoma;"> Con
16

style="font-family: tahoma;">Int 14 style="font-family: tahoma;">Int
14
style="font-family: tahoma;">Int 14

style="font-family: tahoma;">Wis 8

style="font-family: tahoma;">Wis 8

style="font-family: tahoma;">Wis 8 style="font-family: tahoma;">Cha 8

style="font-family: tahoma;">Cha 8

style="font-family: tahoma;">Cha 8

style="font-family: tahoma;"> style="font-family: tahoma;"> style="font-family: tahoma;"> style="font-family: tahoma;">       
   

(Below information based upon 28
point build, level 14)



Hit Points: 232 (260 raged)



Armor Class: 13 + 
items/spells



Saving Throws:

Fortitude: +15 (+17 raged)

Reflex: +10

Will: +6 (+10 raged)



Class/Race Features:

Shield of Faith 5/day (Least Dragonmark)

Protection From Energy 3/day (Lesser Dragonmark)

Globe of Invulnerability 1/day (Greater Dragonmark)

+4 Skill points at level 1

+1 Skill points/level past level 1

+1 Feat at level 1

Rage 5/rest

Improved Uncanny Dodge 3/rest

Damage Reduction 3/-

Trap Sense +2

Fast Movement



Skills:

Intimidate +18

Jump +23

Swim +23

Balance +11 1/2

Spot +7 1/2

Listen +7

Hide +7



Feats: Least Dragonmark of
Sentinel, Luck of Heroes, Combat Expertise, Weapon Focus: Slashing,
Iron Will, Weapon Specialization: Slashing, Improved Trip, Lesser
Dragonmark of Sentinel, Greater Dragonmark of Sentinel, Lightning
Reflexes



Enhancements:

Fighter Strength 2

Fighter Flanking Mastery 1

Fighter Tower Shield Mastery 1

Fighter Armor Class Boost 2

Fighter Strategy 2

Fighter Jump 2

Fighter Swim 2

Human Adaptability Strength 1

Barbarian Power Rage 2

Barbarian Willpower 2

Human Adaptability Constitution 1

Barbarian Damage Boost 3

Barbarian Sprint Boost 3

Barbarian Constitution 3

Barbarian Extra Rage 2


style="font-family: tahoma;">



style="font-family: tahoma;"> style="font-weight: bold;">Detailed progression by level:



Level 1

Class: Fighter

Feats: Least Dragonmark of Sentinel, Luck of Heroes, Combat Expertise

Skills: Intimidate +4, Jump +4, Balance +2, Swim +4, Spot +2

Enhancements: Fighters Strategy 1, Fighter Armor Class Boost 1, Fighter
Swim 1, Fighter Jump 1



href="http://ddo.tentonhammer.com/modules.php?set_albumName=album97&id=Deneith_Mage_Slayer2&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Denith Mage Slayer Dragonmark"
src="http://ddo.tentonhammer.com/files/gallery/albums/album97/Deneith_Mage_Slayer2.sized.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">Level
2


Class: Fighter

Feats: Weapon Focus: Slashing

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2

Enhancements: Fighter Strength 1



Level 3

Class: Fighter

Feats: Iron Will

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2

Enhancements: Fighter Flanking Mastery 1, Fighter Tower Shield Mastery
1, Fighter Armor Class Boost 2



Level 4

Class: Fighter

Ability Score: Strength +1

Feats: Weapon Specialization: Slashing

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2

Enhancements: Fighter Strategy 2, Fighter Jump 2

       

Level 5

Class: Fighter

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2

Enhancements: Fighter Swim 2, Human Adaptability Strength 1



Level 6

Class: Fighter

Feats: Improved Trip, Lesser Dragonmark of Sentinel

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2

Enhancements: Fighter Strength 2



Level 7

Class: Barbarian

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2

Enhancements: Barbarian Damage Boost 1, Barbarian Spring Boost 1,
Barbarian Willpower 1, Barbarian Constitution 1



Level 8

Class: Barbarian

Ability Score: Constitution +1

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2



Level 9

Class: Barbarian

Feats: Greater Dragonmark of Sentinel

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2

Enhancements: Barbarian Power Rage 1



href="http://ddo.tentonhammer.com/modules.php?set_albumName=album97&id=Deneith_Mage_Slayer&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Dragonmark activated"
src="http://ddo.tentonhammer.com/files/gallery/albums/album97/Deneith_Mage_Slayer.sized.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">Level
10


Class: Barbarian

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2

Enhancements: Barbarian Damage Boost 2, Barbarian Sprint Boost 2,
Barbarian Willpower 2, Barbarian Constitution 2

       

Level 11

Class: Barbarian

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2



Level 12

Class: Barbarian

Feats: Lightning Reflexes

Ability Score: Constitution +1

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2

Enhancements: Barbarian Power Rage 2



Level 13

Class: Barbarian

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2

Enhancements: Human Adaptability Constitution 1, Barbarian Damage Boost
3, Barbarian Sprint Boost 3, Barbarian Constitution 3



Level 14

Class: Barbarian

Skills: Intimidate +1, Jump +1, Balance +1/2, Swim +1, Spot +1/2,
Listen +1, Hide +1/2

Enhancements: Barbarian Extra Rage 1, Barbarian Extra 2



style="font-family: tahoma;">

class="pn-content-page-body">[ href="http://forums.tentonhammer.com/forumdisplay.php?f=178">Want
to Post a Build of Your Own? Do it HERE!]







To read the latest guides, news, and features you can visit our Dungeons & Dragons Online: Eberron Unlimited Game Page.

Last Updated: Mar 29, 2016

Comments