City of Heroes "XP Curve Smoothing" Q&A with Matt "Positron" Miller

by on Feb 08, 2008

<span style="font-weight: bold;">Aw, c'mon, admit it! You'll kinda miss "Hell Levels."</span><br>

Aw, c'mon, admit it!
You'll kinda miss "Hell Levels."




Now that City of Heroes / Villains is fully under the NCsoft banner,
the developers are preparing to go to new heights to impress their
fanbase. After some serious consideration, the developers have decided
to implement what they call "XP Curve Smoothing" and have released a
short Q&A to describe what this means for the game and its
players. Matt "Positron" Miller answers these frequently asked
inquiries and the Ten Ton Hammer staff is proud to post them for the
public to see!


Our players had legitimate complaints that certain
levels acted like
brick walls in developing their characters. We wanted to eliminate
those walls wherever possible, and in the process speed up leveling for
everyone.


City
of Heroes "XP Curve Smoothing" Q&A with Matt "Positron" Miller
Comments? href="http://forums.tentonhammer.com/showthread.php?t=23850">Go
forth and postify!

Last Updated: Mar 29, 2016