Cleric Enhancements

by on Feb 20, 2006

<h1 style="color: rgb(204, 153, 51);">Cleric Enhancements</h1> <br> Level: <a href="#Level_1">1</a> | <a href="#Level_2_">2</a> | <a href="#Level_3_">3</a> | <a href="#Level_4_">4</a> | <a href="#Level_5_">5</a> | <a href="#Level_6_">6</a> | <a href=

Cleric Enhancements



Level: 1 | 2 | href="#Level_3_">3 | 4 | href="#Level_5_">5 | 6 | href="#Level_7_">7 | 8 | href="#Level_9_">9 | 10


cellspacing="2">

Level 1

Devotion
I


Type: passive

Cooldown: n/a

Effect: Level 1 heal spells are 20% more effective
Divine
Vitality I


Type: active

Cooldown: 1 second

Effect: allows the cleric to sacrifice 1 use of Turn Undead for the
rest period to give spell points to the target; can be used up to 10
times
Energy
of the Zealot I


Type: passive

Cooldown: n/a

Effect: +20 to maximum spell points
Extra
Turning I


Type: passive

Cooldown: n/a

Effect: allows 2 more uses of Turn Undead per rest period
Nullification
I


Type: passive

Cooldown: n/a

Effect: Level 1 damage spells are 20% more effective
Skill
Tactics I


Type: passive

Cooldown: n/a

Effect: +3 to Concentration and Diplomacy checks

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10



Last Updated: Mar 29, 2016