EVE Online: Trinity - First Impressions

by on Dec 07, 2007

<span style="font-weight: bold;">Kerfuffle? Who talks like that?</span><br>

Kerfuffle? Who talks like
that?




Despite a launch hour kerfuffle (long since remedied) that erased a
file needed during Windows XP bootup for a small percentage of users,
EVE Online's latest free expansion - Trinity - sports a complete
graphical revamp of the game for those equipped with next-gen graphics
cards. New ships, a revamped tutorial, new tools for corp management,
and a host of new gameplay nifties round out the features list. But how
does it play? Ten Ton Hammer compares the new look with the old,
benchmarks performance, and gives our first general impressions on the
launch of EVE Online: Trinity.


While CCP explained Trinity's new graphics with lots
of fancy words
like "emissive glow" and "ambient occlusion" at EVE Fan Fest 2007, it
really boils down to a better visual experience in-game. It feels like
the entire game has grown up a little; my Megathron battleship looks
less like a starched pair of bellbottoms and more like a truly
threatening instrument of warfare. The devil truly is in the details.


EVE
Online: Trinity - First Impressions
Discuss Trinity and the review in our href="http://forums.tentonhammer.com/showthread.php?p=188890">forums

Last Updated: Mar 29, 2016