Final Fantasy XI: Dancer and Scholar Interview

by on Mar 03, 2008

Dance (or Think) Your Way
into FFXI




The war to stay ahead of the competition has been underway in the
massively multiplayer gaming marketplace for nearly a decade, but only
within the last few years has the struggle really reached critical
mass. Subscription and retail box numbers are tossed about with growing
rapidity, and the press rabidly analyzes any new statistics that come
to their attention. One of the more popular games over the last five
years have been Final Fantasy XI, and it continues to sell boxes and
garner thousands of subscribers. With the release of their most recent
expansion, Wings of the Goddess, the FFXI developers unveiled two new
jobs – the Dancer and Scholar – and the Ten Ton Hammer staff recently
talked with Mitsutoshi Gondai to learn all the details of these two new
additions.


Gondai: These jobs were added for several reasons.
With Final Fantasy
XI's unique job change and support job systems, these additions create
choices even for players who prefer a specific main job. And as well as
introducing interesting new game mechanics, the dancer was designed to
provide a melee job more suited for solo play, and the introduction of
the scholar swells the ranks of the relatively few magic-using jobs.


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Last Updated: Mar 29, 2016