Freaky Creatures Preview

by on Mar 17, 2009

<body> While most MMOs tend to get lumped into clearly defined genres based on either core gameplay elements or setting, there are those rare few that ultimately defy such easy classifications. This...</body>


While
most MMOs tend to get lumped into clearly defined genres based on
either core gameplay elements or setting, there are those rare few that
ultimately defy such easy classifications. This can be due to a myriad
of factors such as a unique artistic style, or simply turning the
conventional concept of what defines an MMO on its ear.



Once again proving an insatiable appetite for all things MMO, Reuben
“Sardu” Waters recently took a bite out of the MMO
burrito known as href="http://www.tentonhammer.com/taxonomy/term/1152"
target="_blank"> style="font-style: italic;">Freaky Creatures,
an upcoming game that uniquely blends the familiar with the bizarre:


Think of Freaky
Creatures as a strange Pokémon trip set in
space, with the addition of customizable lairs that are a cross between
EQ2-style player housing and a Sims mini-game. Lairs can act both as a
social hub as well as a place to do things like tickle your creature
until it passes out from exhaustion. You can also feed them all sorts
of bizarre foods from a menu that changes daily, many of which your
creatures will refuse to eat depending on which flavor of slugs they
prefer. The only thing really missing from giving this aspect of FC the
full Sims treatment is the lack of a bathroom for your creature to
constantly nag you about needing to use.


href="http://www.tentonhammer.com/node/65535" target="_blank">Click
here to read the full preview for style="font-style: italic;">Freaky Creatures!


Last Updated: Mar 29, 2016