The 90s was a great period for video
games. PC gaming
was flourishing, left
and right, new
ideas and new games were taking shape, and a franchise called
style="">MechWarrior was capturing the hearts of
gamers everywhere. With
a futuristic
universe with a surprising amount of story, giant robots would stomp
around and
blast each other and their surroundings with a plethora of missiles,
railguns,
and whatever else you could slap on the mech with the excellent
customization
options. Sadly, the
franchise lost steam with the on-again off-again cancellation of MechWarrior V in the new millenium and has been quite silent in the video game
market,
especially on PC.
Its time to revive the legend.
style=""> Piranha Games, led by a
team of fans who
has been playing the series since its creation, are spearheading the
effort in
the newly revealed MechWarrior Online.
Massive Team Battles and Player
Freedom
This is not going to be limited to 8
or 16 players like a
console game. 24
players will be duking
it out on any of the maps, which helps capture the original spirit of
the
universe. Upon
completion of a level or
objective, they wont exactly gain experience but loyalty.
style=""> Loyalty is dedication to a
faction, whether
it be player or non-player based, and theyll earn military ranks in
the
process which can unlock both standard options, and player-designated
options. Russ
Bullock, President of
Pirahna, told us that A full set of tools will be available to
designate
rewards to players, similar to guild systems
However, it seems that the potential to increase in rank
is purely upon
the players actions, rather than the guild leaders favoritism.
style=""> Thatll please a lot of
people Im sure.
Dont like the idea of being forced
into a guild? No need to!
Lone Wolf missions are in and function as bounty
hunter-style kill missions,
among other things. With
no loyalty, you
are the ultimate pick up player or mercenary to fill out a team in a
pinch.
All of the Classic Tactics
While most action games these days
could be played
effortlessly by a controller, MechWarrior
fans know better than to think they can handle everything
with a couple of
analog sticks and a few buttons. All
of
the features such as torso turning, individual and group weapon
selection and group
firing, and more tactics that are staples of the series will return.
style=""> The Creative Director,
Brian Ekman,
elaborated While technology has evolved, Battletech is a 30 year old
IP. We are
confident that weve created a game
that can appeal to everyone, including both the completely new and
longtime
veterans of the clan wars.
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No Grind, No Problem
With Ekman coming out and flat out
saying, You wont have
to grind to access your favorite mech that should alleviate one of the
major
problems on the minds of fans.
However,
there are three progression paths:
-
The pilot Universal to all mechs,
you have a customizable
skillset to perhaps reduce heat consumption and increase jump jet
duration of whatever
you pilot -
The mech Each mech will have some
special unique options available to it to help each model fill a tactical role. -
The faction Gaining ranks in a
faction will confer bonuses related to the factions beliefs and theme.
While there might be some lucrative
skill that you want to
earn as fast as possible, the idea is that if you want to play a mech
style at
any given time, you have that option.
There is no free to play selection of only those mechs for
that week or
any of that nonsense. Save
that for the
MOBAs, this is MechWarrior!
It isnt necessarily about killing to
progress either. You
will be rewarded
with experience depending on how well you fill the mechs role that youre piloting,
which should make the light scout players breathe a sigh of relief.
Worlds of Competition
All engagements will be against other
players, at least for the time
being. Bullock and Ekman
did express interest at the
adding of PvE content after launch, but for now, its time to man up
and face
your foes. These
battles wont just take
place in wastelands and destroyed cities either.
The Inner Sphere will have snow, jungle, and
more types of vivid environments to distract you from the oncoming
missile
barrage.
Our goal is to create a game worthy
of the franchise that
everyone can enjoy, Russ Bullock concluded. With a free-to-play model and so much
content available from
scratch, Piranha just might be able to make that long-sought after dream a
reality. Look
forward to more news and
details on the systems of MechWarrior
Online as they become available in 2012.
To read the latest guides, news, and features you can visit our MechWarrior Online Game Page.