New Q&A with Aion's Senior Game Designer

by on Dec 06, 2007

<span style="font-weight: bold;">Get your Aion facts straight</span><br> <br> In the ever changing massively multiplayer gaming market, it's easy for an individual to miss an important detail about a relatively new game and therefore misunderstand th

Get your Aion facts
straight




In the ever changing massively multiplayer gaming market, it's easy for
an individual to miss an important detail about a relatively new game
and therefore misunderstand the gameplay style of the title in
question. To alleviate this risk, the developers at NCsoft have put
together a Q&A for their upcoming game, Aion: The Tower of
Eternity. This talk with Senior Game Designer Kyoung Won Choi answers a
variety of questions, and the Ten Ton Hammer staff has included several
new screenshots as well!


Choi: The main PvP area in Aion is the Abyss. There
are several castles
in Aion, all which can be captured by player guilds on behalf of their
faction. A siege is in its very fundament a raid. Initially, each
castle is controlled by the Balaur, who will not gladly give it up. A
guild leader would gather his or her troops and initiate an attack on
the castle and its defenders. After defeating the NPC defenders, the
castle changes ownership. Since the battles take place in the Abyss,
it's always possible that the other PC faction might interfere to
either defend or attack. Once the castle has a new owner, there are a
few hours during which no PvP can take place on the island. After this
period, however, the castle is again open to attacks from the opposing
faction.


New
Q&A with Aion's Senior Game Designer
Are you intrigued by Aion? Share your comments in our href="http://forums.tentonhammer.com/showthread.php?p=188408#post188408">forum!

Last Updated: Mar 29, 2016