Wow. True or not, you'll want to read this.

Teclisen, a disgruntled, alleged ex-Vanguard developer, dropped a huge bomb on the Fires of Heaven boards yesterday when he revealed a ton of new shocking info about what was happening behind the scenes at Sigil Entertainment during Vanguard's development and during their later collaboration with SOE.

Brad Mcquaid didn't do [expletive deleted]. (News Flash?) He's had an opiate addiction for years now, which only got progressively worse as the project failed. His cumulative face time with sigil designers in the most crucial final years of development? Approx: 15 minutes. And some of the time was spent begging for legitimately acquired narcotics (Or in times of desperation, jacking them from people's desk).

The lead designers didn't do [expletive deleted]. (News Flash?) Sigil fired all of their golden-boy, EQ-Genius designers (Save One) who this board once speculated simply "left." It wasn't even secretive. It all happened on the same day.

Sony didn't do [expletive deleted]. The extent of sony's help was 2 designers who ended up writing some diplomacy quests in Tanvu and some adventuring quests in Tursh. I think there was an artist that came in 2 days a week or something for about a month also. Thom Terrasas (sp?) is the only Sony employee that ever directly affected the direction of that game.

That's just the beginning. He also accuses David Gilbertson of gross incompetence and Smedley of not knowing what he was getting into when he bought Vanguard. You can read the whole sordid affair at the FoH Boards. Read the whole thing, and then join the discussion.


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Last Updated: Mar 29, 2016

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