Tabula Rasa Q&A - Alien Races, Setting, and Combat Details
Gamespot has posted an interview tonight with Richard Garriott and producer Starr Long. This interview gives us a great overview of things to come for Tabula Rasa.
We prefer to think of it as the aging of a fine wine. You are correct that Tabula Rasa has had a very long development cycle. We are committed to only releasing a game we believe will be great. When we started the project we tried to make a game that would appeal to the East and the West equally. Unfortunately, we created something that appealed to neither. So after a few years, we rebooted the project and went in a more obvious science-fiction direction while retaining some of the key storyline elements and the symbolic language.
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