Ten Ton Hammer News Editor Stacy “Martuk” Jones
reviews the highs and lows, the launches and cancellations, the
lawsuits, bankruptcies, and corporate hijinx that made up this year in
MMOGs in our very last article of the year: The Ten Biggest MMOG News
Stories of 2010
10.
Five New (and Non-Traditional) MMORPGs Launch
For all the bad news of 2010, it’s easy to overlook the
surprising number of genuinely new and different MMOGs released. For
starters, the future was a crowded place last February, when style="font-style: italic;"
href="http://www.tentonhammer.com/node/80068">Star
Trek Online and style="font-style: italic;"
href="http://www.tentonhammer.com/node/80139">Global
Agenda launched back-to-back,
Both rode a wave of pre-launch hype (especially Trekkie- style="font-style: italic;">STO,
of course) followed by decent sales, subscription-month
disillusionment, a period of settling into their respective niches.
Both also seem to be on the upswing: user-created content via the
Foundry seems to be well received by style="font-style: italic;">STO
players, and style="font-style: italic;">Global Agenda
(having gone free-to-play this summer) has just launched its first
PvE-driven expansion, style="font-style: italic;">Sandstorm.
href="http://www.tentonhammer.com/node/91222"> style="font-style: italic;">LEGO Universe,
href="http://www.tentonhammer.com/reviews/vindictus"> style="font-style: italic;">Vindictus,
and href="http://www.tentonhammer.com/node/92971"> style="font-style: italic;">World of Warcraft:
Cataclysm
were the fall contenders in the MMO sector, along with a sputtering
offering from Square Enix that we’ll discuss below. style="font-style: italic;">LEGO U
offset a relatively small content offering with incredible
player-created content options (over 50,000 player-created models and
environments had been created at last count), while style="font-style: italic;">Vindictus’s
stunningly visceral level of action gameplay revealed to us how much
we’ve been missing with auto-attack. Finally, style="font-style: italic;">WoW
went farther than any MMORPG has ever gone to reinvent itself with style="font-style: italic;">Cataclysm,
a top-down revitalization of the celebrated original.
href="http://www.tentonhammer.com/node/76082">
style="border: 0px solid ; width: 580px; height: 326px;"
alt="star trek online"
src="http://www.tentonhammer.com/image/view/76082">
STO
seems to be on the upswing via The Foundry
9.
SyFy and Trion World Network Team Up for New "
style="font-style: italic;">One Earth"
TV Show, MMOG
Trion Worlds is gaining recognition for their upcoming MMORPGs
style="font-style: italic;">Rift
and End
of Nations, but what you may
not be aware of is that they also have another project in the works in
cooperation with the SyFy channel. The project, currently under the
working title of
href="http://www.tentonhammer.com/node/79090">
style="font-style: italic;">One Earth,
will work to merge the MMO world with a television show that will run
simultaneously. Events in one will influence the world in the
other. It’s certainly an ambitious project that has only one
of two possible outcomes: Epic Win or Epic Fail. I see no middle ground
for this one.
8.
Mythic’s Botched Billing
Playing your favorite MMORPGs can be costly at times, but it proved to
be extremely costly for some.
style="font-style: italic;">Warhammer Online
and Dark
Age of Camelot players
earlier this year when they found out that
href="http://www.tentonhammer.com/node/83241">Mythic’s
billing vendor made a slight boo boo
that resulted in several accounts being charged multiple times . In
many cases these charges ran in the $300-$400 range, but some rare
instances reportedly broke $1,000. While Mythic wasn’t
directly responsible, this sort of screw up doesn’t do your
reputation any favors in a market where people are already reserved
about giving out their credit/debit card details.
Mythic took steps to make things right by players, but the damage was
already done. Many players had to spend hours on the phone with their
bank and Mythic to try and sort out any excess overdraft
charges. This was the second major customer service snafu of
the year –
href="http://www.tentonhammer.com/sto/news/atari_removes_60_day_offer">Atari’s
removal of 60 days’ gametime
for
Star Trek Online
Collector’s Edition purchasers created a storm of controversy
in March. Atari later honored the deal.
7.
Square Enix Replaces
style="font-style: italic;">FFXIV
Leadership, PS3 Version Delayed
When it comes to worst launch candidate of the year, I’m not
sure if that dubious honor goes to
style="font-style: italic;">APB
for its short-lived existence or to
style="font-style: italic;">Final Fantasy XIV.
One of the year’s most anticipated titles,
style="font-style: italic;">FFXIV
was released in such a poor state at launch that developer / publisher
Square Enix has yet to charge a month of subscription, delayed the PS3
launch, and swapped out the original project leadership team almost
entirely. Following the
href="http://www.tentonhammer.com/node/92900">
style="font-style: italic;">FFXIV
launch issues and leadership changes,
Square Enix went on to
href="http://www.tentonhammer.com/node/93165">cut its
yearly net forecast by 90%. So
the question is – Can the new leadership team turn things
around for 2011?
href="http://www.tentonhammer.com/node/93596">
style="border: 0px solid ; width: 580px; height: 326px;"
alt="richard garriott counting his money"
src="http://www.tentonhammer.com/image/view/93596">
Richard
Garriott counting his millions
6.
Richard Garriott Wins $28 Million Suit Against NCSoft
Richard Garriott’s legacy isn’t in dispute,
we’re thankful for all he did for the
style="font-style: italic;">Ultima
series and Ultima
Online. Every
style="font-style: italic;">UO
veteran has great stories to tell and, that being the case, we tried
not to take sides on this particular issue. We’d even be
happy he’d made a cool
href="http://www.tentonhammer.com/node/87434">$28
million, if it hadn’t
come from the
pockets of one of the world’s largest active
MMO publishers.
Granted, it’s more than a little shady that NCSoft fired
their Tabula
Rasa figurehead in absentia.
But, frankly, we think it’s at least as odd that Lord British
took a couple months off to fly to space as the game bearing literally
his name, Richard
Garriott’s Tabula Rasa,
crashed and burned. The judgment has us bummed –
we’d much rather have seen that $28M go towards games like
style="font-style: italic;">Guild Wars 2
than Garriott’s next near-earthescapade or his other new
hobby (/shudder): Facebook game development.
5.
Cheyenne Mountain Entertainment Files Bankruptcy
No one expected great things from
style="font-style: italic;">Stargate Resistance
href="http://www.tentonhammer.com/node/80796">when it
launched on February 11th of
this year, but any hopes for the game were quickly extinguished when
developer Firesky’s parent company
href="http://www.tentonhammer.com/node/81171">Cheyenne
Mountain Entertainment filed a case for Chapter 11 Bankruptcy
the following day. The game did manage to survive 2010
despite countless court complaints, a second round of not paying the
devs and a bouncing of the game’s rights from CME to Dark
Comet Games and then back to CME again, but it will meet its demise on
January 15th, 2011 when the servers will shut down for the final time
barring an extension of the Stargate license from MGM.
4.
The Year’s Biggest Cancellations -
style="font-style: italic;">APB
Fires Its Last Shot
2010 was
href="http://www.tentonhammer.com/node/89524">not a
kind year to
style="font-style: italic;">All Points Bulletin
developer Realtime Worlds. The developer launched its flagship title
style="font-style: italic;">All Points Bulletin
(APB)
on June 29th to lukewarm reviews. Less than two weeks later,
Realtime Worlds announced
href="http://www.tentonhammer.com/node/86546">restructuring
plans for the company and by
August 17th had
href="http://www.tentonhammer.com/node/88012">entered
into Administration. On
September 16th, Realtime Worlds announced that
style="font-style: italic;">APB
would be shutting down its servers, making the 3-month old game the
shortest lived big-budgeted online gaming titles ever. Fortunately for
style="font-style: italic;">APB
fans, free-to-play publisher GamersFirst acquired the title in November
and
href="http://www.tentonhammer.com/node/92020">resumed
development of the game under
its subsidiary, Reloaded Productions.
href="http://www.tentonhammer.com/node/84918">
style="border: 0px solid ; width: 580px; height: 326px;"
alt="all points bulletin"
src="http://www.tentonhammer.com/image/view/84918">
All
Points Bulletin crashed hard
APB
might have been the year’s most costly cancellation, but no
single developer or publisher could quite match Acclaim
Games’ body count. Playdom announced its acquisition of
Acclaim Games on May 18th and by August 27th it had shut down Acclaim
Games’ support for
style="font-style: italic;">The Chronicles of
Spellborn,
style="font-style: italic;">2Moons,
Bots,
Dance
Online,
style="font-style: italic;">9Dragons
and several others. Support for some games like
style="font-style: italic;">9Dragons
and 2Moons
were picked up by other companies, but Acclaim Games had possibly the
biggest list of shut downs for any MMORPG publisher in 2010.
3.
Star
Wars: The Old Republic
– A $300 Million “Failure”?
We’re not familiar with the Chinese zodiac, but 2010 might
have been the year of the rat. First, in the wake of
style="font-style: italic;">APB’s
shutdown, former devs
href="http://www.tentonhammer.com/node/89525">Luke
Halliwell,
href="http://www.tentonhammer.com/node/90587">Josh
Howard, and
href="http://www.tentonhammer.com/node/91568">Ben
Bateman took turns calling
Realtime Worlds’ decision-making to task. Then, in
October, a disgruntled BioWare Mythic layoff candidate calling himself
(or herself) EA Louse
href="http://www.tentonhammer.com/node/90695">offered
detailed observations regarding
style="font-style: italic;">Warhammer
Online’s
shortcomings, going on to throw
out SWTOR
budget numbers and predicting that
style="font-style: italic;">SWTOR
will be “one of the greatest failures in the history of MMOs
from EA.”
Intrigued, we took EA up on their offer to come check out the game in
early December and were happy to see the game had
href="http://www.tentonhammer.com/swtor/previews/tython-jedi-knight">improved
drastically since we last saw it
at GDC 2010, and was, in fact, a lot of fun. Will the rest of the game
can compare to the Jedi and grouped experiences we previewed?
We’ll find out next year.
2.
LotRO
Revenue Doubles Since Free-to-Play Launch
The biggest success story of 2010 this side of Azeroth belongs to
Turbine’s
style="font-style: italic;">The Lord of the Rings
Online. The adaptation of a
free-to-play model helped bolster the game’s concurrent user
number as well as
href="http://www.tentonhammer.com/node/90531">doubling
LotRO’s
revenue since the
free-to-play/subscription hybrid switch. Congrats to Turbine for yet
another fine free-to-play port.
href="http://www.tentonhammer.com/node/92765">
style="border: 0px solid ; width: 580px; height: 326px;"
alt="world of warcraft cataclysm line"
src="http://www.tentonhammer.com/image/view/92765">
Gamers
waiting in line to make Blizzard even richer
1.
World
of Warcraft: Cataclysm
– 3.3 Million Units Sold in 24 Hours
That Blizzard sells a bajillion copies of a
style="font-style: italic;">WoW
expansion borders on non-news. It’s just a fact of life, like
the gravitational constant, triple-A launch delays, or Richard Garriott
wearing a wacky costume. But we couldn’t resist the
opportunity to point out that in an era where it’s
fashionable to call MMORPGs obsolete and PC gaming dead, a PC-only
MMORPG became the
href="http://www.tentonhammer.com/node/92971">fastest
selling video game of all time.
Take that, Halo
and Madden!
Thanks for joining us for a look back at the biggest news stories of
2010. Ten Ton Hammer wishes you a happy and healthy 2011, and we hope
you’ll come to us for the latest in MMOG news in the new year!
To read the latest guides, news, and features you can visit our Tabula Rasa Game Page.