Warhammer Online Interview with Josh Drescher and Lance Robertson

by on Feb 18, 2008

<span style="font-weight: bold;">WAR Devs Come Out of Hiding for Ten Ton Hammer</span><br>

WAR Devs Come Out of
Hiding for Ten Ton Hammer




Since their massive unveiling at the Leipzig Games Convention last
summer, EA Mythic's Warhammer Online team has kept a fairly low profile
concerning the gaming press. However, the Ten Ton Hammer team had the
opportunity to catch up with the Warhammer: Age of Reckoning team at a
recent EA Mythic event held in the great city of New York. Josh
Drescher (associate producer) and Lance Robertson (producer) answered
the bulk of questions regarding WAR's beta success, newly implemented
open world RvR system, and some great information about loot.


During our conversation, we did talk a bit about city
sieges as the
ultimate end game battle between factions. Josh described the
experience as teams playing through a whole season hoping to get to the
glory of the Super Bowl. When asked about the loot you may get from a
city siege, Josh explained that it is not just about the Lombardi
Trophy, it is about the end game itself. He did explain though that
some of the best loot in the game will come from city sieges.


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Online Interview with Josh Drescher and Lance Robertson
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Last Updated: Mar 29, 2016