WDA: July 24, 2006

by on Jul 24, 2006

<h1 style="color: rgb(153, 0, 0);">Weekly Development Activities</h1> <h3>July 24, 2006</h3> <p>Check out the latest updates to the "Weekly Development Activities." The goal for this feature is to give solid expectations on what you can expect...</p>

Weekly Development Activities

July 24, 2006

Check out the latest updates to the "Weekly Development Activities."
The goal for this feature is to give solid expectations on what you can
expect to see in future updates.

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In QA

These items are in QA and should be a part of the next scheduled update.



Performance

NEW - We are making some changes to the
Twilight Forge to improve performance.

General

Loot messages from other players will be tagged as loot messages
and can be filtered out. Players will no longer get stuck while dismounting from ladders.

Monsters

Improved the dragon's spellcasting AI and line
of sight recognition. For more information on possible changes to the
dragon, please read href="http://www.ddo.com/forums/showthread.php?t=51101" target="_blank">this
thread. NEW
- Melee oriented Troglodytes will move closer to their targets - they
should no longer attempt to make melee attacks from out of range.

Combat

NEW - The critical threat range will no
longer be doubled on the 4th swing in a combo. NEW - The feeblemind bestowed by wildmen
will be curable by restoration.

Items

Vorpal weapons will behead monsters as per the
Players Handbook - you must roll a natural 20 and confirm a crit to
vorpal your target. NEW - Niac's Cold Ray and Knock scrolls
will be available at Lorna Wyrmtouched, Arcane Scroll Vendor in the
marketplace tent. NEW
- Items that cast Featherfall are getting an upgrade in usability.
These items will be fast-casting and use a self-only version of
Featherfall. NEW - The "of
Destruction" weapon effect is a much weaker effect than intended. To
make the effect worthy of its cost, "of Destruction" will reduce the
target's AC by 4 the first time it hits. There is no saving throw for
this effect. NEW - We are changing the
names for Seeker +1, Seeker +2, Seeker +3 etc. items. These effects are
being renamed to be consistent with other effect naming conventions -
they will be named to match the bonus they give (Seeker +2, Seeker+4,
Seeker +6 etc.) NEW - Laina the Excoriated will close
her shop window properly. MOVED UP FROM "UNDER DEVELOPMENT"
- The Freedom of Movement effect on the Kundarak Delving Boots will
ward the movement effects of Storm Giant weather control. It will no
longer ward the Beholder's petrify eye beam or the Mummy's Despair
ability.

Spells

NEW – We are fixing a
long-standing issue with dispel effects that causes dispels from the
Dispel Magic spell to be much harder than they should normally be.

Quests

NEW - Gnarl's Tomb Old
Gnarl's ghost will open his door after a fight if he dispatches any
would-be thieves. This will allow parties to attempt him again without
resetting the dungeon. NEW - Restless Isles The Runetusk Commander will no longer speak to you after he
dies. Several encounters are displaying their DM text repeatedly.
This will be fixed.

Under Development

These items are currently in development and are scheduled for some
time after the next update.



Performance

Overall bandwidth of the game will be reduced
another 1-3%, and certain problematic dungeons and laggy areas will be
significantly improved by 20-50% (when your client gets flooded with
information about objects in your local area).

General

We are pleased to announce the addition of the /showhelmet |="" off=""> command which can be used to hide your helmet graphic. We
are improving the combat/damage feedback mechanism. This will not only
eliminate "false" hits where the target would flinch but no attack roll
would take place, but also give better feedback as to the strength of
the hit.

Monsters

Widow type spiders will once again shoot functional webs. Elemental Empathy will work properly on Earth Elementals that
have used their Earthgrab ability. We
are fixing an issue with the death animations of Arcane Skeletons. They
will no longer "eat collectables" they should be creating.

Items

EDITED - We are also working on
exempting Kundarak Delving Boots from the movement restrictions of
Sleetstorm and IceStorm.

Spells

EDITED & MOVED -
Please disregard the previous entry regarding the Fragment of the
Silver Flame. Protection from Evil is being worked on to bring it in
line with D&D rules.

To discuss the weekly development activities visit the official target="_blank" href="http://www.ddo.com/forums/showthread.php?t=52585">DDO
Forums.

href="http://www.ddo.com/forums/showthread.php?t=47816">


Last Updated: Mar 29, 2016