by Reuben Waters on Jan 15, 2010
What would it take for PvP gameplay in MMOGs appeal to a broader audience? Do advancement and reward systems need to be twice removed from the PvE metagame, or can the two sides of the MMOG coin peacefully coexist? Well take a look at this aspect of the current Star Trek Online open beta plus links to our latest guides and the Global Agenda launch trailer today in Loading Casually Hardcore.