Loading... Live Ep. 7 - Champions Online Dev Chat

by on Mar 06, 2009

The seventh Loading Live vooncast is joined by Champions Online Executive Producer Bill Roper and Cryptic Studios Publishing Producer Victoria Voss for over 30 minutes of Ten Ton Hammer and audience questions. Bill touches on the some of the best known as

Length: 41:26

Synopsis: The seventh Loading Live vooncast is joined by Champions Online Executive Producer Bill Roper and Cryptic Studios Publishing Producer Victoria Voss for over 30 minutes of Ten Ton Hammer and audience questions. Bill touches on the some of the best known aspects of Champions Online (customization and the nemesis system) before moving on to the underwater area of Lemuria, Millennium City, and the more unique features of the superpower system, thenVictoria talks briefly about how things are progressing in Europe and how to get into the beta (!). Champions Online promises four-color appeal that packs a punch, so satisfy your beta cravings and have a little fun with this week's news with this 40 minute vooncast!

Transcript: Click here!

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Participants

Hosts

Jeff "Ethec" Woleslagle
Editor in Chief- Ten Ton Hammer Network Ben "Machail" de la Durantaye
Managing Editor - Ten Ton Hammer Network

Co-Hosts

Cody Bye
Ten Ton Hammer Executive Editor Reuben "Sardu" Waters
Ten Ton Hammer Staff Writer

Guests

Bill Roper
Champions Online Executive Producer Victoria Voss
Cryptic Studios Marketing You!
Join us next week on Voon in room: Ten Ton Events. width="100%">
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Introductions cellpadding="3" cellspacing="0" width="160">
0:00 Introductions and Pleasantries

We introduce our special guests and move straight to the news so we have plenty of time for questions.

Links

Loading... - Ten Ton Hammer's daily newsletter and column width="100%">
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News and Events cellpadding="3" cellspacing="0" width="160">
1:02 The Machail Report 1:02 M$ edutainment 2:00 NASA's MMO bid 3:58 Recruit-a-Noob

In this week's Machail Report, Microsoft invests corporate pocket change in edutaining online games, NASA gave up on the real outer space and found it would be cheaper to explore an MMO instead, and are Recruit-A-Friend programs paving the way for more levelless MMOs as in EVE? Frigate-about-it.

Links

href="http://www.tentonhammer.com/news">Ten Ton Hammer Latest News href="http://www.tentonhammer.com/node/13411"> Microsoft, NYU Partner for Education Using Online Games NASA Enlists 3 Game Companies for Space Exploration MMO EQ2 Starts Recruit-a-Friend with 300% Experience, Goodies width="100%">
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Dev Chat with Champions Online's Bill Roper cellpadding="3" cellspacing="0" width="160">
6:53 Customization and Uniqueness 9:16 Nemesis System 10:40 The 4-color appeal 14:54 Arena 16:54 Perks 22:21 Live events 23:38 Minions 24:28 Ranks and roles 27:36 Travel powers in combat 31:20 Environments effect on powers 35:30 CO in Europe 37:05 Release and Beta 40:32 Wrap-up

A major theme of Bill Roper's 30 minutes of Ten Ton Hammer and audience questions was customization (obvious) and presentation - meaning how players can look different using the same skills at the start and become effectively different as they get higher and level, developing new powers through ranks and roles. Bill also took questions on how environments and travel powers affect combat skills, and revealed a little of what beta players have to look forward to in the next few weeks. Lemuria, Millennium City, and a Release Date, anyone?

Links

Bill Roper bio NYCC '09 Champions Online Panel Video Bill Roper Q&A Video from NYCC '09 Transcript of this event valign="top">

Last Updated: Mar 13, 2016