One thing or another always seems comes between you and your gaming enjoyment. Money? Perhaps. Significant other or family "us time"? Occasionally. Loading screens? Just about always. Today's newsletter looks at the concept that gave it its name, and in what ways the games industry in general and MMORPG developers in particular are cutting down on load times (and their ugly stepsister: travel times). It's all in an appropriately named newsletter for Memorial Day weekend: Loading... Take a Load Off.


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Last Updated: Mar 13, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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