02.21.08 - Trickster's Haven # 3: Husker Do

by on Feb 21, 2008

<h2 style="color: rgb(0, 0, 153);">The Buried Gallery of Al'Rahid&nbsp;aka Trickster's Haven</h2> <table align="right" border="0" cellpadding="3"> <tbody> <tr> <td>

The Buried Gallery
of Al'Rahid aka Trickster's Haven

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Suggested
Levels:
 40-46

Chunk:
Razad

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Trickster's Haven Map

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=901"> style="text-decoration: underline;">Map

Trickster's Haven Guides

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=877">Clearing
Out the Grime I and II href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=880">Clearing
Out the Grime III
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=886">Husker
Do
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=895">Side
Deal & Lost Tablets href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=904">Excavation
Preparation href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=909">Summoning
Circle href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=913">Room
of Dreams href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=917">Solve
the Riddle href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=923">Unlocking
the Mystery href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=925">Escape
from the Room Nayib Al'kalee




For quite some time before my
main character hit 40, I would
always see, "Class X looking for Trickster's!" scroll across the Qalia
regional chat channel as I off adventuring. I always wondered what it
was, where it was, and above all, what secrets did it hold? Since I'm
finally there, let's find out together.


Husker Do
(Group)

After
completing a number of quests for Bakijar, it's time to start taking
requests from another member of the Azzad Outpost. In the search of
fabled riches, or as some people refer to it "Phat Loot!", you discover
a gnome hiding in one of the three tents surrounding your friend
Bakijar. alt="Celrit_Amneliak"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Celrit_Amneliak.jpg"
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Unlike some of her more materialistic companions, Celrit Amneliak has a
task of a different sort for you. Rather than combing Trickster's Haven
for treasures of untold wealth or power, she appears to be on a mission
to save some souls from eternal torment. 



As you stand within the tent, she spins a tale of sorcery and the
torments of the undead. The four scholars (we'll talk about them in a
later guide) have summoned the souls of the dead to land of the living.
Rather than doing this for any noble reason though, they have been
brought back to server the four scholars in eternal slavery.



Celrit asks you for your help in releasing these tortured souls. The
only way to release them though is through death, so you need to kill
14 of the Animated Husks found within the depths of Trickster's Haven.



Whether you decide to help her for the experience points, the reward,
or the sense of peace you'll find after doing a good deed, you
eventually agree to fulfill her request.



As you enter Trickster's
Haven, you'll make your way through the Glyphback Feeders to come to an
open room/cavern. Go down the stairway to your right. Unless you want
to play with the Ivory-Hooded Snakes again, hug the right wall as you
pass the pool to encounter the undead guarding the next tunnel entrance.



As a friendly warning for your tank, the Occultists do not appear to be
either mezzable, nor charmable. My suggestion is to have your tank
always target any Occultist and mez/charm the other mobs it's grouped
with.



Continue down the winding tunnel, battling undead the whole way until
you reach an open tunnel on your left. Pass by this tunnel, but be sure
to watch out for wanderers as you pass. You'll enter a room with a
number of Creeping and Vicious Daubs. Slaughter these jiggling piles of
goo and continue down the path.


style="width: 450px; height: 442px;" alt="Husker_Entrance"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Husker_Entrance.jpg">



Eventually, you'll come to the entrance of a great cavern that contains
the Summoning Circle (later guide to come). For now, just know that the
circle itself is a safe spot within the cavern. As soon as you enter
the room, go either left or right and follow the wall to run into the
Animated Husks that Celrit has asked you to kill. They are all 4-dot
mobs ranging from level 41 to level 44. There are a number of
these Animated Husks within the top side of the cavern so slaughter all
of the available ones before making your way down the stairs.



There are 3 sets of stairs leading to the next part of this cavernous
room. Do NOT go near the stairway in the center that sits directly
below the arch. This arch contains a mischievous painting that will
teleport anyone that gets in range of it to another section of the
dungeon further down the path. Unless that area has been cleared, it's
a virtual death sentence, so be sure to avoid it. style="width: 298px; height: 205px; float: right;"
alt="Huskers1"
src="http://media.tentonhammer.com/vanguard/gallery/albums/Vanguard-Item-Pics/Huskers1.jpg"
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The stair way on either side of the cavern is the best way to get into
the next room. Either way you go, battle the Animated Husks on the way
down the stairs, then complete the job in the room you find yourself
standing within. The only exit from the room leads towards a number of
Ivory-Hooded Snakes with a named snake that tends to pop at the tunnel
entrance, so beware.



Once you've killed the requisite number of Animated Husks for Celrit,
go back to see her for your reward.



When you return, she'll thank you for your work and confirms that it
was a good deed you completed.



To show her thanks, she also gives you a choice of two masks from the
treasure she's personally excavated from Trickster's Haven, so enjoy!

Approximate
Experience: 117,000

Reward:
Choice of mask and 13 silver pieces

style="width: 307px; height: 231px;"
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style="width: 313px; height: 168px;" alt="Eaon_Mask_of_Health"
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Last Updated: Mar 13, 2016