09.10.09 - Game Update 6 Notes: The Old-Timer Version

by on Sep 10, 2008

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Game Update #6 Patch Notes - The Old Timer's Edition

Isle of Dawn

The Isle of Dawn was separated from the continent
of Kojan during the cataclysm. A village of battle hardened humans and
a band of zealot hobgoblins have warred against each other for
centuries on the Isle. Their mutual hatred for one another runs deep
and even now they are locked in an ongoing struggle. Recently though,
increasing numbers of ulvari have begun to surface on the island - much
to the dismay of both the humans and the hobgoblins.

Weakened by their perpetual war, the humans aren't able to capably
defend themselves. Even now, their villages burn as they frantically
seek aid. The isle is in desperate need of heroes.

The Isle of Dawn is now available for new characters! When creating a new character, you will now be presented
with two options for your starting location. The Isle of Dawn will be
one option, and the other option will be your selected Race's standard
starting area. PVP, Exchange Brokers, Death experience and tombstones are
turned off on the Isle of Dawn. Player levels have been capped at 10 on the Isle.

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Character Model Revamp

Player character models in Vanguard have undergone
a bit of a revamp. Not only have they been optimized for better
performance but they have been given a new, updated look. The revamped
models are now capable of looking much more heroic and contain a lot
more personality. Worry not though, for those players who don't
necessarily want the heroic look, no customization options have gone
away. In fact, we are reintroducing lots of facial customization as
well. 



Class Damage
Updates


We have looked at and modified each class's damage capability, ensuring
that each lands in their correct place in the spectrum of classes. We
have looked at many things, from raid wide damage capacity to the
tank's ability to control aggo, to the weak DPS of some healers and DPS
classes. This was a relatively comprehensive pass to ensure that with
GU6 raid targets are still killable. While the effects of these changes
will primarily be felt at the highest end of the game, we are making
sure that all levels of players are still functional. There has been
extensive testing of these changes on the test server for the past
several weeks and we'd like to thank all those players who have sent in
testing logs - your efforts are greatly appreciated! For a more
comprehensive list of class changes and updates, please read the list
below.



Bug Fixes

In an effort to make the launch of the Isle of Dawn
go as smoothly as possible, the Vanguard development team set aside a
good portion of time this update to fix as many existing bugs as
possible. We are pleased to announce that well over a thousand fixes
are included with this patch. While many of them may not be immediately
noticeable, we've included a more detailed list of those that are below.



Patch Notes

Vanguard Build 2152 Patch Notes 9/09/2008



GENERAL

Players now have an additional four character slots. Admiral Chrykalis Primed bearing stance should now appear
in the buff
window. Agent of Kronos should have proper body graphics now. Avlour Sheenj should have the proper body now. Azeeta Shaheen should no longer sell riftway shards. Azimet Mehurr should now correctly spell his name. All boss dropped recipes (outside of APW) should no longer
be soulbound. Bog Python stuck issue has been resolved. Boiling Blood should no longer break stealth. Borinn Darkshank should no longer show a sword icon when
moused over. Brock the Biomancer has finally settled on a gender. Celestine Ward riftway is now labelled as 30 - 40. Charbrook village should be labelled properly now. Dordug should path correctly now. Dreadbone Rider should no longer breath when dead. Eastpoint housing chunk should now be labeled properly as
an outpost. Eidolon of Time should have a proper body graphic now. Erthagon Drudge's name has been fixed. Fixed an issue with the display of College of Infineum
Studies and
Research - Hall of Records. Fixed animation issue with the quest "Solid Stone". Fixed issue with Infineum mines where Yuni's Steps was
displayed. Fixed issue with Jen Lo's display. Fixed issue with Kai Tak's display. Fixed issue with Miner Quartzbard's appearance. Fixed issue with stuck crows in Bordinar's Cleft. Fixed pathing issue with Rhantik Surelock. Fixed placement of Turim Bucks in Bordinar's Cleft. Gnome racial ability Miner's Wit has been fixed to properly
give 10
finesse and has been changed to Miner's Style. Gregan Blacque has had his dialogue updated and should now
work
correctly. Guard Jellis should be spending less time under the world
now. Guard Torran should have the proper mouseover now. Gwartak Clan Club should now have the proper icon. Half Elf crafting racial should now properly increase
problem solving. Harisotef Suikqo has had his name changed to Harisotef
Quikqo. Karrusian Aegis' name should now display correctly above
his head. Karrusian Claw should now display his name correctly. Lin Jing the cleric instructor has finally arrived in House
of Fallen
Leaves. Martok Okami Handler should now have the correct mouseover. Mature velok pathing should be better. Milo Summerpeddle should be a little more talkative now. Miner Forgeroar, Miner Hammerpike, Miner Brokengem, Miner
Stonebreak,
Miner Darkvein should now all display properly. Mitachi Waterstone should now only have valid dialogue
options. More creatures in the Seawatch Coast area are now able to
be skinned. Morig Ironbender should now sell weapons properly. Mutated Dragonfly should be doing less underwater flying. Freezing Touch: The description and the tooltip of the buff
now match. Orcs should start with the proper equipment now. Pachugy Coast now has all the normal player housing
facilities. Particle display for the 3rd Talon griffon buff has been
fixed. Priori Larihnos should no longer be a floating head. Priori Nykmaga should no longer be a floating head. Private Narssis should have the proper mouseover now. Raikil Windflower's hail text should read much better now. Razorbeak should now animate when attacking. He has also
lost some of
his feathers in the process. Reaper's Finesse should display the proper level now. Rhyzopor should have less replication problems. Ridge Prowlers in Bordinar's Cleft should no longer get
stuck in rocks. Rough Basilisk Claw should now have the proper icon. Sekamqa Haqiqat should no longer sit on an invisible chair. Shidreth trading company has been renamed to Shidreth
Mining Company as
it was always meant to be. Some higher level harvesting resources have been removed
from
Southwatch. Sorion Arachnids should do less tree climbing now. Spirit of Entrapment should attack properly now. Spirit of Iggiri has found the rest of his body. Surveyor Bereth should now have a proper body. The effect "Blessing of Might" now has a description. Trainee Slatebeard should no longer pop into the ground. Tuatiren Hunters should now award faction. Vesmo should now have the proper mouseover icon. Watlun Uebatix should display correctly now. Weaver Jekaqie should now properly respond to questions
about clergy
belts. Wood Elf bard starting sets have been fixed. Pets are now able to start combat with a special attack. Player summoning spells are now working outside of 30m. Fix for Recall to House: Camping out immediately no longer
resets the
refresh timer for the Ability Recall to House. The furniture item "Silkbloom Kojani Pillow" should now
display
correctly. "The Good" title should now be a post title. A spelling error in the item "Vothdar Priest Shoulder
Satchel" has been
fixed. A text error in one of To Re the Spiritseer's parleys has
been fixed. A text error in Shui Redwine's ambient dialogue has been
fixed. A text error in the parley for "A New Wife for Omid" has
been
fixed. A text error in the quest "Earth Den Investigation" has
been fixed. A typo in a parley for the quest "Reclaimer" has been fixed. A typo in one of the actions for the Granite Carving recipe
has been
fixed. A typo in one of the Soldier civic parleys on the Isle of
Dawn has been
fixed. A typo in Shui Redwine's dialogue has been fixed. A typo in the "Outpost Work" quest has been fixed. A typo in the description for the item "Rented Merchant's
House" has
been fixed. A typo in the quest "History of Elani" has been fixed.


ADVENTURING

Bard

Altered the range display on the descriptions of several
abilities to clarify the 40m max range of bard songs. Hinder I
- Fixed a display issue that made it seem as though the first version
of this ability was vastly better than the rest of the line. Shatter the
Mountain
- This attack now deals 350% weapon damage. Cleave the
Mountain
- This attack now deals 300% weapon damage. Hewing the
Mountain
- This attack now deals 300% weapon damage. Dance of the
Blades
- Reduced the maximum damage bonus to 20%.



Blood
Mage

Cleansing
Leech
- The effects of this symbiote will no longer be
stripped by the Monk's meditation ability. 



Cleric

Armor of Faith
- This ability, in addition to its previous effects, restores energy
every 6 seconds. Favor of
Vothdar, Favor of Vaelion
- Reduced refresh time on these
to 5 minutes and they no longer incur global recovery. Gift of Ardor
- Decreased the maximum damage bonus ofthis ability to 10% and lowered
its duration to 12 seconds. Range has been increased to 30m and it no
longer incurs global recovery. Divine Light
- Lowered the refresh time to 10 seconds and increased the size of the
heal. New Spell -
Intervention
has been added to trainers at level 50. This
is a very large heal with an instant cast time and an 8 second refresh
time. It also has 100% diminishing returns for 6 seconds.



Disciple

Touch of Woe
now has damage values in its tool tip. Increased the damage on all versions of style="font-weight: bold;">Touch of Woe. Fleeting Feet
now makes you immune to movement debuffs for its duration. Fleeting Feet
now has a 45 second refresh. Fleeting Feet
now costs 15 endurance. Paralyzing
Touch
and Paralyzing
Sweep
now change the appearance of those affected. Paralyzing
Sweep
now adds a 100% chance on hit to stun your attacker
for 15 seconds or 1 hit. This effect lasts for 10 seconds. Increased the damage dealt by style="font-weight: bold;">Kiss of Torment. Awakening
now has a 3 second cast time. Ra'Jin Flare
now costs 3 Jin. Ra'Jin Flare
is no longer a spell, it is a ranged attack that requires shuriken. Removed the refresh timer on style="font-weight: bold;">Ra'Jin Flare. Endowment of
Balance
now lasts 10 minutes. Introduced new ability line at level 18 called style="font-weight: bold;">Meditate. Introduced new ability line at level 10 called style="font-weight: bold;">Inner Light. Inner
Light contains components from all previous Harmonious Bonds. Removed the Gift
of Anguish
,
Gift of Vitae
and Sage's
Endowment
ability lines. Reworked Endowment
of Balance
to have Jin regeneration instead of a damage
shield. Removed the Jin regeneration from the style="font-weight: bold;">Immortal Jade Dragon Form. Removed the spell mitigation portion of the style="font-weight: bold;">Immortal Jade Dragon
combat form. Added a new passive ability called style="font-weight: bold;">Transcendence at
level 10. Transcendence grants 15% spell mitigation. Endowment of
Mastery
now lasts 10 minutes. Immortal Jade
Dragon
now has an added bonus. Whenever you are in this
stance Kiss of Heaven and Blessed Wind will have an instant healing
effect added. Added a 6 second refresh to style="font-weight: bold;">Blessed Wind. Kiss of Heaven
is now defensive targeted. The healing portion of Kiss
of Heaven
has been upgraded in effectiveness. Kiss of Heaven
now lasts 32 seconds. Kiss of Heaven
is no longer a Harmonious Bond. Kiss of Heaven
now costs 4 Jin. Purity
now lasts for 2 minutes and has a refresh of 90 seconds. Purity
now costs 5 Jin. Purity
now increases healing on your target by 300. Purity
now has a range of 25m. Falling Petal
and White Lotus Strike
are now caster group targeted. Inner Focus
now can be cast on multiple targets, is no longer a bond and lasts for
5 minutes.



Dread
Knight

Backlash
no longer incurs global recovery. Lowered refresh on Bane
down to 3 minutes. Lowered Hatred
Incarnate
refresh to 10 minutes. Bane
no longer lowers Dreadful Countenance.


Monk

Errant Strikes
- Duration lowered to 12 sec. Withering Palm
- Increased damage to 150% weapon damage. Iron Hand
- This ability is now called Iron Resolve. It
adds the damage as before, but also increases intelligence. Drunken Sway
- A mitigation bonus has been added and the
hatred generated by all attacks is increased by 25%. Drunken Fist
Form
- Reduced the damage bonus of this form.
The new bonuses is 12%, 14%, 16%. Also reduced the mitigation penalty.
New penalties are -4%, -3%, -2%. Storm Dragon
Form
- Reduced the damage bonus of this form.
The new bonuses is 14%, 16%, 18%. Also reduced the mitigation penalty.
New penalties are -5%, -4%, -3%. Jin Surge
- The cost of this ability has been lowered to 4
jin and the duration has been increased to 3 attacks. Crescent Kick
- Increased the refresh to 12 seconds. Staggering
Punch
- This attack has been changed. It now
deals melee damage plus a large scaling amount. It costs 20 endurance
and it now incurs global recovery and has a 10 second refresh. Ashen Hand
- This ability now deals 200% weapon damage plus
a scaling amount. It now costs 6 Jin to activate. Secret of
Ice/Fire
- Proc rate has been reduced to 25%.


Necromancer

Life Draught -
Ability now heals player character when not in a group. New Ability -
Bane of Heaven
has been added to trainers at level 50.
This is an extremely powerful DoT that also increases the damage that
your abomination deals to the target. This spell is only usable on
targets level 53 and up. Grasp of the
Grave
- This spell now has a 2 sec cast time. Plague of
Infestation
- This spell now has a 2 sec cast time.



Paladin

Blade of Vol
Anari I
- This attack will no do the correct amount of
damage. Champion's
Might
- The strength buff portion of this ability will
once again stack with Maul of the Gods. Devout Foeman
- Fixed a bug that caused the use of one rank of this
ability to not cause the remainder of the line to refresh. Now, using
any rank of this ability will cause the entire line to refresh. Strike of
Gloriann
- Shield of Gloriann will now display a correct
cast message. Strike of
Gloriann
- This ability's description now details the
correct amount of armor increase. Sunburst
- This ability now correctly affects Fiendish targets.


Psionicist

Thought Pulse
- This spell no longer deals damage to you and no longer increases in
power the more it is cast. Its base damage and cirtical hit chance has
been increased and at 6 second refresh has been added.


Ranger

Lowered the weapon damage on style="font-weight: bold;">Blade of the Equinox
and Blade of the Solstice
to 350%.


Rogue

Cleared up some ability activation text issues. Fixed some inconsistencies with level requirement display
on
Poison
and Scroll
passive abilities. Elusive Foe
- Has been changed. This form is now called
Devious Foe. This form increases damage by 8%, dodge chance by 5% and
adds 10% refresh timer haste. In addition, while in this form your
Deadly and Vicious Strike will deal additional damage. Stalking
- Consuming Druid berries will no longer break your
stealth. Quickblade
- Now lasts 8 seconds and has a much lowered
energy cost. Assassin's
Mark
- This ability is now called Assassin's
Guile. It now grants your group up to 8% bonus damage and 5% critical
hit chance. Stalking
- Bonus damage from this ability now hasa maximum
cap of 15%. Shank/Shiv
- A 20 second refresh has been added to these
attacks. Eviscerate
- Lowered endurance cost by 4.


Shaman

Aegis of Life
- This heal now has a large instant portion in addition to the reactive
portion. Cast time has been lowered to 2 seconds and a 10 second
refresh has been added. Reactive heal portion has been increased to
1200 and lasts for 10 seconds or until 4800 health has been healed.


Sorcerer

Quartz Focus
will now strip previous focus buffs. Lowered the cast time of all versions of style="font-weight: bold;">Taqmir's
Barrage to 2 seconds.


Warrior

All warriors should now start with two weapons. Grim
Determination
- The description for this ability has been
altered to make it more clear that if you use the ability and then
change forms the ability will stop working. Ironfoe
- This ability will now protect against Palpenipe's Oblivion Shot
ability. This ability should now say that it is instant activate. Mountainous
Barrier
- Should now say that it is instant activate. Pommel Smash
II
- This ability now deals the correct amount of damage
and adds the correct amount of hate. Warden's
Bulwark
- This ability will now animate correctly. Enrage
- The health condition has been removed from this ability allowing it
to be used at any time. It now lasts 18 seconds and has a maximum
damage bonus of 20%.


CRAFTING

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Anvils should now have a more appropriate icon.

Architect's Apron should no longer drop from blacksmith
work orders.

Bordinar's Cleft miner's should be wielding the proper
tools now.

Cliffstrider Troll should drop the proper tier harvestable
now.

Crafted resource bags should now show up under harvesting
container on the exchange.

Carvings of Alacrity will no longer decrease spell haste
by 95%. They will instead increase spell haste by 5% as intended.

Healthy Necklaces of Countering have had their stats
adjusted so that they actually have Countering bonuses.

Items with the Blessing of Might buff will now correctly
give Wisdom when the proc is successful.

Items with the effect Blessing of Might have had more
information added to their Equipped Effect's description.

Items with the Gift of Might equipped effect have had the
description updated to the correct duration on the ability. It was
always 30 seconds, but the description said it only lasted for 20
seconds. Now these match at 30 seconds.

Kojani style Flawless Warding Robes should now display as
Robes rather than Tunics.

Dranin Silverbeard should properly display assembly
recipes now.

Fixed placement of assembly table in Bordinar's Cleft.

Orc crafting racial should properly give finesse now.

The blacksmith forge in the Tentree's Farmstead has
shifted position and should no longer be floating.

The chandelier work order item has had its icon updated.

The harvesting instructor on the Isle of Dawn should no
longer offer an invalid training option.



DIPLOMACY

Head Informants for the Lamplighters have arrived in New
Targonor, Ahgram, and Tawar Galan. They offer an array of rewards in
exchange for unequalled information. Diplomats at levels 10, 30, and 50 can pick Signature
Statements to further customize their decks. Visit your local Diplomacy
Instructor for more details. Diplomacy Instructors should now offer a selection of basic
statements for sale. Traders are now looking for diplomats who want to make some
extra coin! They need talented negotiators to move goods. See Renny in
New Targonor, Lura in Ahgram, or Nakiro in Tawar Galan for details. Basic starting Statements for diplomats have been updated.
Characters now start with a basic set of universal Statements as well
as one unique racial Statement and one unique class Statement. Collecting taxes is now more profitable. Presence requirement values have been lowered for most
parleys. This should help eliminate the problems with players getting
stuck on basic quest lines due to not having enough of the correct type
of presence. Many NPCs available for Civic Diplomacy now have updated
decks. They have a Strategy progression identical to players, giving
them more cards to access in a parley. This change gives the NPCs more
variety in their parleys and will make them harder to predict. Civic Diplomacy parley experience has been increased. Topaz Blade will now correctly fit in to diplomacy
containers.



WORLD
POPULATION

Afrit

Fixed an issue with a Var Guardian floating in the air. Gatrik Qoj is no longer a floating head. Hajir Thoun is no longer a floating head. Krovax Threxva is no longer a floating head. Oloq Foulqoth is no longer a floating head. Rezo Xylorn is no longer a floating head. Tharuz Draxen is no longer a floating head. Vazayen Zexthal is no longer a floating head.


Ahgram

Fixed a grammar issue wtih Irri Al-Doleh's hail text. Fixed a grammatical error in Shakan Rebandars dialogue. Hushang Kordiyeh is no longer standing on top of his tent. Ju Mai is no longer just a floating head. Prophet of Vaelion will once again kill you if you fail his
puzzle. Kedjeh Devari is no longer a floating head.


Ancient
Port Warehouse

Many of the "living" population are no longer immune to
Soul Blight. Cast away happy necros!


Bordinar's
Cleft

Fixed a pathing issue with a Pygmy Cave Bat. Removed a Gwartak Scavenger from inside a rock. Adjusted the pathing for Lieutenant Garrith Goldforge.


Coterie Infineum
Sanctuary

Alakrus Dei is no longer a floating head. Fixed a typo in Recruiter Trevorak's dialogue. Fixed a typo in Scholar Donovan's title. Infineum Soul Shard's are now attackable. Fixed a typo in Smith Of'Barba's title.


Cliffs
of Ghelgad

All 'Ksaravi Scorpiontamer' NPC's are now known as 'Ksaravi
Scorpion Tamer'. Subjugated Mekalian Citizens are no longer just floating
heads.


Connor's
Retreat

A housing escrow merchant, banker, and Exchange Broker have
all been added to Conner's Retreat.


Cragwind
Ridge

Removed some Kranoxian Slammers from inside a rock. Zyfuurnal Priests are longer clipping into the ground while
walking. The Lesser Shrines - The ritual at the Shrine of the
Tempest will now reset properly if not completed in time.


Dahknarg

Removed a lion from inside a rock.


Falgarholm

Removed a Rockhide Runt from inside a rock. Fon Cogswin's dialogue should respond faster.


Frostshard
Lake

Frostwing Claws will now 'fly' in the air instead of 'walk'. Jargar, Servant of Torkald is no longer a floating head.


Gawrut
Ker

Planted a sign that was floating in the air.


Grimsea
Watch

Removed a Mud Croaker from inside a rock.


Hathor
Zhi

Anuub Karu is no longer a floating head. Fixed a few pathing issues with some Voracious Sandcrawlers. Priori Drathar is no longer a floating head.


Ichtakhta

Hulking Abhorrent's Destroying Hit will no longer reduce AC
by 100% and will now reduce AC by 20% as intended.


Infineum
Plateaus

The crafting outpost now gives rest exp.


Khal

Beggar Jaineen is no longer a floating head. Beggar Jorkaye is no longer a floating head. Beggar Karmala is no longer a floating head. Fixed an issue with Guard Tarra's hail text. Karibeth Mishra now responds to hails. Nora Sabiri is no longer a floating head. The 'Bank of Khal' sign has been re-placed properly. Verihn Stonecaller is no longer a floating head.


Ksaravi
Gulch

The Reef Sharks are now swimming instead of crawling
halfway in the bottom floor of the ocean.


Leth
Nurae

A horse was missing it's tail and he grew a new one! Fixed a typo in Guardian Draenas' dialogue. Removed a Bilescale Cockatrice from inside a rock.


Lomshir

Engath Varnan is no longer a floating head. The Haekemish Sentries no longer appear as floating heads. As'trida Kanoj is no longer standing on a fence. Basi Fulan is no longer a floating head. Basi Fulan's appearance has been fixed. Horsethief Raiders no longer appear as floating heads. Prince Hazzan is no longer a floating head. Quojor Wulner is no longer a floating head. Sara Kordin is no longer a floating head. Wulg Lakniv is no longer a floating head.


Martok

Warseer Fezzik's questionaire is working again.


Mekalia

Agent Odapep is no longer a floating head. Constable Janicht should no longer get stuck in the floor. Dijok Hokon is no longer a floating head. Fixed an issue where you could not target Apprentice
Xadalen using the mouse only.


Misthaven
Crossing

Fixed an error in a signpost that was pointing to New
Targonor. It now points to Silverlake as intended. Vulshar Soilpurge now has a pickaxe in her hands as
intended.


New
Targanor

Fay will no longer randomly appear as a pair of yellow eyes. Crafty Carla and the forge she stood by have been moved to
rear of a nearby tent. General Goods Vendor, Harney Goodman, will now offer to
repair your gear. Guard Taylor will now use her crossbow properly when she
wields it. Mornir Singello no longer has a distorted figure. Valentina Ryan is no longer sitting on an invisible chair. Reeve Gromwell no longer paths the room he is in.


Old
Targanor

Fixed an error in Spirit of Thorlin's dialogue tree.


Pankor
Zhi

The Guardians of Pankor decided to stretch their wings and
fly.


Plains
of Anguish

Fixed some pathing issues with a few Lesser Cartheon
Soldiers.


Qa
Riverbank

Fixed some typos in Constable Xyxell's dialogue.


Rahz
Inkur

Oracle Event:
When picking up an essence, it will no longer disappear if you cancel
the action.


Razad

Belinii Neulstoz is no longer a floating head. Huldhar Shihebi is no longer standing on his tent. The scorpions at the bottom of the lake have evolved into
angry fish.


Renton
Keep

Fixed a grammatical error in Guard Watts' hail text. Raldien Culmadier is no longer attackable. Removed a Rekk Excavator from within a rock.


River
Valley

Dhelas is no longer running at the speed of sound.


Ruins
of Trengal Keep

Karujin Gulgrethor's event is working again. Several NPCs with bad pathing have been corrected.


Shrine
of the Flame

A Grasslands Bear was removed from within some rocks.
Hurray! Ashendreg Hunters now hold and use their bows properly.


Southwatch

Fixed a grammatical error in Protector Gallad's hail text. Trenna Kashers has been rooted in place.


Strand
of the Ancients

Fixed several pathing issues with Pyremaw Lioness'.


Stranglewater
Shore

One of the Xenn Chaotics should no longer be stuck.


Tanvu

Imperial Scout Pin Sho will now use his crossbow as a
ranged weapon instead of a melee weapon. Ko Fan Bladesong's path has been slightly adjusted. Orimaki Kaniu is no longer a floating head. Several of the Lao'Jin Warriors should not get stuck in
walls anymore. Added a shaman trainer to Tanvu.


Tar
Janashir

Telqo Sanedidjeh is no longer a floating head. Ovadaco Modisu's face should no longer be distorted.


Tawar
Galan

Fixed an issue with Sailor Janeth's pathing. Kobo Ironclub is no longer floating in the air. Warden Allegran is no longer floating.


Three
Rivers

Removed a Living Stoneflux from within a rock.


Tomb
of Lord Tsang

The bindstone has been restored and moved near Lotus Hold.


Trickster's
Haven

Fixed a typo in Nayib Al'Kalee's dialogue. Guardians of the Muse (Kall'Raa, the Dark Muse) will no
longer continually spawn once Kall'Raa is dead.


Tursh

Fixed a typo in Volotin's Workshop and Foundry sign.


Varryn
Dunes

Tahreen will no longer wander the camp.


Vault
of Heroes

Fixed an issue with a Rockgazer pathing through rocks. Thane of Torsheim is no longer a floating head. A griffon chick was removed from inside some rocks.


Veskal's
Exchange

Geenback Spiders are now known as Greenback Spiders The dungeon Jade Depths has been rebalanced as a solo or
two person group dungeon. Drop rates on rare items have been increased.
Some items have received extra attention. The dungeon Achlatan Spider Caves has been rebalanced for
groups of four to five. Drop rates on rare items have been increased.
Some items have received extra attention. The difficulty of bosses in the Achlatan Spider Caves has
been increased. Groups of four should have a reasonable challenge. The Cleric and Druid trainers are now easier to locate. The Telon Global Exchange and a Thestran Banker are now
available.


ITEMS


Apostle's
Bladestaff
has had its stats adjusted.

Bow of the
Hero
should now work correctly with ranged
attacks.

Brainfreeze
is now properly labelled as a focus item.

Carmellia
Seeds
should now be flagged as quest.

Cloaks of
Perfection
should have the proper stats now.

Coarse
fistwraps
should now have the proper icon.

Crude
Reinforced Weighted Piercing Shuriken
should now
properly be
labeled as Crude - Reinforced Light Piercing Shuriken.

Crusader's
Sword
has had its stats adjusted.

Darkblade
should now look like a sword.

Darkwood Bow
should have the proper classes listed on it
now.

Griffon
Watch Insignia
should no longer cancel the
Harmonious Body
Stance buff when equipped.

Branch of
Mint
now stacks up to 20 at a time.

Drape of
Coalition
should now correctly add damage to all
appropriate
attacks.

Earthstar
Greatmaul
appropriately looks like a two-hander
now.

Fevered
Pauldrons of Ambition
has been renamed to Fevered
Reinforcements of Ambition. The item has always been a Reinforcement.

Fother's
Ancient Port
now explains what it will do in the
item
description.

Fresh Fish
now regenerates a proper amount of health and
energy.

Hassan's
Focal Sword
has changed. The proc now triggers
for the next
attack only.

Hyper-Cloth
Cap's
description has been changed to reflect
the cloak's
existing power.

Kormstu's
Jeweled Warhammer
now looks like a Warhammer
instead of a
Staff.

Mara's Kiss will
now proc appropriately, granting group
members
within 25 meters the appropriate bonuses.

Meteoric
Blade of Rending
will now have a red colored
name.
Previously it was showing up as gray or white.

Numerous items that increased style="font-weight: bold;">Endurance

have had
that stat
removed.
If you find an item that does not require at least level 48 with
Endurance on the item, please report it.

Ring of
Inhibition's
activated ability now works at the
same level
that is required to equip the item.

Several "Pantaloons"
from Ancient Port Warehouse have been
renamed to
"Kilts" to fit the look of the armor.

The attached effects on style="font-weight: bold;">Bulky Heart of Fire


and Bulky
Heart of
Regeneration
have had their names swapped. The effects
have remained
the same, but the names have been corrected to match the name of the
item that they are on.

The Butcher's
Blade
can now be equipped with the /wear
command.

The Gnomish crystal "Prism
of Retaliation
" will now buff
your party
members as was originally intended.

Warbow of
Ancient Evil
should once again proc at any
normal range.
The proc will now also generate a message indicating how much life was
drained.

Xenocite
Cloaking Bracelet
has had its cooldown added to
the item
description. The cooldown on the item has been reduced from 25 minutes
to 20 minutes.

Anhak's
Right Wing
has had its reuse timer lowered from 15
minutes to
2 minutes. The item claimed to enable your next spell as instant cast,
but it never did. The description is updated to read that it lowers
your next spell's cast time by 30%.

Tiny
Roseberries
have had a refresh timer added to their
description.
There was already a 60 second refresh, but now the description says so.

Siren's Kiss
Darts
should only have one description now.

Priest's
Knuckle
now has stats.

Tattered
Mystic Robe
should now have the proper icon.

The description for the item " style="font-weight: bold;">Zewg's Shield

" is
now fixed.

The item "Ancient
Glory
" should no longer be equippable as
a cloak.

The item "Blessed
Lumber
" had a typo in its description
fixed.

The item "Card
of the Skawlra
" has had a typo fixed in its
name.

The item "Channeler
Robe
" now has the correct icon.

The item "Crossbow
of the Redcaps
" now has a sell price.

The item "Fae
Dust Robe
" now has the correct icon.

The item "Precision
Throwing Hammer
" should now have its
name spelled
correctly.

The item "Robe
of Desert Suns
" now has the correct icon.

Xenocite Cape:
The reuse timer has been set to 20 min.

Lokke's
Blade of Malice
: The Lesser Rage of Ghalnn ability
has been
fixed, as it never worked before. In addition, this effect has been
modified to only work on targets level 50 and below.

Lokke's
Greataxe of Hatred
: The Lesser Rage of Ghalnn
ability has
been fixed, as it never worked before. In addition, this effect has
been modified to only work on targets level 50 and below.

class="postbody">QUESTS

Abandoning the quest
"Outpost Work"
will now take the quest materials away.
style="font-weight: bold;">Practice Thestran
Caravel Rudders
will now stack up to 5 at a time. style="font-weight: bold;">Heart of Clay: Fixed
a
grammatical error in the reward text. style="font-weight: bold;">Ancient Weapons of Leth
Verael
- The location for Thorian Glowban has been
corrected. style="font-weight: bold;">Assist the
Spiritragers
-You must now complete Spiritblossom Harvest,
Specialized
Training and The Broken fang Threat before this quest becomes available. style="font-weight: bold;">By Night -
Investigating
the source behind Tremean Farm for Grelrin Tremean will now work at
night as it was intended.   style="font-weight: bold;">Divide and
Conquer
- Now offers Heirloom Blessed Mace as a reward. style="font-weight: bold;">Faith in Jin - This
quest
will be offered my Master Garu again if you accidently closed the
window before accepting. style="font-weight: bold;">Fly the Friend Skies
- This quest was removed from certain creature
handlers in cities with
multiple races. Each city will now offer the quest from one creature
handler. If you belong to a city with multiple races, see the following
NPC for the quest: Ca'ial Brae,  Moonlite,
Starwatcher - Halgarad, Ogrin Ghuu - Khal, Casemin Rafdul - Lomshir,
Xyrix Mangvir, Martok - Mardirk Hogdumfar, Tanvu - Xous Comir,
Hillshadow -
Svartr Rugtvedt will offer the quest properly again. style="font-weight: bold;">Martok's Past - You
can
fill your mug of ale properly again. style="font-weight: bold;">Missive: TASK: Jump the
Knights
 
- Knights of Kaon will now update the quest properly. style="font-weight: bold;">Protecting Misthaven
-
Zihurr Legionnaires The kill requirement has been reduced to 20. Also,
the summary text now reminds you to return to Timon Mooren when done. style="font-weight: bold;">Pulling Teeth - This
quest is now properly flagged as a group quest instead of solo. style="font-weight: bold;">Put Farmer John to Rest
-
This quest now has potion rewards. style="font-weight: bold;">Closing the Portal -
Fixed a typo in the summary. style="font-weight: bold;">Relic of Courage -
The
drop for this quest has been converted over to the multi-loot system. style="font-weight: bold;">Relic of Honor - The
drop
for this quest has been converted over to the multi-loot system. style="font-weight: bold;">Relic of Wisdom -
The
drop for this quest has been converted over to the multi-loot system. style="font-weight: bold;">Return a Borrowed
Weapon
- A location for Ryldrak Kiltlar has been added. style="font-weight: bold;">Rising In Ranks -
Light
Fighters are now required to complete style="font-weight: bold;">Moving On Up before
this quest
becomes available to them. style="font-weight: bold;">Seeds of Power -
Changed
the word 'Come' to 'Came'. style="font-weight: bold;"> Test of Will
- The event to test your will is working again. style="font-weight: bold;">The Time Has Come -
Fixed the issue where if you abandoned Part 2 of the quest, you could
not re-accept it. Also, added a trigger to Bujeju Stylcra to resummon
the Khelium Firespine Hatchling so you do not have to abandon the quest
and re-accept it to get it back. The quest " style="font-weight: bold;">Bad Timing"
has had its parleys fixed. The quest " style="font-weight: bold;">Civic
Diplomacy Tutorial: Levers
" should now be working on Kev
Wematmani. The quest " style="font-weight: bold;">Earth Den
Investigation
" now has travel journal entries. The quest " style="font-weight: bold;">Engran's
Errand
" now has a travel journal entry.  The quest
"Horsebane Tick
Infestation
" should tell you to return to the proper
NPC now.
The quest " style="font-weight: bold;">Pig Part
Portents
" should now work correctly. The quest " style="font-weight: bold;">The
Hobgoblin Threat
" now offers a travel journal entry for
the Tentree's
Farmstead. The quest item " style="font-weight: bold;">Ornate
Qalian Chain
" should now fit into diplomacy containers. There have been
spelling fixes in "The
Diplomat
" quest.
Yoshin Stormvalley
should now correctly confirm you are giving him "two" wooden grips
instead of "three" for the quest "More
Items for Yoshin
"
  style="font-weight: bold;">Soup for
Veskal: The Main Ingredient - 
The frogs required
for this quest have had
their level increased. style="font-weight: bold;">Dark Roots - Weapon
rewards for this quest have been upgraded to Rare quality. A Dread
Knight and Monk/Disciple weapon have been added.


CODING

Broker Changes

Broker time limit on items added. Initial time will be 14
days
changeable by design.

All Markets combined into one.

Market cap increased to 50 items.

Markets will be reset on patch day or when code gets
patched for
internal servers.

Time left on a market item will be displayed in short time
format on
the broker window.

 Items that expire will still show up in your
item list saying
expired. You will have 7 days to relist the item. After that it will be
returned through game mail.


Settings

A number of options have been removed to help simplify and
consolidate
the settings interface. The reason for the change was to remove the
clutter and to remove settings that were not totally functional or
where the settings could hurt the players performance. Most if not all
of these settings can still be manually modified in the VGClient.ini
but we strongly recommend not changing them.

It is HIGHLY RECOMMENDED that players reset their settings
by clicking
on the defaults option when they first login and then customize them
from there.

Added a new Character tab to the settings window that
contains
character related settings.

Targets target will now always be on by default

Group target symbols will now always be on by default.

Hitting cancel will no longer cause your video device to
reset.

The audio distance slider will now save properly.

The setting for Clip Plane now shows in meters instead of
centimeters.

Added Offensive Target Windows options.

 Fixed numerous incorrect or missing tooltips to
the windows
settings.


Shaders

The patcher will now patch down pre-compiled shaders. The
client will
no longer attempt to compile your shaders at start up.


Engine

Additional memory leak fixes at the DirectX level.

 Fixed a significant memory leak from Alt+Tabbing

More general memory leak fixes.

The majority of objects will now fade in when they become
viewable
instead of popping in.


Misc

Chat bubbles: When a player switches from 1st person to
3rd person
view, their last spoken chat bubble will no longer pop up and display
even if they said it minutes ago. Chat bubble timing will now start
when the bubble is created, rather than upon first render of the bubble.

Fixed an issue where the min. range on some abilities
would show
negative numbers on the tooltip.

Fixed an issue where some NPC dialogs would have text in
them. They
should now properly show the players name.

Fixed an issue where the character sheet was showing the
wrong tooltip
for the primary harvesting skill.

Unique items can once again be removed from the bank.

Tutorial popups no longer popup in the middle of the
screen. They are
now displayed as a list of exclamation points.

Fixed an issue with the Pickpocket tooltip not displaying.

Ships will now properly despawn when you sail into a no
boat area. This
is mainly in the Skawlra Rock area.

The character sheet no longer has a place for your
character portrait.
The inventory slots have been centered in the UI window. You can still
drop items anywhere on the character sheet and have it auto-equip them.

Selling an item to a merchant that is for a quest will now
properly
update the quest window.

The description for Harvesting Packs has been fixed to
show the correct
bag type and container size.

Fixed an issue at character select where if you deleted
all of your
characters, the first slot sometimes would have a phantom character in
it.

 Unique Items like the Body Bag created through
assembly now
check to see if the player already has that item before finishing the
recipe.

Having multiple stacks of an item will no longer prevent
that item from
being assembled or resulting in the wrong item being assembled.

Fixed an issue where players were able to get their flying
mount in an
un-flyable state.

Fixed an issue where players could fall to their deaths
when crossing a
chunk line.

Player torches now turn off when returning to character
select.

Fixed an issue with the required level on ammo cases being
displayed
wrong.

When using an ability that takes ammo, it will now always
come from the
container before looking in the range slot.

Fixed an issue where players would sink into the ground
when they die
on a mount.

Fixed an issue where a player would no longer levitate
after crossing a
chunk line.

Fixed an issue with the NPC Frazik not properly completing
his script.

Merchant prices are now displayed on all items without
going to a
merchant.

Shadow Step: You can now open combat with this ability.

Fixed an exploit where you could AE unattackable NPCs.

Fixed an issue where casting Necropsy on an already looted
harvestable
NPC resulted in a level 1 loot.

Ability hotkeys will now automatically be upgraded when
you train a
higher level version of the ability.

Fixed an issue where hotkeys would not always appear on
your main bar
when training a new ability (if there was room).

Fix for an issue where training a new ability would
sometimes replace a
hotkey that had already been deleted erroneously.

Raise the death penalty level to 11.

Added "This item cannot be deconstructed" to all items
that cannot be
deconstructed.

 There will no longer be a 3 sec delay before a
corpse with no
items becomes harvestable.

Fixed an issue where when harvesting in a group and
someone killed an
NPC, harvesting would end.

Players can now toggle "Anonymous" status by typing "/anon"

AFK status now properly resets when logging in and out.


Character
Customizations

Character customizations have been re-added.

All male characters now have the options of being bald.

 Character models can no longer have their
textures set to
lowest setting.

 Added Head and Body buttons which changes the
camera angle
when customizing a character.

Fixed an issue where customization settings were not
properly saving if
they were set to the far left.













Last Updated: Mar 13, 2016