by Karen Hertzberg on Feb 06, 2007
style="">Tikkleme’s
Guide to Vanguard Crafting
style="font-size: 10pt;">
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style="">Table of Contents
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style="">1.
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style="">Introduction
to Crafting in V:SoH
style="">A.
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Why
craft?
style="">B.
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Where
this guide begins
style="">C.
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How
this guide is formatted
style="">2.
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style="">Getting
Started
style="">A.
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Your
character screens
1.
style="">
Equipment Screen
2.
style="">
Skills Screen
3.
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Attribute Screen
B. Equipping
your Character
1. Clothing
2. Containers
3. Tools
and Utilities
C. Understanding
your skills and making
intelligent starting decisions
1. Character
level and its effects General
crafting skills
2. Parent
Groups and attached Groups
3. Total
Skill Points Earned
4. Setting
you skills using the Progression
Buttons
A. Tool
skills
B. Utility
Skills
C. General
Skills
D. Strategies
for Maximizing Success
3.
Crafting Stations
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A. Refining
Stations and their Recipes
1. Work
Order Recipes
2. General
Recipes
3. Unique
Recipes
B. Finishing
Stations and their Recipes
1. Work
Order Recipes
2. Primary
Component Recipes
3. Secondary
Component Recipes
4. Miscellaneous
Recipes
5. Unique
Recipes
C. Assembly
Stations
1. TBA
– not yet in game
4.
Getting Crafting Experience with Work Orders
style="">
A. What
is a Work Order?
B.
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Choosing a Work Order
1. Finishing
vs. Refining and the
w:st="on">Crafting
w:st="on">School used
2. Choosing
the Difficulty level
3. Choosing
the Number of Items Requested
A. Single
Item
B. Set
of Items
C. Batch
of Items
C. How
to Maximize Experience and/or Rewards
1. Experience
and Skill strategy
2. Item
strategy
3. Variations
of difficulty
5.
Producing Real (Player Usable) Items with Harvested
Materials
style="">
A. The
Whole Point!
C. Crafting
steps from start to finish
6.
The Crafting Process
style="">
A. Finding
the Right Station
B. Choose
your Recipe
C. Set
up your Bench
1. Primary
Material
2. Primary
Utility
3. Polishes
4. Catalyst
5. Other
Items
D.
The Crafting Action
Window and Action
Points
1. Provided
vs
Harvested
2. Multiple
Productions
F. Progressing
the Craft
1. The
Progress Bar
4. Multiple
Crafting Steps and the 50% rule
5. Using
Tools and Utilities
G. Quality
of Crafted Items
1. The
Quality Bar
2. How
to Improve Quality
H. Adding
Dusts during Crafting
1. Attuning
Dusts
2. Resonating
Dusts
I. Completing
the Crafting Session
J. Failure
to Complete Crafting
7.
Complications
style="">
A. What
are Complications
C. Choosing
the Right Remedies
1. Skills
and Other Utilities
D.
style="">
Action Point Management
style="">
E. Switching
to Other Tools
F. When
to Ignore Complications and/or Give Up
8.
How to Maximize Results
style="">
A. Rare
Utilities
B. Using
High Quality Materials
C. How
to minimize Complications
9.
Credits
style="">
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=551">Why
Craft /
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=552">Equipment
/
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=553">Stations
/
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=554">Work
Orders /
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=556">Player
Items /
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=557">Crafting
Process /
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=558">Complications
/
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=559">Tricks