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Spearman
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The
spearman will be a staple in your squad the moment you hire him.
The spearman is a Rank D, or beginner level, melee
fighter that instantly makes any squad stronger. The spearman's
primary starting magic, Lightning Spear, deals physical damage and
reduces the target's action points.
Official Description
Spearmen are melee mercenaries with great attack power who have
mastered the art of the long spear.
They can strike two opponents at once with their spears, so
you
might consider a spearman if you want a strong offensive character.
They also have relatively high HP, but for a frontline fighter
they have relatively mediocre defense.
Attack Type
The spearman attacks up to two enemies in the same column at once with
his spear. His attacks are not as strong as those of the viking or
swordsman, but the ability to hit two foes at once makes him a lethal
fore.
Lightning
Spear deals damage while reducing the action points of the
target. This can cause the enemy to miss a turn if it is low enough on
action points. Lightning Spear requires two turns before it can be used
again.
Anther spearman spell is Deadly Strike, which allows the
spearman to deal more damage as his HP gets lower. Players can
find books to unlock these more advanced spells.
Attributes and Upgrades
Except for atrocious magic (MAG) and magic defense (MAG DEF) scores,
all of the spearman's attributes fall somewhere in the middle among
Rank
D mercenaries. Players can upgrade him at level 20, 50, 80, and 100
with Ashen Jewels. As he progresses, the spearman develops the
second
highest defense (DEF) among his rank D peers, and the rest of his
attributes keep him competitive with the viking and swordsman for spot
in the squad.
The high DEF of the spearman means he can
mitigate some of the physical blows dealt to him, but his poor MAG DEF
and middle-range HP means that magic attacks will make short work of
him.
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equipment or Growth Vials)
DEF
Fighter
Warrior
Yun
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Lightning
Spear deals damage and reduces the target's action points.
Strategy
Spearmen are available as mercenaries from level one, and their
Lightning Spear ability could make them useful into the mid levels.
Spearmen start out with high enough DEF to earn a spot in the front
row. Be careful to heal them as soon as possible when hit by magic
because their low MAG DEF is their weakness.
Players will find the value of a spearman in his
attacks, which hit two enemies in a column. Stacking Lightning Spear
attacks on a boss can cause it to miss a turn while still doing damage.
In the beginner levels, two spearmen and a swordsman make a
formidable front line. While one Lightning Spear attack might not make
a foe miss its turn, two well-timed Lightning Spear attacks can do the
trick. Two spearmen can chain Lightning Spear on alternating turns
since the skill requires a cool down of two rounds.
As Rank C units become available, the player gains access
beast trainers. Beast trainers are slower and not quite as strong, but
they have slightly better DEF and MAG DEF. The big difference is the
beast trainer's ability to summon a pack of animals to damage all foes.
The decision between the spearman and beast trainer is a tough call to
make.
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