The Infighter

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By
Darkgolem




The Infighter is designed to be a Fighter who is able to stand up in
combat, both ranged and melee, and still able to function as a href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=144">rogue. 
The infighter's combat style is a mixture of medium armor and mobility
(tumbling around, etc.).  Trip, with bonuses and an appropriate
item, allows some ability to take down many opponents.  The
infighter can function as a ranged combatant too, though not as well in
melee.



Some weaknesses are in skills, spot, disable device, tumble and similar
skills are a little low, but these can be compensated (especially spot)
with items, which can bring as much as +10 to these as necessary. 
Normally the infighter will wear items that benefit fighting ability,
plus a bonus item to spot, to see upcoming traps.  When dealing
with traps, mainly the infighter will use items to boost his
abilities.  The umd of 13 allows use of minor magic items. 
Of note is that the infighter is set up for developing shot on the run
and whirlwind attack at later levels.



With mithril full plate and shield, the infighter has an armor check
penalty of 0, and an armor class of 34, 40 with href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=316">combat
expertise and mobility, 44 against giants.



Str    14 (16) (+1 at level 4,+1 at level  12)

Dex    16 (17) (+1 at level 8)

Con    12

Int    14

Wis    10

Cha    8



To hit bonus: Melee 13/4, Ranged 14/5



Hit Points: 108 href="http://ddo.tentonhammer.com/modules.php?set_albumName=album31&id=In_Fighter_1&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Fighting on the Bridge"
src="http://ddo.tentonhammer.com/files/gallery/albums/album31/In_Fighter_1.sized.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">



Saves:

Fortitude 8 (10 poison)

Reflex 10

Will 4 (6 vs spells)



Enhancements:

Dwarven Armor Mastery III (max dex bonus +3 from armor)

href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=51">Dwarven
Armored Agility III (reduce armor check penalties by 3)

Fighter's Strategy III (+3 to dc of combat feats)

Skill Tactics III (+5 to Tumble and Intimidate skills)



Class/Race Abilities:

+3d6 sneak attack

+4 to Balance skill

+2 to search

+4 ac vs giants (dodge bonus)

+1 to hit orcs and goblinoids

+2 save vs poison

+2 save vs spells

Evasion

Uncanny Dodge

Trap Sense



Feats:

Level 1: Dodge

Level 2: Mobility

Level 3: Combat Expertise

Level 3: Improved Trip

Level 5: Weapon Focus: Slashing

Level 6: Weapon Specialization: Slashing

Level 9: Spring Attack

Level 11: Precision

Level 12: Point Blank Shot



Skills:

Disable Device (int) +15

Open Lock (dex) +18

Tumble (dex) +23

Search (int) +13

Spot (wis) +4

Use Magic Device (cha) +13

Balance (dex) +8

Jump (str) +11

Intimidate (cha) +12

Move Silently (dex) +7

Hide in Shadows (dex) +7



href="http://ddo.tentonhammer.com/files/gallery/albums/album31/In_Fighter_2.jpg"> alt="Tumbling to Success"
src="http://ddo.tentonhammer.com/files/gallery/albums/album31/In_Fighter_2.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="left">
Level
1: Rogue (skill points 40)

Feat: Dodge

Disable Device +4

Open Lock +4

Tumble +4

Search +4

Spot +4

Use Magic Device +4

Balance +4

Jump +4

Intimidate +4

Hide in Shadows: +2

Move Silently +2



Level 2: Fighter (skill points 4)

Fighter Feat: Mobility

Move Silently +1

Use Magic Device +1



Level 3: Fighter (skill points 4)

Fighter Feat: Combat Expertise

Feat: Improved Trip

Hide in Shadows +1

Use Magic Device +1



Level 4: Fighter (skill points 4)

Stat: +1 Strength

Move Silently +1

Use Magic Device +1



Level 5: Fighter (skill points 4)

Fighter Feat: Weapon Specialization: Slashing

Hide in Shadows +1

Use Magic Device +1



Level 6: Rogue (skill points 10)

Feat: Spring Attack

Disable Device +4

Open Lock +4

Tumble +2



Level 7: Rogue (skill points 10)

Disable Device +2

Open Lock +2

Tumble +4

Use Magic Device +2



Level 8: Rogue (skill points 10)

Stat +1 Dex

Disable Device +1

Open Lock +1

Tumble +1

Use Magic Device +1

Search: +6



Level 9: Rogue (skill points 10) href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album31&id=In_fighter_3&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Crushing ones enemies"
src="http://ddo.tentonhammer.com/files/gallery/albums/album31/In_fighter_3.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">

Feat: Precision

Disable Device +1

Open Lock +1

Tumble +1

Use Magic Device +1

Search  +1

Balance +1

Jump +4



Level 10: Fighter (skill points 4)

Intimidate +2

Use Magic Device +1



Level 11: Fighter (skill points 4)

Fighter Feat: Point Blank Shot

Intimidate +2

Use Magic Device +1



Level 12: Rogue (skill points 10)

Stat: +1 Str

Feat: Shot on the Run

Disable Device +3

Open Lock +3

Tumble +3

Use Magic Device +1






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Last Updated: Mar 13, 2016

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