An urgent distress call from
Project Greenskin came in just as the Qularr invasion fleet
struck the city. The transmission was somewhat garbled by interference,
but as best we could make out, the base there is under assault by a
group of radioactive mutants and in danger of being overrun.
I have sensed troubling changes
in the mystic currents of that area. I am going there to investigate
and I need your help. I hate to ask after all youve done here,
but a heros work is never done. Every second counts, so we
must leave soon.
-Witchcraft
Youve saved Millennium City from
the Qulaar invasion, not only earning the eternal respect of the Champions,
but the key to the city from Mayer Bissell himself. No sooner have you
begun to celebrate your victory amidst a crowd of cheering onlookers
than your attention is diverted by two Champions greatly in need of
your assistance; Witchcraft and Ravenspeaker. The former requests that
you fly with her to Project Greenskin, where the PRIMUS soldiers are
under siege from radioactive zombies, and are in desperate need of your
help to ward off the sheer number of them.
Think of the crisis zones in Champions
Online as a cool story arc spanning a few issues of your favorite
comic series, only instead of watching the action unfold with each turn
of the page, you get to be part of the action and play the hero. This
guide will provide a walkthrough of the Desert Disaster crisis zone,
and well do our best to keep you from getting radiation poisoning
while youre out there.
Before diving headlong into the details
on what makes this particular crisis zone tick, here are a few basic
tips that should prove useful in your mission to rid the desert of radioactive
zombies and help PRIMUS get back on their feet in the area:
- You have the option to travel
between the Crisis in Canada and Desert Disaster at will, though you
can only complete one of the two zones final boss missions to complete
the mission arc.
- While youre not required
to select a crafting profession to complete the crisis zone, the result
of the quests listed below will be a Radiation Shield device that will
be extremely handy once you reach the final boss confrontation at the
end of the mission arc.
- Around the statue of Grond,
youll find radioactive bomb carriers. Be careful to defeat
them quickly and then disarm the bomb using F before it explodes
in your face. Or just run away like Sir Galahad if youd prefer.
- Most of the enemies in the
desert have ranged attacks, so dont be too surprised if you wind
up being pelted with radiation from afar. The only real danger
youll face is when the hulking mutated behemoths are running amuck.
Theyll be the guys with four arms cant miss em.
-
Built Ferd Tough
is an optional quest specific to the Desert Disaster zone. Its
not necessary for you to complete it, and it requires a team of at least
three heroes, but the battle is a ton of fun, and the rewards more than
worth it.
- Each mission listed below
will have the mission level in brackets for easy reference.
- While the entire crisis
zone can be completed solo, grouping can increase the challenge (and
potential rewards) thanks to the Reinforcements system. This holds especially
true for the final confrontation with Gigaton, which becomes a much
more challenging (and fun) mission should you opt to go into the Forest
Tomb with a few friends.A Crafty Contrivance
Upon reaching the desert, your first
stop will be the head of Project Greenskin, Robert Kaufman. The
soldiers right next to the helicopter when you land will direct you
to an elevator that will take you up into the fortress and to Kaufman
himself. He will serve as your primary contact throughout the mission
arc of Desert Disaster. Along with the opening missions in the main
quest chain, he will also offer you a quest that will set you on the
path to selecting one of the three primary crafting professions. While
full details on the crafting system are beyond the scope of this guide,
the following information and quests will get you headed in the right
direction.[7] A Crafty Contrivance
CONTACT: Robert Kaufman
QUEST TYPE: Locate NPC
OBJECTIVES: Speak with the Arms,
Science and Mysticism Crafters.DETAILS: After speaking with
each of the trainers located at Project Greenskin, select which of the
available professions you want to learn. Each one will tell you just
what each profession is capable of creating, and theres no wrong
choice here. Pick whatever suits your fancy!
[5]
Begone Fission!CONTACT: The crafting trainer
for your chosen professionQUEST TYPE: Collection / Crafting
OBJECTIVES: Gather 3 common
components based on your chosen profession.DETAILS: The requested components
can be gathered fairly quickly by checking your map for a highlighted
area where a small grouping of Skill Items is located. Once youve
collected all 3, return to your trainer who will give you a Development
recipe for a Radiation Shield device based on your profession, as well
as the final component needed to create the device. Upon creation of
the device the quest will update automatically and grant you a decent
amount of XP and Resources for your efforts. You can repeat this
recipe as many times as youd like to increase your crafting skill
while in the crisis zone.Optional Missions
style="margin: 2px; width: 210px; float: right;">
href="http://www.tentonhammer.com/node/72632" target="_blank">
style="width: 200px; float: right;"
alt="Force Station Steelhead" src="/image/view/72632">Robert Kaufman is your main go-to guy
for all missions in the desert, but there are a few additional quests
that can be discovered as you head out from the protective walls of
Project Greenskin. While optional, these will add a nice boost to XP
and can be completed fairly quickly in areas where you would already
be questing. Some good rewards for your level are involved too.
[8]
Built Ferd Tough
CONTACT: Colonel Vanderbilt
QUEST TYPE: Super-Villain Fight
OBJECTIVES: Defeat Ferd (Suggested
3 Party Members)DETAILS: Ferds a big ol
nasty mother of an Irradiate, and hes causing PRIMUS a heap of trouble
out in the desert. Bring a couple friends for this one, as its
not at all intended to be solo-able. When you see the warning
that hes about to use a charged attack, bring your block up and keep
pounding him the rest of the time in between. With three or more
heroes to contend with, hell never stand a chance. Once youre
done, head back to the Colonel for your reward.
[5]
Grond Theft AltercationCONTACT: Object found on ground
near FerdQUEST TYPE: Item Discovery
OBJECTIVES: Take a piece of
Grond statue back to Robert Kaufman.DETAILS: Near where you fight
Ferd, youll see pieces of debris on the ground. Interacting
with one will start a quest to return the broken piece of Gronds
statue back to Project Greenskin. Do so for some decent XP and
monetary rewards.Main
Mission Arc: Disaster in the DesertThe following list details the main
quests youll need to complete in order to advance through the story
arc in the Desert, the majority of which will be granted by Robert Kaufman
at Project Greenskin, while others will come from Colonel Vanderbilt
just outside the fortress. Youll spend your time pounding a lot of
Irradiates into the ground, as you unravel just who caused the shield
around Project Greenskin to go down. The whole thing will culminate
in a massive battle, that will test all the skills youve learned
up to this point.[5]
Assault on GreenskinCONTACT: Kaufman
QUEST TYPE: Combat/Rescuing
OBJECTIVES: Defeat Irradiates
(10) / Rescue Scientists (5)DETAILS: Right down the way
from the helicopter where you landed in the desert there are herds of
the Irradiates beating on the Projects scientists. Kill the
Irradiates and rescue the scientists to complete the mission.[5]
Rounding Up RadsCONTACT: Kaufman
QUEST TYPE: Collection
OBJECTIVES: Collect 5 planted
rockets from around the Grond statue.DETAILS: All around the statue
of Grond are Irradiates with rockets strapped to their back, trying
to blow up the homage to the Deserts behemoth. Your task is
to pummel the Irradiates and collect their uranium-armed rockets after
doing so.[6]
A Question of SuppressionCONTACT: Kaufman
QUEST TYPE: Activate
OBJECTIVES: The defense turrets
surrounding Project Greenskin are offline due to overheating.
Go out and reactivate them.DETAILS: This ones a rather
straightforward task. There are small green circles denoting where
the turrets are, and all you have to do is interact with them to bring
them back online. Be careful though as some are guarded by Villain-level
Irradiates who hit a little harder than average.[7]
A Second HelpingCONTACT: Kaufman
MISSION TYPE: Contact
OBJECTIVES: Head north into
the Burning Sands and locate Colonel Vanderbilt to continue the mission
arc.DETAILS: Really simple, as its
marked on your map. North out of Project Greenskin youll find
the Colonel holed up around some hum-vees and sandbags. Talk to
him to advance the mission arc.[7]
Doomsday Clock TickingCONTACT: Colonel Vanderbily
QUEST TYPE: Combat / Device
DeactivationOBJECTIVES: Defeat Brother Alamogordo
and use the code found on him to deactivate the massive nuclear device
nearby.DETAILS: This ones entirely
doable solo, but it may be a little difficult due to the radiation surrounding
Alamogordo. If you have any extra radiation-defense items, now
could be a decent time to use them, but you may wish to save them for
what comes after this quest. Alamogordo is a straightforward enemy,
just with a lot of hitpoints. Use block when hes charging his
attacks, and pound him the rest of the time with your own. When
he drops, use the Sequencing Code found on his person to deactivate
the bomb in the middle of the pool of radiation.[8] Radiation Domination
CONTACT: Colonel Vanderbilt
QUEST TYPE: Item Activated
OBJECTIVES: Take the note found
style="margin: 2px; width: 210px; float: right;">
on Alamogordo to Colonel Vanderbilt Defeat Gigaton within the Radiation
Vault
href="http://www.tentonhammer.com/node/72631" target="_blank">
style="width: 200px; float: right;"
alt="Force Station Steelhead" src="/image/view/72631">DETAILS: The note tells of a
servant of Dr. Destroyer, Gigaton, and his plans to destroy Project
Greenskin at the behest of his master. It states that he is hiding
away inside the Radiation Vault and using his powers to power the radiation
shield that surrounds Project Greenskin. If hes behind this,
youll have to confront him and bring him to justice for his actions.
The Radiation Vault
Apparently Black Talon wasnt the
only Master Villain enacting plans as dictated by the one and only Doctor
Destroyer. Kigatilik is a force to be reckoned with, and its up to
you to see to it that hes not summoned by Rakshasa or who knows what
terrible fate he could unleash on Canada or the rest of the world?
[8]
Gallant Major Gertz and His Courageous CrewCONTACT: Colonel Vanderbilt
QUEST TYPE: Rescue
OBJECTIVES: Find Major Gertz
and his Courageous Crew within the Radiation Vault.DETAILS: This is really just
the beginning quest to get you to go inside of the Vault. Once
in, youll receive a contact from Colonel Vaderbilt detailing what
you need to do next. Apparently, inside of Major Gertzs backpack
is an anti-radiation device youll need to fight off Gigaton and his
minions. As you fight your way through the fairly straightforward
instance (be sure to toss the many forklifts lying around as weapons
at your enemies, they pack a nasty punch), youll face quite a few
villain-level Destroids. But its nothing you cant handle.
Save the radiation device for when you must face Gigaton.
[8]
Radiation Domination (Boss Fight)CONTACT: Colonel Vanderbily
QUEST TYPE: Master Villain Confrontation
OBJECTIVES: Defeat Gigaton
DESCRIPTION: Once youve found and
rescued Gertzs crew, youll make your way to a large cavernous
opening in the Vault, where youll see Gigaton hovering in all his
glory above a trapped and deranged Major Gertz. As you approach, a
brief cutscene will play showing that unfortunately youre too late
to prevent Marjor Gertz from being harmed. If you havent already
done so, now is the time to activate your Radiation-shield device, as
the whole area is filled with radiation.First youll have to beat up on Major
style="margin: 2px; width: 210px; float: right;">
Gertz, which should prove an easy task, as he behaves like a normal
enemy. But he can pack a punch, and once youve drained his
hitpoints enough hell shout something insane and run off leaving
Gigaton quite peeved and ready to mop the floor with you.
href="http://www.tentonhammer.com/node/72630" target="_blank">
style="width: 200px; float: right;"
alt="Force Station Steelhead" src="/image/view/72630">He hits extremely hard, but your Radiation-shield
device should go a long way to helping you remain protected. Just
watch out for his charged radiation attacks, and use any objects around
the Vault you can find to hurl at him. If youre in a group,
hell have more defense and health, but we always found it easier
to handle him with 2 or 3 partners on our side.Once youve defeated him, the Vault
will start to collapse. No worries, as its just for effect.
Run back out to the front entrance and leave the Vault and find Kaufman
for your reward and the chance to move on to the real Desert zone!
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