Children of the Forest:

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style="font-family: tahoma;" size="+1">Guide to Drow and Elven
Enhancements

By style="font-style: italic;">Darkgolem



Drow and elves excel at careers involving finesse, quickness and
skill.  With a gift for using ranged weapons, excellent spot and
search ability, and reduced penalties with using armor while casting
arcane spells, they are very good rogues, rangers and
wizard-warriors.  Like all class and race combinations, picking
enhancements that fit your character, carefully choosing how to
accentuate your strengths and cover your weaknesses, can make your
elven character just that much more powerful.

The Basics

A quick summary for those
unfamiliar with the way enhancements work for DDO is in order. 
First, you get 4 action points every level.  They are earned
gradually as you work your way to your next level. You use these action
points to purchase enhancements.  You much qualify for an
enhancement to purchase it.  Enhancements require a certain amount
of action points to already have been spent, less powerful similar
enhancements and sometimes for you to have a feat, before you can
purchase them.  Because of the requirements for various
enhancements, you should plan on how you wish to spend your action
points when you begin character creation.

style="text-decoration: underline;"> href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album55&id=EnhancementElfUI&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Elf Enhancement UI"
src="http://ddo.tentonhammer.com/files/gallery/albums/album55/EnhancementElfUI.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="left"> style="font-family: tahoma;" size="-1">Choosing Your Role

The roles that elves excel
at are almost never those that involve taking damage without
concern. 
Certainly an elf can stand up in a face to face fight,
but not as well as some of the other races available.  Because the
complexities of the less “face to face” roles that elves often excel at
are greater than those of the more stolid, “tank like” roles found, it
is very important to choose carefully what enhancements fit the role
you choose for your character.

The Bowman

Traditional, powerful and
fun, the bowman is the classic elven character, able to cut down
opponents before they ever get within reach.

  • Dexterity – With
    href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=50">ranged
    combat being the primary means of damage dealing, needless to
    say, this is a key enhancement to take.
  • Elf Ranged Attack –
    Anything to increase the chance of hitting your opponents that one can
    do is of primary important to a bowman.
  • Elf Ranged Damage –
    Ranged weapons sometimes don't do quite as much as melee weapons, this
    mitigates this issue.
  • Keen Eyes – spot is
    a very important skill for a bowman.  If opponents can get close
    to a bowman on a regular basis, then the bowman's efficiency will
    degrade quickly, because of the cost of healing when opponents damage
    the bowman.

The Drow Assassin

Deadly href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=277">warriors
from the
jungles of Xendrik, the drow assassin can quickly cut down an opponent
in seconds with their agility and prowess.

  • Drow Melee Attack –
    focusing on the use of rapiers or shortswords, a drow assassin can
    greatly increase the effectiveness of their melee ability using this
    enhancement.
  • Drow Melee Damage –
    Just like the melee attack bonus, this is key for an effective melee
    ability for a drow assassin.
  • Drow Spell
    Resistance – Since most of the melee or semi-melee classes are not
    especially resistant to the spells that spell resistance effects (such
    as hold person), this is an excellent enhancement to have, though not a
    guarantee of immunity to this type of magic.
  • Dexterity – using a
    rapier and weapon finesse, this enhancement is an excellent way for a
    drow assassin to increase their melee efficiency.
  • Enchantment
    Resistance – Similar to Drow Spell Resistance, this can make a drow
    assassin almost immune to spells that require will saves when both
    enhancements are combined.

The Warrior Mage

The combination of href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=200">arcane
and melee ability is well know within the Dungeons and Dragons game for
elves.  The enhancements which are available to elves can make
this style of character effective.

  • Arcane Fluidity –
    This is key for a elven warrior mage to avoid spell failure.
  • Elven Arcanum – the
    use of levels of warrior stunt the spell pool of the warrior
    mage.  Elven Arcanum assists in overcoming this liability.
  • Dexterity – since a
    warrior mage must go toe to toe, this enhancement helps in keeping the
    mage alive in combat.
  • Elven Melee Attack –
    to supplement the loss of a base attack bonus from taking levels of
    wizard or sorcerer, this enhancement is quite useful.
  • Elven Melee Damage –
    while of the enhancements mentioned this is probably least critical, if
    points are available, take these too.

The Enhancements:


border="1" cellpadding="2" cellspacing="2">
style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Name

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Cost

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Progression

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Requirements

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Benefit

style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Drow Melee Attack I x:num="">2 x:num="" x:fmla="=(E2/4)+1">10

x:num="">Level 4 Drow Elf

x:str="'+1 to hit shrtsword and rapier">You gain an
additional +1 bonus to attack rolls when using a shortsword or a rapier.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Drow Melee Attack II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E3/4)+1">32

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Drow Melee Attack I, Level 10
Drow Elf

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to hit shrtsword and rapier">You gain an
additional +2 to attack rolls when using a shortsword or a rapier. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Drow Melee Damage I x:num="">2 x:num="" x:fmla="=(E4/4)+1">

x:num="">Level 1 Drow Elf x:str="'+1 to dmg shrtsword and rapier">You gain an
additional +1 bonus to damage when using a shortsword or rapier.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Drow Melee Damage II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E5/4)+1">20

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 7 Drow Elf, Drow Melee
Damage I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to dmg shrtsword and rapier">You gain an
additional +2  bonus to damage when using a shortsword or rapier. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Drow Ranged Attack I x:num="">2 x:num="" x:fmla="=(E2/4)+1">10

x:num="">Level 4 Drow Elf

x:str="'+1 to hit shuriken">You gain an additional +1
bonus to attack rolls when using a shuriken. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Drow Ranged Attack II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E3/4)+1">32

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Drow Ranged  Attack I,
Level 10 Drow Elf

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to hit shuriken">You gain an additional +2
to attack rolls when using a shuriken.

style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Drow Ranged Damage I x:num="">2 x:num="" x:fmla="=(E4/4)+1">

x:num="">Level 1 Drow Elf x:str="'+1 to dmg shrtsword and rapier">You gain an
additional +1 bonus to damage when using a shuriken size="-1">.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Drow Ranged Damage II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E5/4)+1">20

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 7 Drow Elf, Drow Ranger
Damage I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to dmg shrtsword and rapier">You gain an
additional +2  bonus to damage when using a shuriken size="-1">. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Improved Spell Resistance I x:num="">1 x:num="" x:fmla="=(E10/4)+1">3

x:num="">Level 2 Drow Elf, Drow Spell Resistance

Increases
your spell resistance to nondamaging spells and effects, granting you
SR 14.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Improved Spell Resistance II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">2 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E11/4)+1">18

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 6 Drow Elf, Drow Spell
Resistance, Improved Spell Resistance I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Increases your spell resistance to nondamaging spells and
effects, granting you SR 16. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Improved Spell Resistance III x:num="">3 x:num="" x:fmla="=(E12/4)+1">33

x:num="">Level 10 Drow Elf, Drow Spell Resistance, size="-1">Improved Spell Resistance II Increases
your spell resistance to nondamaging spells and effects, granting you
SR 18. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Arcane Fluidity I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">2 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E13/4)+1">6

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 2 Elf

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Your arcane spell failure chance while wearing light armor
is reduced by 5%.

style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Arcane Fluidity II x:num="">4 x:num="" x:fmla="=(E14/4)+1">16

x:num="">Level 6 Elf, Arcane
Fluidity 1

Your
arcane spell failure chance while wearing light or medium armor is
reduced by 5%. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Arcane Fluidity III style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">6 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E15/4)+1">30

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 10 Elf, size="-1">Arcane Fluidity 2

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Your arcane spell failure chance while wearing light or
medium armor is reduced by 10%. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Elven Arcanum I x:num="">1 x:num="" x:fmla="=(E16/4)+1">0

x:num="">Level 1 Elf

x:str="'+15 sps">Grants elven wizards a 15 point
increase to spell points.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Elven Arcanum II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">2 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E17/4)+1">14

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 5 elf, Elven Arcanum 1

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+30 sps">Grants elven wizards a 30 point
increase to spell points. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Elven Arcanum III x:num="">3 x:num="" x:fmla="=(E18/4)+1">29

x:num="">Level 9 elf, Elven Arcanum 2

x:str="'+45 sps">Grants elven wizards a 45 point
increase to spell points. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Dexterity I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">2 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E19/4)+1">6

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 3 Elf

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+1 to Dexterity">Grants a +1 increase to
Dexterity score.

style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Dexterity II x:num="">4 x:num="" x:fmla="=(E20/4)+1">24

x:num="">Level 8 Elf, Dexterity
I x:str="'+2 to Dexterity">Grants a +2 increase to
Dexterity score.

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Phiarlan Stealth 1

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">1

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Level 1 Elf, Least Dragonmark of Shadow

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Grants a +1 bonus to the Hide skill.

Phiarlan
Stealth 2

2

10

Level
4 Elf, Lesser Dragonmark of Shadow, Phiarlan Stealth 1 Grants
a +2 bonus to the Hide skill.

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Phiarlan Stealth 3

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">3

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">25

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Level 8 Elf, Greater Dragonmark of Shadow, Phiarlan Stealth 2

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"> size="-1">Grants a +3 bonus to the Hide skill.

Phiarlan
Steatlh 4

4

40

Level
12 Elf, Phiarlan Stealth 3

Grants
a +4 bonus to the Hide skill

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Enchantment Resistance I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">1 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E21/4)+1">

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 1 Elf

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+1 to saves against enchantment">Grants a +1
bonus on saving throws against enchantments

style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Enchantment Resistance II x:num="">2 x:num="" x:fmla="=(E22/4)+1">14

x:num="">Level 5 Elf, Enchantment
Resistance 1

x:str="'+2 to saves against enchantment">Grants a +2
bonus on saving throws against enchantments style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Enchantment Resistance III style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">3 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E23/4)+1">29

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 9 Elf, size="-1">Enchantment Resistance 2

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+3 to saves against enchantment">Grants a +3
bonus on saving throws against enchantment style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Keen Hearing I x:num="">1 x:num="" x:fmla="=(E24/4)+1">

x:num="">Level 1 Elf

x:str="'+1 to listen">Grants a +1 bonus to the Listen
skill.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Keen Hearing II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">2 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E25/4)+1">10

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 4 Elf, size="-1"> Keen Hearing I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to listen">Grants a +2 bonus to the Listen
skill. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Keen Hearing III x:num="">3 x:num="" x:fmla="=(E26/4)+1">25

x:num="">Level 8 Elf, Keen
Hearing 2

x:str="'+3 to listen">Grants a +3 bonus to the Listen
skill. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Keen Hearing IV style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E27/4)+1">40

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 12 Elf, size="-1">Keen Hearing 3

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+4 to listen">Grants a +4 bonus to the Listen
skill. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Elf Melee Attack I x:num="">2 x:num="" x:fmla="=(E28/4)+1">10

x:num="">Level 4 Elf

x:str="'+1 to hit longsword and rapier">You gain an
additional +1 bonus to attack while using a longsword or rapier. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Elf Melee Attack II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E29/4)+1">32

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 10 Elf, Elf Melee Attack 1

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to hit longsword and rapier">You gain an
additional +1 bonus to damage while using a longsword or rapier. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Elf Melee Damage I x:num="">2 x:num="" x:fmla="=(E30/4)+1">

x:num="">Level 1 Elf

x:str="'+1 to dmg longsword and rapier">You gain an
additional +2 bonus to damage while using a longsword or rapier. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Elf Melee Damage II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E31/4)+1">20

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 7 Elf, Elf Damage 1

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to dmg longsword and rapier">You gain an
additional +2 bonus to damage while using a longsword or rapier. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Elf Ranged Attack I x:num="">2 x:num="" x:fmla="=(E28/4)+1">10

x:num="">Level 4 Elf

x:str="'+1 to hit bows">You gain an additional +1
bonus to attack while using a shortbow or longbow.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Elf Ranged Attack II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E29/4)+1">32

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 10 Elf, Elf Ranged Attack 1

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to hit bows">You gain an additional +2
bonus to attack while using a shortbow or longbow.

style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Elf Ranged Damage I x:num="">2

x:num="" x:fmla="=(E31/4)+1">

x:num="">Level 1

x:str="'+2 to dmg longsword and rapier">You gain an
additional +1 bonus to damage while using a shortbow or longbow.

style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Elf Ranged Damage II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E31/4)+1">20

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 7 Elf, Elf Ranged Damage 1

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to dmg longsword and rapier">You gain an
additional +2 bonus to damage while using a shortbow or rapier.

style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Perception I x:num="">1 x:num="" x:fmla="=(E36/4)+1">

x:num="">Level 1 Elf x:str="'+1 to search">Grants a +1 bonus to the Search
skill. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Perception II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">2 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E37/4)+1">10

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 4 Elf, size="-1"> Perception I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to search">Grants a +2 bonus to the size="-1">Search skill. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Perception III x:num="">3 x:num="" x:fmla="=(E38/4)+1">25

x:num="">Level 8 Elf, size="-1">Perception 2

x:str="'+3 to search">Grants a +3 bonus to the size="-1">Search skill. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Perception IV style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E39/4)+1">40

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 12 Elf, size="-1"> Perception 3

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+4 to search">Grants a +4 bonus to the size="-1"> Search skill. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Keen eyes I x:num="">1 x:num="" x:fmla="=(E40/4)+1">1 x:num="">Level 1 Elf

x:str="'+1 to spot">Grants a +1 bonus to the size="-1"> Spot skill. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Keen eyes II style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">2 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E41/4)+1">10

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 4 Elf, size="-1"> Keen Eyes I style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+2 to spot">Grants a +2 bonus to the size="-1"> Spot skill. style="height: 12.75pt; text-align: left; vertical-align: top;"
height="17">Keen eyes III x:num="">3 x:num="" x:fmla="=(E42/4)+1">25

x:num="">Level 10 Elf, Keen size="-1">Eyes 2

x:str="'+3 to spot">Grants a +3 bonus to the size="-1"> Spot skill. style="height: 12.75pt; text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
height="17">Keen eyes IV style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">4 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="" x:fmla="=(E43/4)+1">40 style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
class="xl22" x:num="">Level 12 Elf, size="-1"> Keen Eyes 3

style="text-align: left; vertical-align: top; background-color: rgb(212, 201, 125);"
x:str="'+4 to spot">Grants a +4 bonus to the size="-1"> Spot skill.



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Last Updated: Mar 13, 2016

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