As the endless debate continues, so does our series of cross over guides looking to outline the differences between League of Legends and Dota 2 in the hopes of making the transition easier for those who wish to have their cake and eat it too. Our first entry was from the perspective of a LoL player looking to dabble in Dota 2. To give a more accurate look at the flip side of the coin, we've prepared a separate article for those Dota 2 players wanting to take a crack at League of Legends.

There's No Denying it - In League of Legends there is no denying of any kind be it creeps, towers, or champions. The only method you have of preventing the enemy from running up their CS is by pressuring them out of range while your teams minions or tower kill them off.

Terrain Height - In Dota 2 being on the high ground is a big advantage for a ranged hero, not so in League of Legends. All terrain is at an equal height with no advantages to be had.

Buff it Up - In LoL there are three neutral NPC's that will give your champion a buff when killed. Two of these, the Blue Golem, and Red Lizard are located in the jungle and give the champion who lands the last hit on them a buff which increases mana regen/ cooldown reduction (Ancient Golem aka. Blue Buff), or causes their attacks to place a slowing and damage over time effect (Lizard Elder aka. Red Buff).

The third buff is supplied by Baron Nashor, a high level NPC located in the river between the two sides. Killing Baron Nashor usually takes a whole team and grants all players on that team a variety of bonuses including increased attack/ability power and increased mana/health regen. Nashor also gives your team a large chunk of gold making him a popular target at later levels.

The final major Neutral monster doesn't give a buff, but is worth mentioning. Dragon is located on the opposite end of the river as baron and gives the team that kills him a healthy dose of global gold (gold to each player). Teams often start fighting for dragon around the mid game mark.

Masteries and Runes - Two major facets of the game that will take some getting used to. As you level your account you will unlock access to mastery points and eventually rune pages. Both alter the stats and even some abilities that your champion will have, so it's a good idea to save a variety of them for every situation.

Mastery points are used in the mastery builder. You unlock one point every level until you reach level 30. Once your points are placed, you can save your mastery configuration for use at the champion selection before a game.

Runes are similar only you have to buy them from the LoL store for Ip. Also, you only get two rune pages to start so if you want to have more pre-made and ready to go you will have to buy them, either for real cash, or IP.

Deaths - Dying in LoL is a little more forgiving than Dota 2. When a player dies in LoL they don't lose gold like Dota 2, although the enemy still gets a bounty which is reduced each time you get killed.

If you have a chance at taking out an objective like a tower or Dragon but you'll lose your life, the trade may be worth it.

Recall - To quickly get back to the summoner shop all you have to do is press 'B". This will begin a short channeling spell that will have you back there in a few seconds. This is very handy for purchasing items, especially since there is no courier to bring them to you.

The Map - There are many differences in the maps of Dota 2 and LoL. For starters, the LoL map is quite a bit smaller, and is also perfectly symmetrical unlike in Dota 2 where the top and bottom lanes are quite a bit different.

Summoners Rift also has long grass that can be used for stealth cover from any champions not also inside the "Bush" as it is referred to.

There is no Day/Night cycle. It's always daytime in League so don't start looking for a clock the first time you log in.

Abilities - All champions in League of Legends come with 5 abilities , 3 normal abilities an ultimate and a passive. Passives are the major difference when it comes to the ability layout (with the exception of no Attribute Bonus), as only some of the heroes in Dota 2 have passives compared with the entire roster of champions having them in LoL.

You have to Buy Champions - In LoL you start with a small pool of champions and have to purchase them for use, either with IP (influence points earned through playing games) or Riot Points (aka real cash). If you don't want to shell out the cash or the points, a selection of champions are made available for use free of [glossary_exclude]charge[/glossary_exclude] each week. Every Tuesday a new group is made available to play in place of the old one.

Summoner Spells - Reserved for use on your 'D' and 'F' keys, summoner spells are chosen before each match and can drastically alter the way you play. Summoner spells can be used on any champion and don't use mana, although they do have a fairly long cooldown. An example of a few summoner spells are Flash (teleports the champion a short distance towards the cursor), Clarity (provides mana to the champion and surrounding champs), and Smite (deals a blast of true damage to neutral monsters).

What about the transition from Dota 2 to LoL did you find the strangest or most difficult? Let us know in the comments.


To read the latest guides, news, and features you can visit our League of Legends Game Page.

Last Updated: Mar 15, 2016

About The Author

A man of many hats, Greg divides his precious gaming time between competitive games like League of Legends and Dota 2 and Action/ Adventure Games like GTA, and Destiny. At Ten Ton Hammer he specializes in making guides for new and veteran players alike.

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