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Necromancer
Spell List
Level 1 to 25
style="text-align: left; background-color: rgb(212, 212, 212); width: 35%;"
border="0" cellpadding="4" cellspacing="0">
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=22">Necromancer
Class Guide
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=502">Known
Spells: Level 1-25
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=503">Known
Spells: Level 26-50
style="background-color: rgb(51, 102, 102); width: 100%; text-align: left; margin-left: 0px; margin-right: auto;"
border="0" cellpadding="0" cellspacing="0">
Known
Spells: Level 1 to 25
cellpadding="2" cellspacing="2">
style="font-weight: bold; vertical-align: top;">Level 1
style="width: 40px; height: 40px;" alt="Bone" spike=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Bone_Spike.gif"
hspace="10" vspace="10">
valign="middle">Bone Spike I
style="font-weight: bold; text-decoration: underline;">Description
Hurls a spear of bone at your opponent dealing 44 to 49 physical damage.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 34
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2.0
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Power" of=""
the="" grave="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Power_of_the_Grave.gif"
hspace="10" vspace="10">
valign="middle">Power of the Grave I
style="font-weight: bold; text-decoration: underline;">Description
Grants your defensive target's party unnatural vigor and intellect,
increasing both constitution and intelligence by 9.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 19
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top; background-color: rgb(160, 184, 216);">Level
2
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Torment" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Torment.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Torment I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Directs tormenting spirits to attack the soul of your opponent, slowing
movement by 50% and inflicting 180 to 192 damage over 32 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 55
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6.0
Range: 25
style="font-weight: bold; vertical-align: top;">Level 4
style="width: 40px; height: 40px;" alt="Crippling"
blight="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Crippling_Blight.gif"
hspace="10" vspace="10">
valign="middle">Crippling Blight I
style="font-weight: bold; text-decoration: underline;">Description
Cripples your opponent, lowering damage dealt by up to 18. The weakness
fades quickly during its initial 20 seconds, but lingers for 2 minutes.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 41
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6.0
Range: 25
style="width: 40px; height: 40px;" alt="Blood" rite=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Blood_Rite.gif"
hspace="10" vspace="10">
valign="middle">Blood Rite I
style="font-weight: bold; text-decoration: underline;">Description
Transfers a portion of your life to your abomination, healing it for
140.
Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 15 hit
points, 49 energy
style="color: rgb(0, 153, 0);">
Cast Time: 2.0
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Awaken"
abomination="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Awaken_Abomination.gif"
hspace="10" vspace="10">
valign="middle">Awaken Abomination I
style="font-weight: bold; text-decoration: underline;">Description
Awakens an abomination to serve your needs.
Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> None
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 10
.0
Refresh: 0
Range: 5
style="font-weight: bold; vertical-align: top; background-color: rgb(160, 184, 216);">Level
6
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Fear" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Fear.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Fear I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Instills fear in your target, causing it to run away from you for 15
seconds. In player versus player combat, this spell stuns your target
for 8 seconds. Has a 25% chance to break on hit. Only affects a single
target every 30 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 44
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 1
style="font-weight: bold;">.0
style="font-weight: bold;">
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Plague" of=""
infestation="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Plague_of_Infestation.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Plague of Infestation I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Spawns a swarm of scarabs to devour your opponent piece by piece,
dealing 436 to 462 damage over 24 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 117
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
style="font-weight: bold;">
Range: 25
style="color: rgb(51, 51, 255); text-decoration: underline;">Weakness
Notes
Causes:
Afflicted
Exploits:
Lethargic
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Bone" spike=""
ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Bone_Spike.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Bone Spike II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Hurls a spear of bone at your opponent dealing 136 to 146 physical
damage.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 67
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2.0
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top;">Level 8
style="width: 40px; height: 40px;" alt="Drain" life=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Drain_Life.gif"
hspace="10" vspace="10">
valign="middle">Drain Life I
style="font-weight: bold; text-decoration: underline;">Description
Steals life from your target, dealing 75 to 84 damage and healing you
for the same amount.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 67
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2.0
style="font-weight: bold;">
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Vile" ritual=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Vile_Ritual.gif"
hspace="10" vspace="10">
valign="middle">Vile Ritual I
style="font-weight: bold; text-decoration: underline;">Description
Performs a ritual on a nearby corpse, giving you and your abomination
401 energy.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 34
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top; background-color: rgb(160, 184, 216);">Level
10
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Necropsy"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Necropsy.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Necropsy
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Allows you to harvest the recently dead for body parts that will be
useful to you abomination.
Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> None
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 1
.0
Refresh: 0
Range: 5
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Annul" magic=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Annul_Magic.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Annul Magic
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
This counter spell reduces an incoming spell to nothingness.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 131
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 20
.0
Range: 45
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Torment" ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Torment.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Torment II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Directs tormenting spirits to attack the soul of your opponent, slowing
movement by 50% and inflicting 551 to 583 damage over 32 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 114
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6
.0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Sealed" fate=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Sealed_Fate.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Sealed Fate I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Condemns an opponent, dealing damage to them in 3 waves. The first wave
deals 198 to 213 physical damage instantly, the second deals 2356 to
2481 over 60 seconds, and the third deals 3952 to 4160 over 10 minutes.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 87
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 3:00
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Blood" rite=""
ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Blood_Rite.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Blood Rite II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Transfers a portion of your life to your abomination, healing it for
337.
Cost: 32 hit
points, 96 energy
style="font-weight: bold; color: rgb(0, 0, 153);">
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Underworld"
journey=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Underworld_Journey.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Underworld Journey
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Allows you and your allies to travel through the underworld, leading
them to the nearest safe point.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 98
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 6
.0
Refresh: 0
Range: 5
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Power" of=""
the="" grave="" ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Power_of_the_Grave.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Power of the Grave II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Grants your defensive target's party unnatural vigor and intellect,
increasing both constitution and intelligence by 19.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 46
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top;">Level 12
style="width: 40px; height: 40px;" alt="Crippling"
blight="" ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Crippling_Blight.gif"
hspace="10" vspace="10">
valign="middle">Crippling Blight II
style="font-weight: bold; text-decoration: underline;">Description
Cripples your opponent, lowering damage by up to 43. The weakness fades
quickly during its initial 25 seconds, but lingers for 2 minutes.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 78
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6
.0
Range: 25
style="width: 40px; height: 40px;" alt="Bone" spike=""
iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Bone_Spike.gif"
hspace="10" vspace="10">
valign="middle">Bone Spike III
style="font-weight: bold; text-decoration: underline;">Description
Hurls a spear of bone at your opponent, dealing 241 to 258 physical
damage.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 110
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2.5
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top; background-color: rgb(160, 184, 216);">Level
14
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Hollow" breath=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Hollow_Breath.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Hollow Breath
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Your target stops drawing breath, becoming like the dead.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 43
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Devouring"
shadows="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Devouring_Shadows.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Devouring Shadows I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Shadows slowly consume your opponent's life force, dealing 490 to 520
damage over 24 seconds and transferring half of the life to you.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 142
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6
.0
Range: 25
style="color: rgb(51, 51, 255); text-decoration: underline;">Weakness
Notes
Causes: Soul
Wracked
Exploits:
Lethargic
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Plague" of=""
infestation="" ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Plague_of_Infestation.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Plague of Infestation
II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Spawns a swarm of scarabs to devour your opponent piece by piece,
dealing 832 to 879 damage over 24 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 194
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
Range: 25
style="color: rgb(51, 51, 255); text-decoration: underline;">Weakness
Notes
Causes:
Afflicted
Exploits:
Lethargic
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Death"
incarnate="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Death_Incarnate.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Death Incarnate I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Infuses your abomination with the power of death, increasing damage by
60% and making it immune to fear, stun, and movement effects for 30
seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 87
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 5:00
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Ritual"
animatus="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Ritual_Animatus.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Ritual Animatus I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
A dark ritual that reanimates a targeted corpse, forcing it to fight
for you for a brief time.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 122
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Enshroud"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Enshroud.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Enshroud
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Grants group invisibility to undead opponents. Lasts up to 10 minutes
but has a chance to break early.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 43
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Bone" chill=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Bone_Chill.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Bone Chill I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Chills your opponent to the bone, dealing 447 to 475 cold damage.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 114
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top;">Level 16
style="width: 40px; height: 40px;" alt="Drain" life=""
ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Drain_Life.gif"
hspace="10" vspace="10">
valign="middle">Drain Life II
style="font-weight: bold; text-decoration: underline;">Description
Steals life from your target, dealing 132 to 143 damage and healing you
for the same amount.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 105
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Vile" ritual=""
ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Vile_Ritual.gif"
hspace="10" vspace="10">
valign="middle">Vile Ritual II
style="font-weight: bold; text-decoration: underline;">Description
Performs a ritual on a nearby corpse, granting you and your abomination
607 energy.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 48
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top; background-color: rgb(160, 184, 216);">Level
18
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Transmogrify"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Transmogrify.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Transmogrify
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Enables you to slowly convert your life into mana. Prolonged use of
this ability without healing can cause death.
Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> None
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Soul" trap=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Soul_Trap.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Soul Trap I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Traps the essence of an undead target preventing it from moving,
casting, or attacking. Any damage will break the effects of the spell.
Only one target may be trapped at once. After 4 seconds a trapped
target will begin to rapidly regenerate life.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 48
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Torment" iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Torment.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Torment III
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Directs tormenting spirits to attack the soul of your opponent, slowing
movement by 50% and inflicting 921 to 972 damage over 32 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 171
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6
.0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Bone" spike=""
iv=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Bone_Spike.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Bone Spike IV
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Hurls a spear of bone at your opponent, dealing 350 to 372 physical
damage.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 149
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2.5
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Dark" rebuke=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Dark_Rebuke.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Dark Rebuke I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Spiritual energy crushes your target for 276 to 295 damage. Deals 159
to 172 added damage to undead targets.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 149
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 8
.0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Detonate"
corpse="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Detonate_Corpse.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Detonate Corpse I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Explodes the targeted corpse with great force, dealing 375 to 398
damage to all opponents within 10 meters.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 338
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 8
.0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Sealed" fate=""
ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Sealed_Fate.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Sealed Fate II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Condemns an opponent, dealing damage to them in 3 waves. The first wave
deals 328 to 349 physical damage instantly, the second deals 3866 to
4067 over 60 seconds, and the third deals 6443 to 6777 over 10 minutes.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 130
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 3:00
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="SpectreQUOTATIONs"
touch="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Spectres_Touch.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Spectre's Touch I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
A soul chilling blast of cold that inflicts 655 to 694 damage.
Cost: 121 hit
points, 150 energy
style="font-weight: bold; color: rgb(0, 0, 153);">
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 15.0
Range: 25
style="font-weight: bold; vertical-align: top;">Level 20
style="width: 40px; height: 40px;" alt="Crippling"
blight="" iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Crippling_Blight.gif"
hspace="10" vspace="10">
valign="middle">Crippling Blight III
style="font-weight: bold; text-decoration: underline;">Description
Cripples your opponent, lowering damage dealt by up to 75. The weakness
fades quickly during its initial 30 seconds, but lingers for 2 minutes.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 113
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6
.0
Range: 25
style="width: 40px; height: 40px;" alt="Plague" of=""
infestation="" iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Plague_of_Infestation.gif"
hspace="10" vspace="10">
valign="middle">Plague of Infestation III
style="font-weight: bold; text-decoration: underline;">Description
Spawns a swarm of scarabs to devour your opponent piece by piece,
dealing 1147 to 1209 damage over 24 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 252
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
Range: 25
style="color: rgb(51, 51, 255); text-decoration: underline;">Weakness
Notes
Causes:
Afflicted
Exploits:
Lethargic
style="width: 40px; height: 40px;" alt="Blood" rite=""
iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Blood_Rite.gif"
hspace="10" vspace="10">
valign="middle">Blood Rite III
style="font-weight: bold; text-decoration: underline;">Description
Transfers a portion of your life to your abomination, healing it for
581.
Cost: 56 hit
points, 153 energy
style="font-weight: bold; color: rgb(0, 0, 153);">
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Vile" ritual=""
iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Vile_Ritual.gif"
hspace="10" vspace="10">
valign="middle">Vile Ritual III
style="font-weight: bold; text-decoration: underline;">Description
Performs a ritual on a nearby corpse, granting you and your abomination
782 energy.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 59
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Power" of=""
the="" grave="" iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Power_of_the_Grave.gif"
hspace="10" vspace="10">
valign="middle">Power of the Grave III
style="font-weight: bold; text-decoration: underline;">Description
Grants your defensive target's party unnatural vigor and intellect,
increasing both constitution and intelligence by 31.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 73
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Rest" of=""
the="" dead="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Rest_of_the_Dead.jpg"
hspace="10" vspace="10">
valign="middle">Rest of the Dead I
style="font-weight: bold; text-decoration: underline;">Description
Enables you to fake your own death.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 36
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 10.0
Range: 25
NOTE: Spell
obtained by feign death quest - "
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=582">The
Art of Death"
style="font-weight: bold; vertical-align: top; background-color: rgb(160, 184, 216);">Level
22
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Shadow" feast=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Shadow_Feast.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Shadow Feast I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Feasts upon the soul of your opponent, dealing 685 to 724 damage and
stealing 72 constitution from them.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 241
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 1:00
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Devour" curse=""
i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Devour_Curse.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Devour Curse I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Removes a minor curse from your target. Can be used to remove stronger
curses, but will need to be used more than once.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 39
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Ritual" of=""
the="" guardian=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Ritual_of_the_Guardian.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Ritual of the Guardian
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Performs a ritual over a corpse that raises a guardian to serve you.
Guardians will defend you fervently, but only if you are attacked.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 201
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Devouring"
shadows="" ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Devouring_Shadows.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Devouring Shadows II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Shadows slowly consume your opponent's life force, dealing 742 to 785
damage over 24 seconds and transferring half of the life to you.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 199
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 6
.0
Range: 25
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Grasp" of=""
the="" grave="" i=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Grasp_of_the_Grave.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Grasp of the Grave I
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
The chill of death overcomes your target, inflicting 1368 to 1443
damage over 36 seconds.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 285
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 3
.0
Refresh: 0
Range: 25
style="color: rgb(51, 51, 255); text-decoration: underline;">Weakness
Notes
Causes: Chilled
Exploits:
Burning
align="center" valign="middle">
style="width: 40px; height: 40px;" alt="Bone" chill=""
ii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Bone_Chill.gif"
hspace="10" vspace="10">
style="font-weight: bold; background-color: rgb(160, 184, 216);"
align="center" valign="middle">Bone Chill II
style="text-align: left; background-color: rgb(160, 184, 216);"
valign="middle">
style="font-weight: bold; text-decoration: underline;">Description
Chills your opponent to the bone, dealing 678 to 716 cold damage.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 160
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: Instant
Refresh: 0
Range: 25
style="font-weight: bold; vertical-align: top;">Level 24
style="width: 40px; height: 40px;" alt="Bone" spike=""
v=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Bone_Spike.gif"
hspace="10" vspace="10">
valign="middle">Bone Spike V
style="font-weight: bold; text-decoration: underline;">Description
Hurls a spear of bone at your opponent, dealing 466 to 494 physical
damage.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 189
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2.5
Refresh: 0
Range: 25
style="width: 40px; height: 40px;" alt="Drain" life=""
iii=""
src="http://media.tentonhammer.com/vanguard/gallery/albums/album86/Drain_Life.gif"
hspace="10" vspace="10">
valign="middle">Drain Life III
style="font-weight: bold; text-decoration: underline;">Description
Steals life from your target, dealing 195 to 210 damage and healing you
for the same amount.
Energy Cost:
style="font-weight: bold; color: rgb(0, 0, 153);"> 144
style="font-weight: bold;">
style="color: rgb(0, 153, 0);">
Cast Time: 2
.0
Refresh: 0
Range: 25