Guide to Paladin Feats
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Feats 61-67
By Nuitaran
A rating of 1 or 2 means the Feat is pretty much useless to a
paladin
and one that you probably want to avoid. A rating of 3 indicates
that
the Feat can be used with some careful planning, or with certain class
combinations. We reserve a rating of 4 only for those Feats that are
almost necessary picks for certain types of builds, or class
combinations. A rating of 5 designates the best of the paladin Feats
and ones players should seriously consider for any
href="http://ddo.tentonhammer.com/index.php?meid=5#Pal_Builds">DDO
Build for paladins.
To help you navigate the many Feats, just click on
the range of Feats below to move to that spot in the guide:
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Paladin
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=364">
style="font-weight: bold;">1-10
Acrobatic
Alertness
Athletic
Bullheaded
Cleave
Combast Casting
Combat Expertise
Discipline
Dodge
Empowered Healing
Paladin
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=365">
style="font-weight: bold;">11-20
Eschew Materials
Exotic Weapon Proficiency
Extend Spell
Extra Turning
Great Cleave
Great Fortitude
Greater Two Handed Fighting
Greater Two Weapon Fighting
Greater Weapon Focus
Improved Critical
Paladin
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=366">
style="font-weight: bold;">21-30
Improved Feint
Improved Mental Toughness
Improved Precise Shot
Improved Shield Bash
Improved Shield Mastery
Improved Sunder
Improved Trip
Improved Two Handed Fighting
Improved Two Weapon Fighting
Iron Will
Paladin
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=367">31-40
Lightning Reflexes
Luck of the Heroes
Many Shot
Mental Toughness
Mobile Spellcasting
Mobility
Negotiator
Nimble Fingers
Point Blank Shot
Power Attack
style="font-weight: bold;">
Paladin
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=368">
style="font-weight: bold;">41-50
Precise Shot
Precision
Quick Draw
Quicken Spell
Rapid Reload
Rapid Shot
Resilience
Resist Poison
Sap
Self Sufficient
Shot on the Run
Paladin
Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=369">51-60
Shield Mastery
Skill Focus
Slicing Blow
Snake Blood
Spring Attack
Stealthy
Stunning Blow
Toughness
Tower Shield Proficiency
Two Handed Fighting
style="font-weight: bold;">Paladin Feats
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=370">61-67
Two Weapon Blocking
Two Weapon Block
Two Weapon Defense
Two Weapon Fighting
Weapon Finesse
Weapon Focus
Whirlwind Attack
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61.
Two Handed Fighting
Official Text: "Increases the chance of glancing blows when wielding a
two-handed weapon."
Prerequisite: Strength 15
Comments: I suppose if any class were going to specialize in Two
Handers, Paladins would be a good choice. With high Armor Class from
their Aura of Good ability and high Saving Throws, paladins are
veritable defensive machines. It wouldn’t be a far stretch to sacrifice
some of that for a little extra punch on the damage side.
Rating:
3
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style="font-weight: bold;">62. Two Weapon Blocking
Official Text: "Increases the amount of damage you can block when
defending with two weapons."
Prerequisite: Two Weapon Fighting
Comments: If you’re going to go dual wielding, this is one of the Feats
you should consider, but Two Weapon Defense is far more useful.
Rating: 2
63.
Two Weapon Defense
Official Text: "Grants you a +1 bonus to your AC when you wield two
weapons."
Prerequisite: Two Weapon Fighting
Comments: If you are going to be Two Weapon Fighting this Feat is a
must to keep your Armor Class reasonable.
Rating:
2
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style="font-weight: bold;">64. Two Weapon Fighting
href="http://ddo.tentonhammer.com/modules.php?set_albumName=album15&id=MKT_SS30_17&op=modload&name=Gallery&file=index&include=view_photo.php">
alt="paladin"
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Official Text: “Reduces the penalty for fighting with two weapons.”
Prerequisite: Dexterity 15, Received at Ranger Level 2
Comments: With needs for high Charisma, Wisdom, and Strength, the
likelihood of meeting the Dexterity requirement for Two Weapon Fighting
feats isn’t so great. A paladin would be better served focusing her
talents elsewhere. If you have a build that will meet the requirements,
this could be the key to making one serious DPS [Damage Per Second]
fighter.
Rating: 2
style="font-weight: bold;">65. Weapon Finesse
Official Text: "You use your Dexterity bonus instead of Strength bonus
to determine bonus to attack with one or more of the weapons below."
Prerequisite: Base Attack Bonus +1
Comments: You should only be taking this if your Dexterity is higher
than your Strength and you will be using light weapons; otherwise this
is pointless.
Weapons included in Weapon Finesse: Dagger, Handaxe, Kama, Kukri, Light
Hammer, Light Mace, Light Pick, Rapier, Short Sword, and Sickle.
Rating:
2
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style="font-weight: bold;">66. Weapon Focus
Official Text: "Provides a +1 bonus to attack rolls when using [weapons
of the specified type]."
Prerequisite: Base Attack Bonus +1
Comments: Absolutely a must-have in any weapon you plan on using
regularly. You aren’t doing damage unless you are landing hits, and
this is a great way to ensure that you are landing hits.
Rating: 5
67.
Whirlwind Attack
Official Text: "Activate this ability to attack all enemies in a 360
degree arc around you."
Prerequisite: Base Attack Bonus +4, Combat Expertise, Spring Attack
(Dodge, Mobility)
Comments: It just takes too many Feats to get here for a Paladin. That
makes me sad. I love this Feat.
Rating:
1
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=369">Back
to Feats 51-60