Traditional in some ways yet unique in others, the five classes of Riders of Icarus will suit any playstyle. We provide an overview of the Berserker, Wizard, Guardian, Priest, and Assassin in this guide.
Berserker
A melee DPS class, the Berserker is all about closing fast and building Rage in combat to power skills. Rely on a Berserker to handle some hits while killing quickly, or die trying.
Berserker Starting Stats:
STR |
DEX |
CON |
INT |
WIL |
---|---|---|---|---|
9 | 7 | 8 | 6 | 7 |
Berserker Gameplay:
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Uses a greatsword as a main weapon
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Main class role is DPS
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Build up rage bar by either getting attacked or attacking enemies
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Rage slowly goes away when not in combat
-
Rage is used for active skills
Chose Berserker if... you love smorc’ing in the thick of the action without pesky responsibilities like threat management or evasion.
Wizard
A ranged spellcaster, the solo Wizard relies on direct damage spells and a short range teleport while rooting enemies in place, while a grouped Wizard can DoT powerful enemies or AoE groups of enemies.
Wizard Starting Stats:
STR |
DEX |
CON |
INT |
WIL |
---|---|---|---|---|
7 | 7 | 6 | 9 | 8 |
Wizard Gameplay:
-
Uses a staff as a main weapon
-
Main class role is DPS
-
Many type of elements used for attacks, for example:
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Fire attacks tend to do Damage Over Time
-
Ice slows and even freezes enemies in place
-
-
Has a wide range of AOE attacks
-
Has a physical blink to avoid getting hit or aggressively approach an enemy
Chose Wizard if... you love Liberace pants and old timey root ‘n nuke damage done from a comfortable distance, with the nice bonus of instant teleport if your whizbang antics attract too much attention.
Priest
Perhaps Riders of Icarus’s most dynamic class, Priests are a healing and support class that must manage motes - three of which can be summoned at a time - to heal, provide defensive buffs, or do either damage over time or direct damage. Priests are also your only option for a revive.
Priest Starting Stats:
STR |
DEX |
CON |
INT |
WIL |
---|---|---|---|---|
7 | 6 | 7 | 8 | 9 |
Priest Gameplay:
-
Uses a scepter as a main weapon
-
Main class role is support (heals and buffs) but also has devestating offensive abilities
-
The only class that will be able to revive allies
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Has Healing Over Time (regen) skills or Damage Over Time debuffs if used on an enemy instead
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Summons motes when using particular skills
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o 3 Motes can be summoned at a time
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o The more motes you have summoned, the more defensive benefits are given to the priest
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o Motes can be thrown towards allies to heal HP
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o Motes can be thrown towards enemies to do damage
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Chose Priest if... you love being indispensible to serious players who love to group, and you don’t mind a little tactical complexity.
Guardian
The Guardian is Riders of Icarus’s tank class, pure and simple. Beyond their defensive characteristics, Guardians manage aggro and pull with chain attacks, can block with their shield, and can even increase the movement speed of allies.
Guardian Starting Stats:
STR |
DEX |
CON |
INT |
WIL |
---|---|---|---|---|
8 | 6 | 8 | 7 | 8 |
Guardian Gameplay:
-
Uses a sword and shield as their main weapon
-
Main class role is to be the tank and have enemies focus on their character instead of other players
-
Has the ability to block incoming enemy attacks by using their shield
-
Uses a chain attack to pull enemies towards their player
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Can be used on allies to increase the target movement speed
-
Chose Guardian if... you love controlling the pace of the fight, not to mention can think on your feet while taking a beating on behalf of your group.
Assassin
Fragile yet deadly, the Assassin is considered a mobile DPS class. Lacking the durability of the Berserker, the Assassin can dash and evade in all directions to exact positional attacks and shed aggro.
Assassin Starting Stats:
STR |
DEX |
CON |
INT |
WIL |
---|---|---|---|---|
8 | 9 | 7 | 7 | 6 |
Assassin Gameplay:
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Uses 2 daggers as a main weapon
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Main class role is DPS
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Has a lot of stylish and flashy moves
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Has great mobility and has many evasion maneuvers to avoid getting hit or to close in on enemies
-
Can dash/evade in all directions
Chose Assassin if... you prefer to watch the fight rather than waiting for toolbar buttons to light up, and you love the high risk / reward of playing a rogue-like class.
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