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class="pn-content-page-body">Paladins are righteous
self-sacrificing fighters. They are the most defensive of the
protective fighters in Vanguard: Saga of Heroes. The paladin's primary
job is absorbing damage. The paladin specializes in retribution with
her rescues. She also has a secondary role in healing, buffing, auras,
gifts and special attacks
class="pn-content-page-body">Sigil's Official Description
class="pn-content-page-body">Paladins are noble warriors who
fight for a righteous cause. Highly
capable combatants, Paladins can be found on the front lines defending
their comrades. They are able to deal damage effectively, but they
specialize in protecting and healing their allies with a combination of
martial skill and divine spell casting. These noble warriors are also
entitled to the unique gifts of virtue, which enable them to call forth
powerful blessings a limited amount of times per day.
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alt="Paladin Paperdoll"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album35/Paladin_paperdoll.jpg">
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Paladins at a Glance
class="pn-content-page-body">
style="font-weight: bold;">Races:
class="pn-content-page-body">Dwarf, High Elf, Thestran,
Mordebi, Qaliathari, Kojani, and Raki.
Armor: Plate and heavy armor
Weapons:
One-handed
slashing, two-handed slashing, blunt
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style="font-weight: bold;">Quick Links
class="pn-content-page-body">
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=525">Creation
Guide
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=641">Paladin
11-20 Progression Guide
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=584">Spells/Abilities
Level 1-25
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=585">Spells/Abilities
Level 26-50
Class News
& Information:
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=181">Protective
Fighters Archetype Overview
href="http://vanguard.tentonhammer.com/modules.php?op=modload&name=News&file=index&catid=19&topic=">Protective
Fighter News
href="http://forums.tentonhammer.com/forumdisplay.php?f=93">Ten
Ton Hammer Paladin Forums
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AURAS
Auras are buffs
that add beneficial
effects to the Paladin and his group. Only one Aura
can be
active at a time. The Paladin must choose between three
auras,
Divine Power, Aura of Shielding and Aura of Replenishment.
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RESCUES
In Vanguard Saga
of Heroes, players
can choose offensive and defensive targets. The defensive target can
receive heals or be rescued if under attack and in
range. The rescue forces the enemy to focus their attacks upon
the Paladin for
a short period of time allowing the Paladin time to regain
aggro. If a Paladin rescues the same defensive
target, not
only does the Paladin take the damage, but also he may dish out
significant damage back to the NPC from the rescue. The Paladin has the
best rescues of any of the protective fighter classes.
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TANKING
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It
is intended that all protective fighter classes mitigate
damage
equally. Each protective fighter class specializes in
tanking certain
types of creatures with paladins being able to tank best
against the undead. Paladins are the most defensive of the
protective fighter classes.
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WEAKNESSES
A weakness is a player created
vulnerability in your enemy that remains for a short period of time.
Some weaknesses can be exploited by using certain skills. When one
exploits a weakness the attack used becomes more powerful and may add
more than additional damage but may debuff the enemy or buff you or
your party. For more information on weaknesses please take a look at
Ten Ton Hammers
href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=568">Weakness
FAQ and chart.
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IMPORTANCE OF GOOD TANK PLAY
Vanguard promised to bring back the
challenge to the MMORPG genre. They have attempted to do this
by
lowering the margin of error in group encounters and place a premium on
good play. Smart tank play is a must for group survival and
advancement. Tanks must learn and pay
attention. A
good tank is often what separates a good group from a bad group.
TYPES OF SPELLS
Gifts
of Virtue
These are powerful abilities that
a paladin
can only perform a limited number of times per day. Paladins
gain virtue points as they grow in strength and experience or
from heroic acts (such as using rescues when below 20%
health). Using Gifts of Virtue consumes virtue
points. Examples
of
paladin gift spells are Lay on Hands, Paragon, Zeal, Dictum of Valus,
Shield of Gloriann, Shining Beacon, Final Stand, and Sun
Burst.
Normal
Paladin Spells
These
spells cost power to use and can be cast
as often as the Paladin wishes.
Healing
Paladin heals are not as powerful or power efficient as those of
traditional healers. Paladin heals will also be more subject to
interruption if the paladin is also tanking.
Buffs
Paladins have a wide array of buffs. Paladin buffs can
increase
damage, accuracy, strength, dexterity armor class, resistances,
immunity to damage and more.
RELATED LINKS
Vanguard
Fighters
target="_blank">Paladins
of
Telon