Update: May 10, 2006

by on May 09, 2006

<h1 style="color: rgb(153, 51, 0);">DDO Update</h1> <h3 style="color: rgb(153, 51, 0);">May 10, 2006</h3> <b>News &amp; Notes:</b> <ul> <li>Harbormaster Zin has been seen directing work crews in Aspirant's Corner, and rumor has it that they have reve

DDO Update

May 10, 2006

News & Notes:

Harbormaster Zin has been seen directing work crews in Aspirant's
Corner, and rumor has it that they have revealed some doorways to new
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With new neighbors in town, Kalimnal d'Kundarak has rented
a new house, and the Harbormaster's work has closed off the sewer
entrance Edrun Faern was using to look for his wife. Luckily, Edrun was
able to find another sewer hatch in Philosopher's Row to continue his
hunt for Arissa.

A new wave of Kobolds has moved into the Wavecrest Inn's caverns.
These Runty Kobolds have less strength than the previous inhabitants,
but they must be more wily to have pushed the first group out. They
also may have slipped something to Jacoby Drexelhand, for the cleric
seems to be out of sorts these days. In response to much consternation on the part of their pupils,
the fighter trainers have held a workshop, and have found a better way
to perform the Whirlwind attack. Whirlwind will now correctly apply
weapon specials (i.e., elemental damage etc.) to all of the targets you
hit and bonuses (such as the extra strength damage bonus for two handed
weapons). Bonuses will now be applied on the last attack in the combat
chain. The Healers of House Jorasco have been hard at work curing the
Laryngitis afflicting the Bards in Stormreach. The Healers are pleased
to announce that the Bards have been successfully healed, and their
singing voices are back in order. The Coin Lords are pleased to announce that to help make life
easier for those adventurers out there who like to have a lot of
equipment and spells on hand, you will now be able to define a specific
key binding for your first 50 shortcuts (the first 5 hot bars). The key
binding will display on the shortcut, so you can quickly access any of
your gear, loot, or abilities.

General

Ransack Mechanic has been fixed - treasure will regenerate faster! Fixed the timer for chest “ransacking” - it will now properly
reset 1 week after the time you first looted the chest (the timer was
broken, causing ransacking to reset much slower than intended.) For this update everyone gets a one time “full reset” on
ransacked chests. Changed in-game messaging to reflect the difference between
taking damage from falling, and taking damage when something has fallen
onto you. Players should no longer take falling damage while running.
This should eliminate “mysterious” falling damage. We have made some changes to help prevent the “Character still
being saved” state. We have made some improvements to monster pathing. We have fixed several places where players could get stuck in the
world.

UI Improvements

The summary page of the spellbook in the character sheet now
updates immediately when you acquire new spell slots upon leveling up.
No more waiting for the system to recognize your new spells! Added a confirmation box to warn players that your ability scores
will reset if you hit the Back button during character creation. The shortcut key being pressed is now highlighted. Chat windows will no longer snap to the bottom when new chat text
comes in. Instead, the down arrow will blink to indicate unread chat
messages are outside your viewable area. Fixed a bug that prevented scrolling up and down with the
mousewheel when tooltips were open.

Combat

Players will no longer accidentally kill each other with two
weapon fighting and glancing blows. Per D&D rules, the manyshot feat no longer applies to
crossbow combat.

Quests

Xorian's Cipher Adjusted the treasure levels for several chests and added some
rare item drops to certain chests. Fewer skeletons will spawn in the split party encounter of
Xorian Cipher. Moved the location of a rest shrine. Ruins of Threnal Find the Gate Chamber - This quest no longer requires a
rogue. Also, a new rest shrine has been made available. Library – Fixed a problem where players could prevent themselves
from advancing through the quest by using a switch too early. Fixed a problem that was allowing players to kill the
final boss before they had received the objective to kill the boss,
effectively breaking the quest. The Depths of Despair Fixed a chest that was frequently spawning without the random
named monster it was suppose to appear with. Stormcleave Outpost There are some new challenges to the Boss encounter (General
Xantilar). Adventurers beware! The portal for entry to General Xantilar is now a one-way
ticket until he has been killed. The crate collection optional quest is now able to be
completed. Tharashk Arena Levers have been added to the interiors of the monster ready
rooms to prevent players from becoming trapped inside. Sorrowdusk Island (Justice for Grust) Fixed a room where players could get trapped. Jungle of Khyber Parties will no longer be permanently split by a closing
door. The door will now reopen after a certain amount of time. Delera's Tomb – The Missing Party Delera will now correctly path through the doorway. Temple of Vol Fixed a bug where players received the wrong alert text when
approaching the inner sanctum.

Monsters

Intelligent Skeletons who have Command Undead cast on them will
now correctly perform a will save check. Shades in the Chamber of Insanity now deal more damage, have more
hit points, and have a higher CR noted. Vault of Night Dungeon (VON quest part 5): The Rust Emperor will
now correctly drop the required crystal key when playing this dungeon
on the Hard or Elite setting.

Items

Changed the description of tomes to properly reflect their usage.
Characters only gain the benefit of the best “plus” tome read for each
ability. These effects do not stack with each other. Fixed the description of Elixirs of Mnemonic Enhancement to
properly reflect their effect (the add spell points). Fixed the Kundarak Shield of Warding to have the correct minimum
level of 10. Warforged are now vulnerable to the Smiting and Slay Construct
item effects. Redwillow treasure drops have been modified to make some
high-value items drop less frequently. Added more detail to the descriptions of stability items,
including the fact that they can be worn only by true neutral players. The Brooch of Shielding and Raktu's Trifle now properly protects
you from Magic Missiles as long as the item is equipped.

NPCs

Salar Riptalon's (Arcane Reagent Vendor - House Jorasco) vacation
is over. His shop is once again open for business.

Last Updated: Mar 13, 2016