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Average Is What Were Called, Cause They Dont Know Us
By J.P. "Agon Thalia" Sherman
The term the average gamer is one of those terms that gets thrown
around like a geeks backpack before the school bell rings. However,
that term has always been a thorn in my mind. What is an average
gamer? Does an average gamer even exist? Does the term change meaning
or connotation when a politician uses it as opposed to a gamer? Lastly,
isnt there something a little condescending about being called
average?
The Average Gamer, From a Statistical View:
Personally, I like statistics, I live and die in a world of numbers,
figures, averages and trends. Its what I do and I enjoy it. Im much
more comfortable doing multi variable regressions than choosing a name
for my avatar. So, can we describe the average gamer through pure math?
Lets take a look at some of the figures.
60% of Americans play video games
47% of gamers are women
55% of gamers are between 25 and 44 years old.
70% of all video games are purchased by people over 40 years old.
Gaming is a preferred activity over TV, movies, the internet and
sadly, books.
87% of console game purchasers are over 18 years old
97% of PC games purchases are over 18 years old.
The average age of the MMORPG player is 26
25% of MMORPG players are teenagers
50% of MMORPG players have full time jobs
36% of MMORPG players are married
22% of them have children
These statistics were taken from studies from Jupiter Research and The
Daedalus Project. On the surface, it seems to suggest that the image of
the lone geek gamer
dateless, clueless and antisocial (a stereotype
thats been with us for over 20 years now) is wrong. Whats interesting
is that while the gamers who were originally labeled with that
stereotype have grown up, the perception hasnt. In fact, during my
research, some of the titles of the research projects seemed to convey
an element of surprise, there were titles like Geeks and Gamers Grow
Up and Gamers End Up With Real Jobs.
On The Outside Looking In:
There has been a lot of research about in groups, out groups and the
psychology that affects the behaviors between those groups. One of the
in group/ out group behaviors that affect all of us is the
characterization of gamers by non-gamers. These come in different
varieties.
The Zealot:
Consider people like Jack Thompson, Bill OReiley or those politicians
that start blaming all of societys ills on video games and the
violent, antisocial people who play them. OReiley went on a rant
recently and said:
American society is changing for the worse because of the machines
In the past to flee the real world people usually chose drugs or
alcohol
now you dont have to do that, Now all you have to do is have
enough money to buy a machine
The newest thing is the PlayStation 3.
Now this is a machine that allows you to play games in hi-def and all
this other stuff
Its the newest state of the art system from Sony
.
It has a video game console, plays DVDs, connects you to the Internet,
tells you how handsome you are
.So this is a big, big problem. Its
going to change every single thing in this country
The have-nots are
growing. Why are they growing? Because the skill set that is necessary
to earn a decent living is being deemphasized in a fantasy world of
football games and shooting zombies and all that
. Now you have the
knows and the know-nots, because if you spend all your youth being
prisoners of machines
.. youre not going to know anything
. Youre
gonna fail
I really fear for the United States because, believe me, the
jihadists? Theyre not playing the video games. Theyre killing real
people over there.
His basic premise is that gamers are going to be responsible for the
downfall of American society, because were all under the control of
the machines and letting the terrorists win
even though we regularly
beat the digital ones. This rant is not unlike the rants that were made
against paper novels, movies, rock music and other things that he just
doesnt understand. The danger here is that he doesnt differentiate
between the types of gamers, he doesnt specify and he lumps us all
into a group of people that, in reality, dont exist. You could apply
the same logic to baseball fanatics, movie fanatics or Tamagotchi
collectors. In the zealots world, theres no average, theres no
middle of the ground, theres no grey area
theres only binary, gamers
or non-gamers, good or bad. Fortunately, these people are often wrong
and their predictions are forgotten and society doesnt collapse.
The Superior Person:
This person doesnt care about games, they think theyre a waste of
time and theyre generally apathetic about video games. Theyre
probably the most responsible for keeping the stereotype about the
lone, anti-social gamer alive. They warn their kids to not play so much
that they become a gamer. These are the people who have always seen
video games as a phase that kids enter and eventually grow out of. They
dont know that the video game industry has grown to a multi-billion
dollar endeavor and employs some of the most creative and talented
people in entertainment today. In fact, the French government has
recently classified video games, or interactive entertainment, as an
official art form. Unfortunately, because the stereotype has stuck,
they still dont see us as professionals, they still dont see us as
productive, and they dont see us as creative entrepreneurs. They see
us as kids, stuck in a habit that we should have left years ago.
Lets Talk About Sects
When were talking about the average gamer, we separate ourselves in
our own in-out groups. We have powergamers, l33t dudes, casual gamers,
rpers, griefers, fanbois and kiddies. Each sect is a part of the
overall heading of gamer. We each have our own prejudices and
stereotypes for each of these gamers. All too often, I see Kinships
advertising l33t dudes need not apply. Because of the psychology
thats passed through culture, it affects all of our behaviors. We have
to categorize, we have to stereotype and we have to classify the
other. Who cares and how does it affect you that I may have an
encyclopedic knowledge of Lord of the Rings. If I speak in l33t, does
that automatically mean that Im not a sharp, educated person who likes
to blow off a little steam being fictitiously against the norm?
As gamers, we are just as guilty as those who criticize us. We have
just as many stereotypes about other gamers as those who look at us
from the outside have about us as a whole. The only difference is that
we ignore the broad term and focus on the more specific sects.
So, What Is an Average Gamer?
The average gamer doesnt exist anywhere other than the statistical
calculations of those who try to measure us. Just as they try to look
at us as a whole, sometimes theyre trying to sell us stuff, other
times theyre trying to demonize us, and other times theyre trying to
just dismiss us, we continually avoid definition, we defy their
analysis and we are so much better and diverse than they could ever
capture mathematically. We are some of the best people on the planet,
and we are also some of the most disturbed. We are creative and
thoughtful and we are violent and petty. Personally, I resent being
reduced to an average, I hate being reduced to a set of behaviors
but
the minute I see someone in Bree shouting I pwn joo, I know that I
will shake my head and think, freaking l33t dude.
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