by Dalmarus on Mar 03, 2008
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March 3rd, 2008 - By
Dalmarus
With any change the community finds making its way into Vanguard: Saga
of Heroes, I think it's inevitable that worry will ensue. Over the last
two weeks, you've watched me get on here and ramble on about the
various topics that have gotten the community up in arms. There are
still a number of issues we could talk about in that regard, but I
think it's time go in a lighter direction. At least for one week
anyway, haha.
The Ten Ton Hammer guild is continuing to gather
numbers and a life of its own. This past week, a number of members got
together and hit the hive near Qa Riverbank. It's the small things like
this that bring a smile to my face. It's nice to see an idea begin as
nothing but an offhand thought and watch it bloom into a thing of
beauty. This Saturday, we'll be hitting Riftseeker's Torrent. If you're
interested in joining, simply head over
href="http://forums.tentonhammer.com/showthread.php?t=24277">here
to sign up.
As the
time nears for this weekend's dungeon run, I've begun checking out a
wide number of classes that I hadn't tried before. I started off with a
rogue and I have to admit that I'm pretty impressed with his ability to
sneak into various areas and do some exploring. In my goal to
eventually have maps of each dungeon within Vanguard, I may have to
find myself leveling this character further for his stealthing ability
alone. Never mind the small fact that he packs some serious burst DPS
in a number of situations. That's not a bad little bonus for a
character to have if I do say so myself.
The other class I
started earlier this week is the Psionicist. It's too early to really
make any serious judgment call on the class, but so far, I have to say
he's pretty interesting. I think there's a decent amount of potential
waiting for me further down the line and I'm anxious to get there to
see it.
I think it's important to try out other classes for a
number of reasons. Aside from the fact that everyone gets a bit bored
with their main characters at some point during that avatar's lifespan,
it's a great way to get a little more insight into the different
abilities of your fellow players.
Having a general idea of
other classes’ abilities is great on the surface, but for
some people
(myself included) logically knowing about these abilities and actually
having used them in a combat situation are two completely different
things. I've lost count of the amount of times I've been playing a
group and been amazed at a number of the unknown talents another player
has displayed. The first time I saw a rogue start mezzing a group of
mobs, I almost fell out of my chair. Or how about the first time a
Bloodmage gives you a symbiote that allows your character to cast a
heal spell?
It's the little things like this that will keep me
playing Vanguard for a long time to come. I've been here since shortly
before release and continue to learn new things about the game on a
constant basis. The number of classes and the diverse skills spread
between them adds a lot to an already deep game and I think it's one of
Vanguard's biggest strengths.
With Game Update #4 having already
gone live on the Test Server, I don't imagine it will be a very long
time before we see it brought over to the live servers. With each
update, there are a number of changes we're all subjected to, but as I
sign off from this week's newsletter, I'd like to ask the community one
small favor. Before we react to the changes in anger, take a few
moments to think about the things you really enjoy about the game. Even
if there are upcoming changes you're not in favor of, it may take some
of the sting away. It may also help you give the new changes a try with
a clearer perspective.
Safe travels and happy hunting to you all!
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